mirror of
https://github.com/Detanup01/gbe_fork.git
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(RIN forum) added hotfix 2 by ce20fdf2: https://cs.rin.ru/forum/viewtopic.php?p=2884110#p2884110
* + avoid unnecessary locks in experimental overlay if the functionality is disabled
This commit is contained in:
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@ -57,8 +57,8 @@ Some games like payday 2 check which groups you are subscribed in and unlock thi
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See steam_settings.EXAMPLE\subscribed_groups.EXAMPLE.txt for an example for payday 2.
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See steam_settings.EXAMPLE\subscribed_groups.EXAMPLE.txt for an example for payday 2.
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Subscribed Groups (Clans):
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Subscribed Groups (Clans):
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Some games like counter-strike check which groups you are subscribed in and allow you to choose a group clan. You can provide a list of subscribed group ids, names, and tags to the game with a subscribed_groups_clans.txt file placed in the Goldberg SteamEmu Saves\settings or in steam_settings folder.
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Some games like counter-strike check which groups you are subscribed in and allow you to choose a group clan. You can provide a list of subscribed group ids, names, and tags to the game with a steam_settings\subscribed_groups_clans.txt file.
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Group ids must be valid and can be obtained by pasting '/memberslistxml/?xml=1' at the end of a Steam group page. Double tabs that are used as seperators must not be removed.
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Group ids must be valid and can be obtained by pasting '/memberslistxml/?xml=1' at the end of a Steam group page.
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See steam_settings.EXAMPLE\subscribed_groups_clans.EXAMPLE.txt for an example.
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See steam_settings.EXAMPLE\subscribed_groups_clans.EXAMPLE.txt for an example.
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App paths:
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App paths:
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@ -70,7 +70,6 @@ Note that paths are treated as relative paths from where the steam_api dll is lo
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Mods:
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Mods:
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Put your mods in the steam_settings\mods\ folder. The steam_settings folder must be placed right beside my emulator dll.
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Put your mods in the steam_settings\mods\ folder. The steam_settings folder must be placed right beside my emulator dll.
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Mod folders must be a number corresponding to the file id of the mod.
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Mod folders must be a number corresponding to the file id of the mod.
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Some games may require extra information about a mod. This information can be passed to the game by using a mods.EXAMPLE.txt file and mod_images folder stored in the steam_settings folder.
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See the steam_settings.EXAMPLE folder for an example.
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See the steam_settings.EXAMPLE folder for an example.
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Steam appid:
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Steam appid:
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@ -129,18 +128,12 @@ For example this url: https://en.wikipedia.org/wiki/Main_Page
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Would be: steam_settings\http\en.wikipedia.org\wiki\Main_Page
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Would be: steam_settings\http\en.wikipedia.org\wiki\Main_Page
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The Main_Page file would contain the data returned by the steamHTTP api when it tries to access: https://en.wikipedia.org/wiki/Main_Page
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The Main_Page file would contain the data returned by the steamHTTP api when it tries to access: https://en.wikipedia.org/wiki/Main_Page
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An example that was made for payday 2 can be found in steam_settings.EXAMPLE
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An example that was made for payday 2 can be found in steam_settings.EXAMPLE
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To allow external downloads which will be stored in this steam_settings\http folder copy the http_online file from the example folder to the steam_settings folder with .EXAMPLE removed from the file name.
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To allow external downloads which will be stored in this steam_settings\http folder copy the disable_lan_only file to the steam_settings folder with .EXAMPLE removed from the file name.
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Avatar:
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Avatar:
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Copy a PNG or JPG image to your Goldberg SteamEmu Saves\settings or steam_settings folder and name it account_avatar
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Copy a PNG or JPG image to your Goldberg SteamEmu Settings\settings folder and name it account_avatar
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You can also set a default profile picture for users who are missing one by copying a similar file called account_avatar_default
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You can also set a default profile picture for users who are missing one by copying a similar file called account_avatar_default
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For games that do not work with avatars you can place a disable_account_avatar.txt file into the steam_settings folder.
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You can find example in steam_settings.EXAMPLE
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You can find examples in steam_settings.EXAMPLE
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Server browser:
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Create a text file called serverbrowser.txt with a list of ips in the Goldberg SteamEmu Saves\7\remote folder.
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serverbrowser_favorites.txt and serverbrowser_history.txt are also stored in this folder.
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Best to keep amount of servers to a low since server browser is not threaded yet and will cause the game to freeze for a bit while refreshing.
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Support for CPY steam_api(64).dll cracks: See the build in the experimental folder.
