mostly working build deps premake script, vs2022 and msys2 are working

This commit is contained in:
otavepto 2024-05-25 04:19:21 +03:00
parent f2e9beacd8
commit 3b817af13f

View File

@ -73,53 +73,82 @@ newoption {
-- build
newoption {
category = "build",
trigger = "b-all",
trigger = "all-build",
description = "Build all deps",
}
newoption {
category = "build",
trigger = "clean-build",
description = "Clean folder before building",
}
newoption {
category = "build",
trigger = "32-build",
description = "Build for 32-bit arch",
}
newoption {
category = "build",
trigger = "64-build",
description = "Build for 64-bit arch",
}
newoption {
category = "build",
trigger = "b-ssq",
trigger = "build-ssq",
description = "Build ssq",
}
newoption {
category = "build",
trigger = "b-zlib",
trigger = "build-zlib",
description = "Build zlib",
}
newoption {
category = "build",
trigger = "b-curl",
trigger = "build-curl",
description = "Build curl",
}
newoption {
category = "build",
trigger = "b-protobuf",
trigger = "build-protobuf",
description = "Build protobuf",
}
newoption {
category = "build",
trigger = "b-mbedtls",
trigger = "build-mbedtls",
description = "Build mbedtls",
}
newoption {
category = "build",
trigger = "b-ingame_overlay",
trigger = "build-ingame_overlay",
description = "Build ingame_overlay",
}
local function merge_list(src, dest)
local src_count = #src
local res = {}
for idx = 1, src_count do
res[idx] = src[idx]
end
for idx = 1, #dest do
res[src_count + idx] = dest[idx]
end
return res
end
-- common defs
---------
local deps_dir = os.realpath('build/deps/' .. os_iden)
local deps_dir = os.realpath(path.join('build', 'deps', os_iden))
local third_party_dir = os.realpath('third-party')
local third_party_deps_dir = os.realpath(third_party_dir .. '/deps/' .. os_iden)
local third_party_common_dir = os.realpath(third_party_dir .. '/deps/common')
local extractor = os.realpath(third_party_deps_dir .. '/7za/7za')
local mycmake = os.realpath(third_party_deps_dir .. 'cmake/bin/cmake')
local third_party_deps_dir = os.realpath(path.join(third_party_dir, 'deps', os_iden))
local third_party_common_dir = os.realpath(path.join(third_party_dir, 'deps', 'common'))
local extractor = os.realpath(path.join(third_party_deps_dir, '7za', '7za'))
local mycmake = os.realpath(path.join(third_party_deps_dir, 'cmake', 'bin', 'cmake'))
if _OPTIONS["custom-cmake"] then
mycmake = _OPTIONS["custom-cmake"]
@ -127,6 +156,149 @@ if _OPTIONS["custom-cmake"] then
end
-- ############## common CMAKE args ##############
-- https://cmake.org/cmake/help/latest/variable/CMAKE_LANG_FLAGS_CONFIG.html#variable:CMAKE_%3CLANG%3E_FLAGS_%3CCONFIG%3E
local cmake_common_defs = {
'CMAKE_BUILD_TYPE=Release',
'CMAKE_POSITION_INDEPENDENT_CODE=True',
'BUILD_SHARED_LIBS=OFF',
'CMAKE_MSVC_RUNTIME_LIBRARY=MultiThreaded',
}
if os.target() == 'windows' then
table.insert(cmake_common_defs, 'CMAKE_C_FLAGS_RELEASE="-MT -D_MT"')
