refactor comments

This commit is contained in:
otavepto 2024-04-20 19:36:18 +02:00
parent d8f9741459
commit 0c50f6b4c7
6 changed files with 4 additions and 6 deletions

View File

@ -1332,7 +1332,7 @@ void Steam_Overlay::render_main_window()
if (achieved) {
char buffer[80] = {};
time_t unlock_time = (time_t)x.unlock_time;
// TODO add this format to the overlay_appearance.txt
// TODO add this format to the overlay_appearance
std::strftime(buffer, 80, "%Y/%m/%d - %H:%M:%S", std::localtime(&unlock_time));
ImGui::TextColored(ImVec4(0, 255, 0, 255), translationAchievedOn[current_language], buffer);

View File

@ -1,2 +0,0 @@
1234=DLCNAME
23454=This is another example DLC name

View File

@ -1 +1 @@
Place your overlay fonts here, then modify the file `overlay_appearance.txt` and point at the desired one.
Place your overlay fonts here, then modify `overlay_appearance` and point at the desired one.

View File

@ -0,0 +1 @@
Put here the file whose name is specified by the JSON key `preview_filename` inside `mods.json`

View File

@ -1 +0,0 @@
Put here the file whose name is specified by the JSON key "preview_filename" inside mods.json

View File

@ -1,4 +1,4 @@
## Save & Settings folder migration tool
# Save & Settings folder migration tool
This tool allows you to migrate your `steam_settings` folder, or your global `settings` folder from the old format, to the new `.ini` oriented format.
## Where is the global settings folder?