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Support for CPY steam_api(64).dll cracks: See the build in the experimental folder.
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@ -98,6 +98,10 @@ struct Group_Clans {
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std::string tag;
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std::string tag;
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};
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};
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struct Overlay_Appearance {
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float font_size = 16.0;
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};
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class Settings {
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class Settings {
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CSteamID steam_id;
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CSteamID steam_id;
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CGameID game_id;
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CGameID game_id;
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@ -192,6 +196,8 @@ public:
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//overlay
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//overlay
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bool disable_overlay = false;
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bool disable_overlay = false;
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bool disable_overlay_achievement_notification = false;
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bool disable_overlay_achievement_notification = false;
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bool disable_overlay_friend_notification = false;
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Overlay_Appearance overlay_appearance;
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//app build id
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//app build id
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int build_id = 10;
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int build_id = 10;
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@ -82,6 +82,36 @@ static void load_subscribed_groups_clans(std::string clans_filepath, Settings *s
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}
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}
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}
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}
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static void load_overlay_appearance(std::string appearance_filepath, Settings *settings_client, Settings *settings_server)
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{
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PRINT_DEBUG("Overlay appearance file path: %s\n", appearance_filepath.c_str());
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std::ifstream appearance_file(utf8_decode(appearance_filepath));
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consume_bom(appearance_file);
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if (appearance_file.is_open()) {
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std::string line;
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while (std::getline(appearance_file, line)) {
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if (line.length() < 0) continue;
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std::size_t seperator = line.find(" ");
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std::string name;
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std::string value;
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if (seperator != std::string::npos) {
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name = line.substr(0, seperator);
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value = line.substr(seperator);
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}
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try {
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if (name.compare("Font_Size") == 0) {
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float nfont_size = std::stoull(value, NULL, 0);
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settings_client->overlay_appearance.font_size = nfont_size;
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settings_server->overlay_appearance.font_size = nfont_size;
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}
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PRINT_DEBUG("Overlay appearance %s %s\n", name.c_str(), value.c_str());
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} catch (...) {}
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}
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}
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}
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template<typename Out>
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template<typename Out>
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static void split_string(const std::string &s, char delim, Out result) {
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static void split_string(const std::string &s, char delim, Out result) {
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std::stringstream ss(s);
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std::stringstream ss(s);
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@ -340,6 +370,7 @@ uint32 create_localstorage_settings(Settings **settings_client_out, Settings **s
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bool disable_networking = false;
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bool disable_networking = false;
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bool disable_overlay = false;
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bool disable_overlay = false;