table.insert(cmake_common_defs, 'CMAKE_CXX_FLAGS_RELEASE="-MT -D_MT"')
end
local function cmake_build(dep_folder, is_32, extra_defs)
dep_base = os.realpath(path.join(deps_dir, dep_folder))
local arch_iden = ''
if is_32 then
arch_iden = '32'
else
arch_iden = '64'
end
local build_dir = os.realpath(path.join(dep_base, 'build' .. arch_iden))
-- clean if required
if _OPTIONS["clean-build"] then
print('cleaning dir: ' .. build_dir)
os.rmdir(build_dir)
end
if not os.mkdir(build_dir) then
error("failed to create build dir: " .. build_dir)
return
end
local install_dir = os.realpath(path.join(dep_base, 'install' .. arch_iden))
local cmake_common_defs_str = '-D' .. table.concat(cmake_common_defs, ' -D') .. ' -DCMAKE_INSTALL_PREFIX="' .. install_dir .. '"'
local cmd_gen = mycmake .. ' -S "' .. dep_base .. '" -B "' .. build_dir .. '" ' .. cmake_common_defs_str
-- arch
if string.match(_ACTION, 'gmake.*') then
if is_32 then
local toolchain_file = os.realpath(path.join(deps_dir, 'toolchain_32.cmake'))
if not os.isfile(toolchain_file) then
if not io.writefile(toolchain_file, [[
set(CMAKE_C_FLAGS_INIT "-m32")
set(CMAKE_CXX_FLAGS_INIT "-m32")
]]) then
error("failed to create 32-bit cmake toolchain")
return
end
end
cmd_gen = cmd_gen .. ' -DCMAKE_TOOLCHAIN_FILE="' .. toolchain_file .. '"'
end
elseif string.match(_ACTION, 'vs.+') then
if is_32 then
cmd_gen = cmd_gen .. ' -A Win32'
else
cmd_gen = cmd_gen .. ' -A x64'
end
else
error("unsupported action: " .. _ACTION)
return
end
-- add extra defs
if extra_defs then
if type(extra_defs) == 'table' then
if #extra_defs > 0 then
local extra_defs_str = ' -D' .. table.concat(extra_defs, ' -D')
cmd_gen = cmd_gen .. extra_defs_str
end
elseif type(extra_defs) == 'string' then
cmd_gen = cmd_gen .. ' ' .. extra_defs
else
error("unsupported type for extra_defs: " .. type(extra_defs))
return
end
end
-- verbose generation
if _OPTIONS['verbose'] then
print(cmd_gen)
end
-- generate cmake config
local ok = os.execute(cmd_gen)
if not ok then
error("failed to generate")
return
end
-- verbose build
local verbose_build_str = ''
if _OPTIONS['verbose'] then
verbose_build_str = ' -v'
end
-- build with cmake
local ok = os.execute(mycmake .. ' --build "' .. build_dir .. '" --config Release --parallel' .. verbose_build_str)
if not ok then
error("failed to build")
return
end
-- clean if required
if _OPTIONS["clean-build"] then
print('cleaning dir: ' .. install_dir)
os.rmdir(install_dir)
end
-- create dir
if not os.mkdir(install_dir) then
error("failed to create install dir: " .. install_dir)
return
end
local cmd_install = mycmake.. ' --install "' .. build_dir .. '" --prefix "' .. install_dir
print(cmd_install)
local ok = os.execute(cmd_install)
if not ok then
error("failed to install")
return
end
end
if os.host() == "linux" then
local ok_chmod, err_chmod = os.chmod(extractor, "777")
if not ok_chmod then
error("cannot chmod: " .. err_chmod)
return
end
if not _OPTIONS["custom-cmake"] then
