LunaHook-mirror/LunaHook/resource/lunajspatch.js
恍兮惚兮 1e7d410f9f v8
2024-10-20 16:28:24 +08:00

171 lines
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JavaScript
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This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

var fontface = '';
var magicsend = '\x01LUNAFROMJS\x01'
var magicrecv = '\x01LUNAFROMHOST\x01'
var is_packed = IS_PACKED
var is_useclipboard = IS_USECLIPBOARD
var internal_http_port = INTERNAL_HTTP_PORT
function splitfonttext(transwithfont) {
if (transwithfont.substr(0, magicsend.length) == magicsend) //not trans
{
split = transwithfont.search('\x02')
return transwithfont.substr(split + 1);
}
else if (transwithfont.substr(0, magicrecv.length) == magicrecv) {
transwithfont = transwithfont.substr(magicrecv.length)
split = transwithfont.search('\x02')
fontface = transwithfont.substr(0, split)
text = transwithfont.substr(split + 1)
return text;
}
else {
return transwithfont;
}
}
function cppjsio(name, s_raw, lpsplit, embedable = true) {
if (!s_raw)
return s_raw
transwithfont = ''
s = magicsend + name + '\x03' + lpsplit.toString() + '\x04' + (embedable ? '1' : '0') + '\x02' + s_raw;
if (internal_http_port) {
var xhr = new XMLHttpRequest();
var url = 'http://127.0.0.1:' + internal_http_port + '/fuck'
xhr.open('POST', url, false);
xhr.send(s);
if (xhr.status === 200) {
transwithfont = xhr.responseText;
}
}
else if (is_useclipboard) {
try {
const _clipboard = require('nw.gui').Clipboard.get();
_clipboard.set(s, 'text');
transwithfont = _clipboard.get('text');
}
catch (err) {
try {
const clipboard = require('electron').clipboard;
clipboard.writeText(s);
transwithfont = clipboard.readText();
}
catch (err2) {
}
}
}
if (!transwithfont) return s_raw;
return splitfonttext(transwithfont)
}
function rpgmakerhook() {
if (Window_Message.prototype.originstartMessage) { }
else {
Window_Base.prototype.drawTextEx_origin = Window_Base.prototype.drawTextEx;
Window_Base.prototype.drawText_origin = Window_Base.prototype.drawText;
Window_Message.prototype.originstartMessage = Window_Message.prototype.startMessage;
Window_Message.prototype.updateMessage_ori = Window_Message.prototype.updateMessage;
Bitmap.prototype.drawText_ori = Bitmap.prototype.drawText;
Bitmap.prototype.last_y = 0;
Bitmap.prototype.origin_makeFontNameText = Bitmap.prototype._makeFontNameText;
}
Bitmap.prototype._makeFontNameText = function () {
if (!fontface) return this.origin_makeFontNameText();
return (this.fontItalic ? 'Italic ' : '') +
this.fontSize + 'px ' + fontface;
}
Bitmap.prototype.collectstring = { 2: '', 5: '', 6: '' };
setInterval(function () {
for (lpsplit in Bitmap.prototype.collectstring) {
if (Bitmap.prototype.collectstring[lpsplit].length) {
cppjsio('rpgmakermv', Bitmap.prototype.collectstring[lpsplit], lpsplit, false)
Bitmap.prototype.collectstring[lpsplit] = ''
}
}
}, 100);
if (!is_packed) {
Bitmap.prototype.drawText = function (text, x, y, maxWidth, lineHeight, align) {
//y>100的有重复慢速是单字符快速是多字符
if (text && (y < 100)) {
extra = 5 + ((text.length == 1) ? 0 : 1);
if (y != Bitmap.prototype.last_y) {
Bitmap.prototype.collectstring[extra] += '\n'
}
Bitmap.prototype.collectstring[extra] += text;
Bitmap.prototype.last_y = y;
}
return this.drawText_ori(text, x, y, maxWidth, lineHeight, align);
}
}
Window_Message.prototype.startMessage = function () {
gametext = $gameMessage.allText();
resp = cppjsio('rpgmakermv', gametext, 0);
$gameMessage._texts = [resp]
this.originstartMessage();
};
Window_Message.prototype.lastalltext = ''
Window_Message.prototype.updateMessage = function () {
if (this._textState) {
if (Window_Message.prototype.lastalltext != $gameMessage.allText()) {
cppjsio('rpgmakermv', $gameMessage.allText(), 18, false);
Window_Message.prototype.lastalltext = $gameMessage.allText()
}
}
return this.updateMessage_ori();
};
Window_Base.prototype.drawText = function (text, x, y, maxWidth, align) {
text = cppjsio('rpgmakermv', text, 1)
return this.drawText_origin(text, x, y, maxWidth, align)
}
Window_Base.prototype.lastcalltime = 0
Window_Base.prototype.drawTextEx = function (text, x, y) {
__last = Window_Base.prototype.lastcalltime
__now = new Date().getTime()
Window_Base.prototype.lastcalltime = __now
if (__now - __last > 100)
text = cppjsio('rpgmakermv', text, 2)
else {
Bitmap.prototype.collectstring[2] += text;
}
return this.drawTextEx_origin(text, x, y)
}
}
function tyranohook() {
if (tyrano.plugin.kag.tag.text.originstart) return;
tyrano.plugin.kag.tag.text.originstart = tyrano.plugin.kag.tag.text.start;
tyrano.plugin.kag.tag.chara_ptext.startorigin = tyrano.plugin.kag.tag.chara_ptext.start;
tyrano.plugin.kag.tag.text.start = function (pm) {
if (1 != this.kag.stat.is_script && 1 != this.kag.stat.is_html) {
pm.val = cppjsio('tyranoscript', pm.val, 0);
if (fontface) {
this.kag.stat.font.face = fontface
}
}
return this.originstart(pm)
}
tyrano.plugin.kag.tag.chara_ptext.start = function (pm) {
pm.name = cppjsio('tyranoscript', pm.name, 1)
return this.startorigin(pm)
}
}
function retryinject(times) {
if (times == 0) return;
try {
if (window.tyrano && tyrano.plugin) {
tyranohook();
}
else if (window.Utils && Utils.RPGMAKER_NAME) {
rpgmakerhook();
}
else {
setTimeout(retryinject, 3000, times - 1);
}
}
catch (err) {
//非主线程甚至没有window对象会弹窗报错
}
}
retryinject(3)