LunaHook-mirror/LunaHook/engine32/Sceplay.h
恍兮惚兮 03d064d39f SCEPLAYER
2024-08-16 09:20:11 +08:00

49 lines
1.1 KiB
C++

// https://vndb.org/v10190
// 想い出の彼方
/*
FILEVERSION 1,0,7,15
PRODUCTVERSION 1,0,7,15
FILEFLAGSMASK 0x3F
FILEFLAGS VS_FF_PRIVATEBUILD | VS_FF_SPECIALBUILD
FILEOS VOS_NT_WINDOWS32
FILETYPE VFT_APP
FILESUBTYPE 0x0
{
BLOCK "StringFileInfo"
{
BLOCK "041104b0"
{
VALUE "Comments", "$"
VALUE "CompanyName", "yonie software"
VALUE "FileDescription", "シナリオプレイヤー"
VALUE "FileVersion", "1, 0, 7, 15"
VALUE "InternalName", "Sceplay"
VALUE "LegalCopyright", "Copyright (C) 2000 Youhei Sueda"
VALUE "LegalTrademarks", "$"
VALUE "OriginalFilename", "Sceplay.exe"
VALUE "PrivateBuild", "$"
VALUE "ProductName", "シナリオプレイヤー"
VALUE "ProductVersion", "1, 0, 7, 15"
VALUE "SpecialBuild", "$"
}
}
BLOCK "VarFileInfo"
{
VALUE "Translation", 0x411, 1200
}
}
*/
class Sceplay : public ENGINE
{
public:
Sceplay()
{
check_by = CHECK_BY::RESOURCE_STR;
check_by_target = L"Sceplay";
};
bool attach_function();
};