local ok_chmod, err_chmod = os.chmod(mycmake, "777")
if not ok_chmod then
error("cannot chmod: " .. err_chmod)
return
end
end
end
-- extract action
-------
deps_to_extract = {} -- { 'path/to/archive', 'path/to/extraction folder'
@ -150,22 +322,6 @@ if _OPTIONS["ext-ingame_overlay"] or _OPTIONS["all-ext"] then
end
if os.host() == "linux" then
local ok_chmod, err_chmod = os.chmod(extractor, "777")
if not ok_chmod then
error("cannot chmod: " .. err_chmod)
return
end
if not _OPTIONS["custom-cmake"] then
local ok_chmod, err_chmod = os.chmod(mycmake, "777")
if not ok_chmod then
error("cannot chmod: " .. err_chmod)
return
end
end
end
for _, v in pairs(deps_to_extract) do
-- check archive
local archive_file = os.realpath(third_party_common_dir .. '/' .. v[1])
@ -214,3 +370,151 @@ for _, v in pairs(deps_to_extract) do
end
end
-- build action
-------
if _OPTIONS["build-ssq"] or _OPTIONS["all-build"] then
if _OPTIONS["32-build"] then
cmake_build('libssq', true)
end
if _OPTIONS["64-build"] then
cmake_build('libssq', false)
end
end
if _OPTIONS["build-zlib"] or _OPTIONS["all-build"] then
if _OPTIONS["32-build"] then
cmake_build('zlib', true)
end
if _OPTIONS["64-build"] then
cmake_build('zlib', false)
end
end
-- ############## zlib is painful ##############
-- lib curl uses the default search paths, even when ZLIB_INCLUDE_DIR and ZLIB_LIBRARY_RELEASE are defined
-- check thir CMakeLists.txt line #573
-- optional_dependency(ZLIB)
-- if(ZLIB_FOUND)
-- set(HAVE_LIBZ ON)
-- set(USE_ZLIB ON)
--
-- # Depend on ZLIB via imported targets if supported by the running
-- # version of CMake. This allows our dependents to get our dependencies
-- # transitively.
-- if(NOT CMAKE_VERSION VERSION_LESS 3.4)
-- list(APPEND CURL_LIBS ZLIB::ZLIB) <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< evil
-- else()
-- list(APPEND CURL_LIBS ${ZLIB_LIBRARIES})
-- include_directories(${ZLIB_INCLUDE_DIRS})
-- endif()
-- list(APPEND CMAKE_REQUIRED_INCLUDES ${ZLIB_INCLUDE_DIRS})
-- endif()
-- we have to set the ZLIB_ROOT so that it is prepended to the search list
-- we have to set ZLIB_LIBRARY NOT ZLIB_LIBRARY_RELEASE in order to override the FindZlib module
-- we also should set ZLIB_USE_STATIC_LIBS since we want to force static builds
-- https://github.com/Kitware/CMake/blob/a6853135f569f0b040a34374a15a8361bb73901b/Modules/FindZLIB.cmake#L98C4-L98C13
local zlib_name = ''
-- name
if os.target() == 'windows' then
zlib_name = 'zlibstatic'
else
zlib_name = 'libz'
end
-- ext
if string.match(_ACTION, 'vs.+') then
zlib_name = zlib_name .. '.lib'
else
zlib_name = zlib_name .. '.a'
end
local wild_zlib_path_32 = os.realpath(path.join(deps_dir, 'zlib', 'install32', 'lib', zlib_name))
local wild_zlib_32 = {
'ZLIB_USE_STATIC_LIBS=ON',
'ZLIB_ROOT="' .. os.realpath(path.join(deps_dir, 'zlib', 'install32')) .. '"',
'ZLIB_INCLUDE_DIR="' .. os.realpath(path.join(deps_dir, 'zlib', 'install32', 'include')) .. '"',
'ZLIB_LIBRARY="' .. wild_zlib_path_32 .. '"',