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bool disable_overlay_achievement_notification = false;
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bool disable_overlay_achievement_notification = false;
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bool disable_overlay_friend_notification = false;
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bool disable_lobby_creation = false;
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bool disable_lobby_creation = false;
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bool disable_source_query = false;
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bool disable_source_query = false;
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bool disable_account_avatar = false;
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bool disable_account_avatar = false;
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@ -363,6 +394,8 @@ uint32 create_localstorage_settings(Settings **settings_client_out, Settings **s
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disable_overlay = true;
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disable_overlay = true;
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} else if (p == "disable_overlay_achievement_notification.txt") {
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} else if (p == "disable_overlay_achievement_notification.txt") {
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disable_overlay_achievement_notification = true;
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disable_overlay_achievement_notification = true;
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} else if (p == "disable_overlay_friend_notification.txt") {
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disable_overlay_friend_notification = true;
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} else if (p == "disable_lobby_creation.txt") {
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} else if (p == "disable_lobby_creation.txt") {
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disable_lobby_creation = true;
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disable_lobby_creation = true;
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} else if (p == "disable_source_query.txt") {
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} else if (p == "disable_source_query.txt") {
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@ -417,6 +450,8 @@ uint32 create_localstorage_settings(Settings **settings_client_out, Settings **s
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settings_server->disable_overlay = disable_overlay;
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settings_server->disable_overlay = disable_overlay;
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settings_client->disable_overlay_achievement_notification = disable_overlay_achievement_notification;
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settings_client->disable_overlay_achievement_notification = disable_overlay_achievement_notification;
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settings_server->disable_overlay_achievement_notification = disable_overlay_achievement_notification;
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settings_server->disable_overlay_achievement_notification = disable_overlay_achievement_notification;
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settings_client->disable_overlay_friend_notification = disable_overlay_friend_notification;
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settings_server->disable_overlay_friend_notification = disable_overlay_friend_notification;
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settings_client->disable_lobby_creation = disable_lobby_creation;
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settings_client->disable_lobby_creation = disable_lobby_creation;
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settings_server->disable_lobby_creation = disable_lobby_creation;
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settings_server->disable_lobby_creation = disable_lobby_creation;
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settings_client->disable_source_query = disable_source_query;
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settings_client->disable_source_query = disable_source_query;
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@ -669,6 +704,9 @@ uint32 create_localstorage_settings(Settings **settings_client_out, Settings **s
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load_subscribed_groups_clans(local_storage->get_global_settings_path() + "subscribed_groups_clans.txt", settings_client, settings_server);
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load_subscribed_groups_clans(local_storage->get_global_settings_path() + "subscribed_groups_clans.txt", settings_client, settings_server);
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load_subscribed_groups_clans(Local_Storage::get_game_settings_path() + "subscribed_groups_clans.txt", settings_client, settings_server);
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load_subscribed_groups_clans(Local_Storage::get_game_settings_path() + "subscribed_groups_clans.txt", settings_client, settings_server);
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load_overlay_appearance(local_storage->get_global_settings_path() + "overlay_appearance.txt", settings_client, settings_server);
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load_overlay_appearance(Local_Storage::get_game_settings_path() + "overlay_appearance.txt", settings_client, settings_server);
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{
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{
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std::string mod_path = Local_Storage::get_game_settings_path() + "mods";
