#include"engine.h" class QLIE:public ENGINE{ public: QLIE(){ check_by=CHECK_BY::FILE; check_by_target=L"GameData\\*.pack"; // jichi 12/25/2013: It may or may not be QLIE. // AlterEgo also has GameData/sound.pack but is not QLIE is_engine_certain=false; }; bool attach_function(); };