#include"C4.h" /******************************************************************************************** C4 hook: (Contributed by Stomp) Game folder contains C4.EXE or XEX.EXE. ********************************************************************************************/ bool InsertC4Hook() { const BYTE bytes[] = { 0x8a, 0x10, 0x40, 0x80, 0xfa, 0x5f, 0x88, 0x15 }; //enum { addr_offset = 0 }; ULONG addr = MemDbg::findBytes(bytes, sizeof(bytes), processStartAddress, processStopAddress); if (!addr) { ConsoleOutput("C4: pattern not found"); return false; } HookParam hp; hp.address = addr; hp.offset=get_reg(regs::eax); hp.type = DATA_INDIRECT|NO_CONTEXT; ConsoleOutput("INSERT C4"); //RegisterEngineType(ENGINE_C4); return NewHook(hp, "C4"); } bool C4::attach_function() { return InsertC4Hook(); }