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std::string mod_path = Local_Storage::get_game_settings_path() + "mods";
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nlohmann::json mod_items = nlohmann::json::object();
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nlohmann::json mod_items = nlohmann::json::object();
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@ -1201,6 +1201,7 @@ void Callback(Common_Message *msg)
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friends.push_back(msg->friend_());
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friends.push_back(msg->friend_());
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overlay->FriendConnect(msg->friend_());
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overlay->FriendConnect(msg->friend_());
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persona_change((uint64)msg->friend_().id(), k_EPersonaChangeName);
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persona_change((uint64)msg->friend_().id(), k_EPersonaChangeName);
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GetLargeFriendAvatar((uint64)msg->friend_().id());
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}
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}
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} else {
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} else {
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std::map<std::string, std::string> map1(f->rich_presence().begin(), f->rich_presence().end());
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std::map<std::string, std::string> map1(f->rich_presence().begin(), f->rich_presence().end());
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@ -1 +1 @@
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Rename this to: disable_overlay.EXAMPLE.txt to disable the overlay.
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Rename this to: disable_overlay.txt to disable the overlay.
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@ -1 +1 @@
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Rename this to: disable_overlay_achievement_notification.EXAMPLE.txt to disable the achievement notifications.
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Rename this to: disable_overlay_achievement_notification.txt to disable the achievement notifications.
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@ -0,0 +1 @@
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Rename this to: disable_overlay_friend_notification.txt to disable the friend invite and message notifications.
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@ -0,0 +1 @@
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Font_Size 16.0
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@ -48,7 +48,8 @@ static constexpr char *valid_languages[] = {
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"thai",
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"thai",
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"turkish",
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"turkish",
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"ukrainian",
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"ukrainian",
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"vietnamese"
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"vietnamese",
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"croatian"
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};
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};
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#define URL_WINDOW_NAME "URL Window"
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#define URL_WINDOW_NAME "URL Window"
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@ -324,6 +325,7 @@ void Steam_Overlay::ShowOverlay(bool state)
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void Steam_Overlay::NotifyUser(friend_window_state& friend_state)
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void Steam_Overlay::NotifyUser(friend_window_state& friend_state)
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{
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{
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if (settings->disable_overlay_friend_notification) return;
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if (!(friend_state.window_state & window_state_show) || !show_overlay)
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if (!(friend_state.window_state & window_state_show) || !show_overlay)
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{
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{
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friend_state.window_state |= window_state_need_attention;
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friend_state.window_state |= window_state_need_attention;
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@ -398,6 +400,7 @@ void Steam_Overlay::FriendDisconnect(Friend _friend)
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void Steam_Overlay::AddMessageNotification(std::string const& message)
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void Steam_Overlay::AddMessageNotification(std::string const& message)
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{
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{
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if (settings->disable_overlay_friend_notification) return;
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std::lock_guard<std::recursive_mutex> lock(notifications_mutex);
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std::lock_guard<std::recursive_mutex> lock(notifications_mutex);
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int id = find_free_notification_id(notifications);
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int id = find_free_notification_id(notifications);
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if (id != 0)
