class IronGameSystem:public ENGINE{ public: IronGameSystem(){ check_by=CHECK_BY::CUSTOM; check_by_target=[](){ return (wcsstr(processName_lower, L"igs_sample") || !wcsncmp(processName_lower, L"igs_sa~", 7) || Util::CheckFile(L"igs_sample.exe")); }; }; bool attach_function(); };