}
local wild_zlib_path_64 = os.realpath(path.join(deps_dir, 'zlib', 'install64', 'lib', zlib_name))
local wild_zlib_64 = {
'ZLIB_USE_STATIC_LIBS=ON',
'ZLIB_ROOT="' .. os.realpath(path.join(deps_dir, 'zlib', 'install64')) .. '"',
'ZLIB_INCLUDE_DIR="' .. os.realpath(path.join(deps_dir, 'zlib', 'install64', 'include')) .. '"',
'ZLIB_LIBRARY="' .. wild_zlib_path_64 .. '"',
}
if _OPTIONS["build-curl"] or _OPTIONS["all-build"] then
local curl_common_defs = {
"BUILD_CURL_EXE=OFF",
"BUILD_SHARED_LIBS=OFF",
"BUILD_STATIC_CURL=OFF",
"BUILD_STATIC_LIBS=ON",
"CURL_USE_OPENSSL=OFF",
"CURL_ZLIB=ON",
"ENABLE_UNICODE=ON",
"CURL_STATIC_CRT=ON",
"CURL_USE_LIBSSH2=OFF",
"CURL_USE_LIBPSL=OFF",
"USE_LIBIDN2=OFF",
"CURL_DISABLE_LDAP=ON",
}
if _OPTIONS["32-build"] then
cmake_build('curl', true, merge_list(merge_list(curl_common_defs, wild_zlib_32), {
'CMAKE_SHARED_LINKER_FLAGS_INIT="' .. wild_zlib_path_32 .. '"',
'CMAKE_MODULE_LINKER_FLAGS_INIT="' .. wild_zlib_path_32 .. '"',
'CMAKE_EXE_LINKER_FLAGS_INIT="' .. wild_zlib_path_32 .. '"',
}))
end
if _OPTIONS["64-build"] then
cmake_build('curl', false, merge_list(merge_list(curl_common_defs, wild_zlib_64), {
'CMAKE_SHARED_LINKER_FLAGS_INIT="' .. wild_zlib_path_64 .. '"',
'CMAKE_MODULE_LINKER_FLAGS_INIT="' .. wild_zlib_path_64 .. '"',
'CMAKE_EXE_LINKER_FLAGS_INIT="' .. wild_zlib_path_64 .. '"',
}))
end
end
if _OPTIONS["build-protobuf"] or _OPTIONS["all-build"] then
local proto_common_defs = {
"protobuf_BUILD_TESTS=OFF",
"protobuf_BUILD_SHARED_LIBS=OFF",
"protobuf_WITH_ZLIB=ON",
}
if _OPTIONS["32-build"] then
cmake_build('protobuf', true, merge_list(merge_list(proto_common_defs, wild_zlib_32), {
'CMAKE_SHARED_LINKER_FLAGS_INIT="' .. wild_zlib_path_32 .. '"',
'CMAKE_MODULE_LINKER_FLAGS_INIT="' .. wild_zlib_path_32 .. '"',
'CMAKE_EXE_LINKER_FLAGS_INIT="' .. wild_zlib_path_32 .. '"',
}))
end
if _OPTIONS["64-build"] then
cmake_build('protobuf', false, merge_list(merge_list(proto_common_defs, wild_zlib_64), {
'CMAKE_SHARED_LINKER_FLAGS_INIT="' .. wild_zlib_path_64 .. '"',
'CMAKE_MODULE_LINKER_FLAGS_INIT="' .. wild_zlib_path_64 .. '"',
'CMAKE_EXE_LINKER_FLAGS_INIT="' .. wild_zlib_path_64 .. '"',
}))
end
end
-- TODO COMPLETE THIS
if _OPTIONS["build-mbedtls"] or _OPTIONS["all-build"] then
local mbedtls_common_defs = {
"USE_STATIC_MBEDTLS_LIBRARY=ON",
"USE_SHARED_MBEDTLS_LIBRARY=OFF",
"MSVC_STATIC_RUNTIME=ON",
"ENABLE_TESTING=OFF",
"ENABLE_PROGRAMS=OFF",
"LINK_WITH_PTHREAD=ON",
}
if _OPTIONS["32-build"] then
local mbedtls_all_defs_32 = table.deepcopy(mbedtls_common_defs) -- we want a copy to avoid changing the original list
if string.match(_ACTION, 'gmake.*') then
table.insert(mbedtls_all_defs_32, 'CMAKE_C_FLAGS_INIT="-mpclmul -msse2 -maes"')
table.insert(mbedtls_all_defs_32, 'CMAKE_CXX_FLAGS_INIT="-mpclmul -msse2 -maes"')
end
cmake_build('mbedtls', true, mbedtls_all_defs_32)
end
if _OPTIONS["64-build"] then
cmake_build('mbedtls', false, mbedtls_common_defs)
end
end