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if (id != 0)
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@ -448,6 +451,7 @@ void Steam_Overlay::AddAchievementNotification(nlohmann::json const& ach)
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void Steam_Overlay::AddInviteNotification(std::pair<const Friend, friend_window_state>& wnd_state)
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void Steam_Overlay::AddInviteNotification(std::pair<const Friend, friend_window_state>& wnd_state)
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{
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{
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if (settings->disable_overlay_friend_notification) return;
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std::lock_guard<std::recursive_mutex> lock(notifications_mutex);
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std::lock_guard<std::recursive_mutex> lock(notifications_mutex);
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int id = find_free_notification_id(notifications);
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int id = find_free_notification_id(notifications);
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if (id != 0)
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if (id != 0)
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@ -731,7 +735,7 @@ void Steam_Overlay::CreateFonts()
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ImFontConfig fontcfg;
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ImFontConfig fontcfg;
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float font_size = 16.0;
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float font_size = settings->overlay_appearance.font_size;
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fontcfg.OversampleH = fontcfg.OversampleV = 1;
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fontcfg.OversampleH = fontcfg.OversampleV = 1;
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fontcfg.PixelSnapH = true;
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fontcfg.PixelSnapH = true;
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fontcfg.SizePixels = font_size;
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fontcfg.SizePixels = font_size;
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@ -1,5 +1,5 @@
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const int TRANSLATION_NUMBER_OF_LANGUAGES = 29;
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const int TRANSLATION_NUMBER_OF_LANGUAGES = 30;
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const int TRANSLATION_BUFFER_SIZE = 256;
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const int TRANSLATION_BUFFER_SIZE = 256;
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// C:\Program Files (x86)\Steam\tenfoot\resource\localization\tenfoot_*.txt
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// C:\Program Files (x86)\Steam\tenfoot\resource\localization\tenfoot_*.txt
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@ -90,7 +90,10 @@ const char translationChat[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_S
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"Чат",
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"Чат",
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// 28 - Vietnamese
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// 28 - Vietnamese
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"Trò chuyện"
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"Trò chuyện",
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// 29 - Croatian
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"Razgovor"
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};
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};
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// C:\Program Files (x86)\Steam\tenfoot\resource\localization\tenfoot_*.txt
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// C:\Program Files (x86)\Steam\tenfoot\resource\localization\tenfoot_*.txt
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@ -181,7 +184,10 @@ const char translationInvite[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER
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"Запросити у гру",
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"Запросити у гру",
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// 28 - Vietnamese
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// 28 - Vietnamese
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"Mời vào trò chơi"
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"Mời vào trò chơi",
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// 29 - Croatian
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"Pozovi u igru"
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};
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};
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// C:\Program Files (x86)\Steam\tenfoot\resource\localization\tenfoot_*.txt
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// C:\Program Files (x86)\Steam\tenfoot\resource\localization\tenfoot_*.txt
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@ -272,98 +278,104 @@ const char translationJoin[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_S
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"Прийняти запрошення до гри",
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"Прийняти запрошення до гри",
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// 28 - Vietnamese
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// 28 - Vietnamese
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"Nhập lời mời"
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"Nhập lời mời",
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// 29 - Croatian
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"Prihvati poziv"
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};
