LunaHook-mirror/LunaHook/engine32/IronGameSystem.h
2024-02-07 20:59:24 +08:00

14 lines
374 B
C++

#include"engine.h"
class IronGameSystem:public ENGINE{
public:
IronGameSystem(){
check_by=CHECK_BY::CUSTOM;
check_by_target=[](){
return (wcsstr(processName_lower, L"igs_sample") || !wcsncmp(processName_lower, L"igs_sa~", 7) || Util::CheckFile(L"igs_sample.exe"));
};
};
bool attach_function();
};