#include "engine64/PPSSPP.h" #include "engine64/Godot.h" #include "engine64/V8.h" #include "engine64/mono.h" #include "engine64/AGES7.h" #include "engine64/pchooks.h" #include "engine64/Artemis.h" #include "engine64/KiriKiri.h" #include "engine64/YOX.h" #include "engine64/Suika2.h" #include "engine64/livecaptions.h" #include "engine64/CMVS.h" #include "engine64/5pb.h" #include "engine64/lucasystem.h" #include "engine64/ENTERGRAM.h" #include "engine64/TYPEMOON.h" #include "engine64/Kincaid.h" #include "engine64/LightVN.h" #include "engine64/yuzusuyu.h" #include "engine64/vita3k.h" #include "engine64/rpcs3.h" #include "engines/lua/lua51.h" #include "engines/python/Renpy.h" std::vector check_engines() { return { new Godot, new V8, new Renpy, new mono, new pchooks, new Artemis, new KiriKiri, new YOX, new lucasystem, new LightVN, new CMVS, new Suika2, new AGES7, new _5pb, new TYPEMOON, new ENTERGRAM, new yuzusuyu, new PPSSPPengine, new vita3k, new rpcs3, new Kincaid, new livecaptions, new lua51, }; }