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};
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// C:\Program Files (x86)\Steam\tenfoot\resource\localization\tenfoot_*.txt
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// C:\Program Files (x86)\Steam\tenfoot\resource\localization\tenfoot_*.txt
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// friends_chat_game_invite_details
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// friends_chat_game_invite_details
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const char translationInvitedYouToJoinTheGame[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
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const char translationInvitedYouToJoinTheGame[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
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// 0 - English
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// 0 - English
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"%s has invited you to play GAME_ID_%d",
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"%s has invited you to play %d",
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// 1 - Arabic
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// 1 - Arabic
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"%s has invited you to play GAME_ID_%d",
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"%s has invited you to play %d",
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// 2 - Bulgarian
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// 2 - Bulgarian
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"%s Ви покани да играете GAME_ID_%d",
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"%s Ви покани да играете %d",
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// 3 - Simplified Chinese
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// 3 - Simplified Chinese
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"%s 已邀请您玩 GAME_ID_%d",
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"%s 已邀请您玩 %d",
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// 4 - Traditional Chinese
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// 4 - Traditional Chinese
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"%s 邀請您一同遊玩 GAME_ID_%d",
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"%s 邀請您一同遊玩 %d",
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// 5 - Czech
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// 5 - Czech
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"%s Vás pozval do hry GAME_ID_%d",
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"%s Vás pozval do hry %d",
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// 6 - Danish
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// 6 - Danish
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"%s har inviteret dig til at spille GAME_ID_%d",
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"%s har inviteret dig til at spille %d",
|
||||||
|
|
||||||
// 7 - Dutch
|
// 7 - Dutch
|
||||||
"%s heeft je uitgenodigd om GAME_ID_%d te spelen",
|
"%s heeft je uitgenodigd om %d te spelen",
|
||||||
|
|
||||||
// 8 - Finnish
|
// 8 - Finnish
|
||||||
"%s on kutsunut sinut pelaamaan peliä GAME_ID_%d",
|
"%s on kutsunut sinut pelaamaan peliä %d",
|
||||||
|
|
||||||
// 9 - French
|
// 9 - French
|
||||||
"%s vous a invité à jouer à GAME_ID_%d",
|
"%s vous a invité à jouer à %d",
|
||||||
|
|
||||||
// 10 - German
|
// 10 - German
|
||||||
"%s hat Sie eingeladen, GAME_ID_%d zu spielen",
|
"%s hat Sie eingeladen, %d zu spielen",
|
||||||
|
|
||||||
// 11 - Greek
|
// 11 - Greek
|
||||||
"Ο %s σας προσκάλεσε να παίξετε GAME_ID_%d",
|
"Ο %s σας προσκάλεσε να παίξετε %d",
|
||||||
|
|
||||||
// 12 - Hungarian
|
// 12 - Hungarian
|
||||||
"%s játszani hívott a(z) GAME_ID_%d játékba.",
|
"%s játszani hívott a(z) %d játékba.",
|
||||||
|
|
||||||
// 13 - Italian
|
// 13 - Italian
|
||||||
"%s ti ha invitato a giocare a GAME_ID_%d",
|
"%s ti ha invitato a giocare a %d",
|
||||||
|
|
||||||
// 14 - Japanese
|
// 14 - Japanese
|
||||||
"%s があなたを GAME_ID_%d のプレイに招待しています",
|
"%s があなたを %d のプレイに招待しています",
|
||||||
|
|
||||||
// 15 - Korean
|
// 15 - Korean
|
||||||
"%s님이 GAME_ID_%d 게임을 하자고 초대했습니다.",
|
"%s님이 %d 게임을 하자고 초대했습니다.",
|
||||||
|
|
||||||
// 16 - Norwegian
|
// 16 - Norwegian
|
||||||
"%s har invitert deg til å spille GAME_ID_%d",
|
"%s har invitert deg til å spille %d",
|
||||||
|
|
||||||
// 17 - Polish
|
// 17 - Polish
|
||||||
"%s zaprasza cię do gry w GAME_ID_%d",
|
"%s zaprasza cię do gry w %d",
|
||||||
|
|
||||||
// 18 - Portuguese
|
// 18 - Portuguese
|
||||||
"%s convidou-te para jogar GAME_ID_%d",
|
"%s convidou-te para jogar %d",
|
||||||
|
|
||||||
// 19 - Brazilian Portuguese
|
// 19 - Brazilian Portuguese
|
||||||
"%s convidou você para jogar GAME_ID_%d",
|
"%s convidou você para jogar %d",
|
||||||
|
|
||||||
// 20 - Romanian
|
// 20 - Romanian
|
||||||
"%s te-a invitat să jucați GAME_ID_%d",
|
"%s te-a invitat să jucați %d",
|
||||||
|
|
||||||
// 21 - Russian
|
// 21 - Russian
|
||||||
"%s приглашает вас в GAME_ID_%d",
|
"%s приглашает вас в %d",
|
||||||
|
|
||||||
// 22 - Spanish
|
// 22 - Spanish
|
||||||
"%s te ha invitado a jugar a GAME_ID_%d",
|
"%s te ha invitado a jugar a %d",
|
||||||
|
|
||||||
// 23 - Latin American
|
// 23 - Latin American
|
||||||
"%s te invitó a jugar GAME_ID_%d",
|
"%s te invitó a jugar %d",
|
||||||
|
|
||||||
// 24 - Swedish
|
// 24 - Swedish
|
||||||
"%s har bjudit in dig att spela GAME_ID_%d",
|
"%s har bjudit in dig att spela %d",
|
||||||
|
|
||||||
// 25 - Thai
|
// 25 - Thai
|
||||||
"%s ได้เชิญคุณเล่น GAME_ID_%d",
|
"%s ได้เชิญคุณเล่น %d",
|
||||||
|
|
||||||
// 26 - Turkish
|
// 26 - Turkish
|
||||||
"%s sizi GAME_ID_%d oynamaya davet etti",
|
"%s sizi %d oynamaya davet etti",
|
||||||
|
|
||||||
// 27 - Ukrainian
|
// 27 - Ukrainian
|
||||||
"%s запросив вас пограти у GAME_ID_%d",
