#define ALREADY_INJECTED L"already injected" #define NEED_32_BIT L"architecture mismatch: only x86 can inject this process" #define NEED_64_BIT L"architecture mismatch: only x64 can inject this process" #define INJECT_FAILED L"couldn't inject" #define LAUNCH_FAILED L"couldn't launch" #define INVALID_CODE L"invalid code" #define INVALID_CODEPAGE L"couldn't convert text (invalid codepage?)" #define PIPE_CONNECTED u8"pipe connected" #define INSERTING_HOOK u8"inserting hook: %s" #define REMOVING_HOOK u8"removing hook: %s" #define TOO_MANY_HOOKS u8"too many hooks: can't insert" #define HOOK_SEARCH_STARTING u8"starting hook search" #define HOOK_SEARCH_INITIALIZING u8"initializing hook search (%f%%)" #define NOT_ENOUGH_TEXT u8"not enough text to search accurately" #define HOOK_SEARCH_INITIALIZED u8"initialized hook search with %zd hooks" #define MAKE_GAME_PROCESS_TEXT u8"please click around in the game to force it to process text during the next %d seconds" #define HOOK_SEARCH_FINISHED u8"hook search finished, %d results found" #define OUT_OF_RECORDS_RETRY u8"out of search records, please retry if results are poor (default record count increased)" #define FUNC_MISSING u8"function not present" #define MODULE_MISSING u8"module not present" #define GARBAGE_MEMORY u8"memory inline constantly changing, useless to read" #define SEND_ERROR u8"Send ERROR (likely an unstable/incorrect H-code) in %s" #define READ_ERROR u8"Reader ERROR (likely an incorrect R-code) in %s" #define SearchForHooks_ERROR u8"SearchForHooks ERROR: out of memory, retrying to allocate %d" #define ResultsNum u8"%d results processed" #define HIJACK_ERROR u8"Hijack ERROR" #define COULD_NOT_FIND u8"could not find text" #define CONSOLE L"Console" #define InvalidLength u8"something went very wrong (invalid length %d at hook address %I64d)" #define InsertHookFailed u8"failed to insert hook %s" #define Match_Error u8"ERROR happened when matching engine %s " #define Attach_Error u8"ERROR happened when attaching engine %s ERROR" #define Attach_Continue u8"Attach engine %s success and continue" #define MatchedEngine u8"Matched engine %s" #define ConfirmStop "Confirmed engine %s, stop checking" #define Attach_Stop "Attach engine %s success and stop" #define ProcessRange "hijacking process located from 0x%p to 0x%p" #define WarningDummy "WARNING injected process is very small, possibly a dummy!" #define HijackERROR "Hijack ERROR" #define WndSelectProcess L"SelectProcess" #define WndLunaHostGui L"LunaHost Gui" #define NotifyInvalidHookCode L"Invalid HookCode" #define BtnSelectProcess L"Select Process" #define BtnAttach L"Attach" #define BtnRefresh L"Refresh" #define BtnToClipboard L"to clipboard" #define BtnInsertUserHook L"Insert UserHook" #define BtnAddPlugin L"Add Plugin" #define LblFlushDelay L"flushDelay" #define LblCodePage L"CodePage" #define MenuCopyHookCode L"CopyHookCode" #define MenuRemoveHook L"RemoveHook" #define MenuDetachProcess L"DetachProcess" #define DefaultFont L"Arial" #define InVaildPlugin L"InVaild Plugin"