* add missing callback to steam_friends

* remove duplicate callback triggered in `Steam_Friends::SetPersonaName()`
This commit is contained in:
a 2024-08-02 16:49:18 +03:00
parent f73d73e1bd
commit 19b5ea2e23

View File

@ -209,21 +209,16 @@ SteamAPICall_t Steam_Friends::SetPersonaName( const char *pchPersonaName )
PRINT_DEBUG_ENTRY();
std::lock_guard<std::recursive_mutex> lock(global_mutex);
// send PersonaStateChange_t callbacks
persona_change(settings->get_local_steam_id(), EPersonaChange::k_EPersonaChangeName);
SetPersonaNameResponse_t data{};
data.m_bSuccess = true;
data.m_bLocalSuccess = false;
data.m_result = k_EResultOK;
persona_change(settings->get_local_steam_id(), k_EPersonaChangeName);
auto ret = callback_results->addCallResult(data.k_iCallback, &data, sizeof(data));
{
PersonaStateChange_t data2{};
data2.m_nChangeFlags = EPersonaChange::k_EPersonaChangeName;
data2.m_ulSteamID = settings->get_local_steam_id().ConvertToUint64();
callbacks->addCBResult(data2.k_iCallback, &data2, sizeof(data2));
}
callbacks->addCBResult(data.k_iCallback, &data, sizeof(data));
return ret;
}
@ -1032,7 +1027,10 @@ SteamAPICall_t Steam_Friends::JoinClanChatRoom( CSteamID steamIDClan )
JoinClanChatRoomCompletionResult_t data;
data.m_steamIDClanChat = steamIDClan;
data.m_eChatRoomEnterResponse = k_EChatRoomEnterResponseSuccess;
return callback_results->addCallResult(data.k_iCallback, &data, sizeof(data));
auto ret = callback_results->addCallResult(data.k_iCallback, &data, sizeof(data));
callbacks->addCBResult(data.k_iCallback, &data, sizeof(data));
return ret;
}
bool Steam_Friends::LeaveClanChatRoom( CSteamID steamIDClan )