|
"%s запросив вас пограти у %d",
|
||||||
|
|
||||||
// 28 - Vietnamese
|
// 28 - Vietnamese
|
||||||
"%s mời bạn chơi GAME_ID_%d"
|
"%s mời bạn chơi %d",
|
||||||
|
|
||||||
|
// 29 - Croatian
|
||||||
|
"%s vas je pozvao igrati %d"
|
||||||
};
|
};
|
||||||
|
|
||||||
// C:\Program Files (x86)\Steam\tenfoot\resource\localization\tenfoot_*.txt
|
// C:\Program Files (x86)\Steam\tenfoot\resource\localization\tenfoot_*.txt
|
||||||
@ -454,7 +466,10 @@ const char translationAccept[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER
|
|||||||
"Прийняти",
|
"Прийняти",
|
||||||
|
|
||||||
// 28 - Vietnamese
|
// 28 - Vietnamese
|
||||||
"Đồng ý"
|
"Đồng ý",
|
||||||
|
|
||||||
|
// 29 - Croatian
|
||||||
|
"Prihvati"
|
||||||
};
|
};
|
||||||
|
|
||||||
// C:\Program Files (x86)\Steam\tenfoot\resource\localization\tenfoot_*.txt
|
// C:\Program Files (x86)\Steam\tenfoot\resource\localization\tenfoot_*.txt
|
||||||
@ -545,7 +560,10 @@ const char translationRefuse[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER
|
|||||||
"Відхилити",
|
"Відхилити",
|
||||||
|
|
||||||
// 28 - Vietnamese
|
// 28 - Vietnamese
|
||||||
"Phớt lờ"
|
"Phớt lờ",
|
||||||
|
|
||||||
|
// 29 - Croatian
|
||||||
|
"Ignoriraj"
|
||||||
};
|
};
|
||||||
|
|
||||||
// C:\Program Files (x86)\Steam\tenfoot\resource\localization\tenfoot_*.txt
|
// C:\Program Files (x86)\Steam\tenfoot\resource\localization\tenfoot_*.txt
|
||||||
@ -636,7 +654,10 @@ const char translationSend[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_S
|
|||||||
"Надіслати повідомлення",
|
"Надіслати повідомлення",
|
||||||
|
|
||||||
// 28 - Vietnamese
|
// 28 - Vietnamese
|
||||||
"Gửi thông điệp"
|
"Gửi thông điệp",
|
||||||
|
|
||||||
|
// 29 - Croatian
|
||||||
|
"Pošalji Poruku"
|
||||||
};
|
};
|
||||||
|
|
||||||
// C:\Program Files (x86)\Steam\tenfoot\resource\localization\tenfoot_*.txt
|
// C:\Program Files (x86)\Steam\tenfoot\resource\localization\tenfoot_*.txt
|
||||||
@ -727,7 +748,10 @@ const char translationSteamOverlay[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_
|
|||||||
"Оверлей Steam",
|
"Оверлей Steam",
|
||||||
|
|
||||||
// 28 - Vietnamese
|
// 28 - Vietnamese
|
||||||
"Lớp phủ Steam"
|
"Lớp phủ Steam",
|
||||||
|
|
||||||
|
// 29 - Croatian
|
||||||
|
"Steam Overlay"
|
||||||
};
|
};
|
||||||
|
|
||||||
const char translationUserPlaying[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
|
const char translationUserPlaying[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
|
||||||
@ -816,7 +840,10 @@ const char translationUserPlaying[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_B
|
|||||||
"Username: %s(%llu) playing %u",
|
"Username: %s(%llu) playing %u",
|
||||||
|
|
||||||
// 28 - Vietnamese
|
// 28 - Vietnamese
|
||||||
"Username: %s(%llu) playing %u"
|
"Username: %s(%llu) playing %u",
|
||||||
|
|
||||||
|
// 29 - Croatian
|
||||||
|
"Igrač: %s(%llu) igra %u"
|
||||||
};
|
};
|
||||||
|
|
||||||
const char translationRenderer[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
|
const char translationRenderer[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
|
||||||
@ -905,6 +932,9 @@ const char translationRenderer[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFF
|
|||||||
"Renderer: %s",
|
"Renderer: %s",
|
||||||
|
|
||||||
// 28 - Vietnamese
|
// 28 - Vietnamese
|
||||||
|
"Renderer: %s",
|
||||||
|
|
||||||
|
// 29 - Croatian
|
||||||
"Renderer: %s"
|
"Renderer: %s"
|
||||||
};
|
};
|
||||||
|
|
||||||
@ -994,7 +1024,10 @@ const char translationShowAchievements[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLAT
|
|||||||
"Show Achievements",
|
"Show Achievements",
|
||||||
|
|
||||||
// 28 - Vietnamese
|
// 28 - Vietnamese
|
||||||
"Show Achievements"
|
"Show Achievements",
|
||||||
|
|
||||||
|
// 29 - Croatian
|
||||||
|
"Prikaži Postignuća"
|
||||||
};
|
};
|
||||||
|
|
||||||
// C:\Program Files (x86)\Steam\resource\overlay_*.txt
|
// C:\Program Files (x86)\Steam\resource\overlay_*.txt
|
||||||
@ -1085,7 +1118,10 @@ const char translationSettings[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFF
|
|||||||
"Налаштування",
|
"Налаштування",
|
||||||
|
|
||||||
// 28 - Vietnamese
|
// 28 - Vietnamese
|
||||||
"Thiết lập"
|
"Thiết lập",
|
||||||
|
|
||||||
|
// 29 - Croatian
|
||||||
|
"Postavke"
|
||||||
};
|
};
|
||||||
|
|
||||||
// C:\Program Files (x86)\Steam\resource\overlay_*.txt
|
// C:\Program Files (x86)\Steam\resource\overlay_*.txt
|
||||||
@ -1176,7 +1212,11 @@ const char translationFriends[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFE
|
|||||||
"Друзі",
|
"Друзі",
|
||||||
|
|
||||||
// 28 - Vietnamese
|
// 28 - Vietnamese
|
||||||
"Bạn bè"
|
"Bạn bè",
|
||||||
|
|
||||||
|
// 29 - Croatian
|
||||||
|
"Prijatelji"
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
const char translationAchievementWindow[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
|
const char translationAchievementWindow[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
|
||||||
@ -1265,7 +1305,10 @@ const char translationAchievementWindow[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLA
|
|||||||
"Achievement Window",
|
"Achievement Window",
|
||||||
|
|
||||||
// 28 - Vietnamese
|
// 28 - Vietnamese
|
||||||
"Achievement Window"
|
"Achievement Window",
|
||||||
|
|
||||||
|
// 29 - Croatian
|
||||||
|
"Prozor Postignuća"
|
||||||
};
|
};
|
||||||
|
|
||||||
const char translationListOfAchievements[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
|
const char translationListOfAchievements[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
|
||||||
@ -1354,7 +1397,10 @@ const char translationListOfAchievements[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSL
|
|||||||
"List of achievements",
|
"List of achievements",
|
||||||
|
|
||||||
// 28 - Vietnamese
|
// 28 - Vietnamese
|
||||||
"List of achievements"
|
"List of achievements",
|
||||||
|
|
||||||
|
// 29 - Croatian
|
||||||
|
"Popis postignuća"
|
||||||
};
|
};
|
||||||
|
|
||||||
const char translationAchievements[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
|
const char translationAchievements[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
|
||||||
@ -1443,7 +1489,10 @@ const char translationAchievements[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_
|
|||||||
"Achievements",
|
"Achievements",
|
||||||
|
|
||||||
// 28 - Vietnamese
|
// 28 - Vietnamese
|
||||||
"Achievements"
|
"Achievements",
|
||||||
|
|
||||||
|
// 29 - Croatian
|
||||||
|
"Postignuća"
|
||||||
};
|
};
|
||||||
|
|
||||||
const char translationHiddenAchievement[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
|
const char translationHiddenAchievement[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
|
||||||
@ -1532,7 +1581,10 @@ const char translationHiddenAchievement[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLA
|
|||||||
"hidden achievement",
|
"hidden achievement",
|
||||||
|
|
||||||
// 28 - Vietnamese
|
// 28 - Vietnamese
|
||||||
"hidden achievement"
|
"hidden achievement",
|
||||||
|
|
||||||
|
// 29 - Croatian
|
||||||
|
"Sakrivena postignuća"
|
||||||
};
|
};
|
||||||
|
|
||||||
const char translationAchievedOn[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
|
const char translationAchievedOn[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
|
||||||
@ -1621,7 +1673,10 @@ const char translationAchievedOn[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BU
|
|||||||
"achieved on %s",
|
"achieved on %s",
|
||||||
|
|
||||||
// 28 - Vietnamese
|
// 28 - Vietnamese
|
||||||
"achieved on %s"
|
"achieved on %s",
|
||||||
|
|
||||||
|
// 29 - Croatian
|
||||||
|
"postignuto %s"
|
||||||
};
|
};
|
||||||
|
|
||||||
const char translationNotAchieved[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
|
const char translationNotAchieved[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
|
||||||
@ -1710,7 +1765,10 @@ const char translationNotAchieved[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_B
|
|||||||
"not achieved",
|
"not achieved",
|
||||||
|
|
||||||
// 28 - Vietnamese
|
// 28 - Vietnamese
|
||||||
"not achieved"
|
"not achieved",
|
||||||
|
|
||||||
|
// 29 - Croatian
|
||||||
|
"nije postignuto"
|
||||||
};
|
};
|
||||||
|
|
||||||
const char translationGlobalSettingsWindow[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
|
const char translationGlobalSettingsWindow[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
|
||||||
@ -1799,7 +1857,10 @@ const char translationGlobalSettingsWindow[TRANSLATION_NUMBER_OF_LANGUAGES][TRAN
|
|||||||
"Global Settings Window",
|
"Global Settings Window",
|
||||||
|
|
||||||
// 28 - Vietnamese
|
// 28 - Vietnamese
|
||||||
"Global Settings Window"
|
"Global Settings Window",
|
||||||
|
|
||||||
|
// 29 - Croatian
|
||||||
|
"Prozor Globalnih Postavki"
|
||||||
};
|
};
|
||||||
|
|
||||||
const char translationGlobalSettingsWindowDescription[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
|
const char translationGlobalSettingsWindowDescription[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
|
||||||
@ -1888,7 +1949,10 @@ const char translationGlobalSettingsWindowDescription[TRANSLATION_NUMBER_OF_LANG
|
|||||||
"These are global emulator settings and will apply to all games.",
|
"These are global emulator settings and will apply to all games.",
|
||||||
|
|
||||||
// 28 - Vietnamese
|
// 28 - Vietnamese
|
||||||
"These are global emulator settings and will apply to all games."
|
"These are global emulator settings and will apply to all games.",
|
||||||
|
|
||||||
|
// 29 - Croatian
|
||||||
|
"Ovo su globalne postavke emulatora i primjenjuju se na sve igre."
|
||||||
};
|
};
|
||||||
|
|
||||||
const char translationUsername[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
|
const char translationUsername[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
|
||||||
@ -1977,7 +2041,10 @@ const char translationUsername[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFF
|
|||||||
"Username:",
|
"Username:",
|
||||||
|
|
||||||
// 28 - Vietnamese
|
// 28 - Vietnamese
|
||||||
"Username:"
|
"Username:",
|
||||||
|
|
||||||
|
// 29 - Croatian
|
||||||
|
"Korisničko Ime:"
|
||||||
};
|
};
|
||||||
|
|
||||||
const char translationLanguage[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
|
const char translationLanguage[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
|
||||||
@ -2066,7 +2133,10 @@ const char translationLanguage[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFF
|
|||||||
"Language:",
|
"Language:",
|
||||||
|
|
||||||
// 28 - Vietnamese
|
// 28 - Vietnamese
|
||||||
"Language:"
|
"Language:",
|
||||||
|
|
||||||
|
// 29 - Croatian
|
||||||
|
"Jezik:"
|
||||||
};
|
};
|
||||||
|
|
||||||
const char translationSelectedLanguage[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
|
const char translationSelectedLanguage[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
|
||||||
@ -2155,7 +2225,10 @@ const char translationSelectedLanguage[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLAT
|
|||||||
"Selected Language: %s",
|
"Selected Language: %s",
|
||||||
|
|
||||||
// 28 - Vietnamese
|
// 28 - Vietnamese
|
||||||
"Selected Language: %s"
|
"Selected Language: %s",
|
||||||
|
|
||||||
|
// 29 - Croatian
|
||||||
|
"Odabrani Jezik: %s"
|
||||||
};
|
};
|
||||||
|
|
||||||
const char translationRestartTheGameToApply[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
|
const char translationRestartTheGameToApply[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
|
||||||
@ -2244,7 +2317,10 @@ const char translationRestartTheGameToApply[TRANSLATION_NUMBER_OF_LANGUAGES][TRA
|
|||||||
"You may have to restart the game for these to apply.",
|
"You may have to restart the game for these to apply.",
|
||||||
|
|
||||||
// 28 - Vietnamese
|
// 28 - Vietnamese
|
||||||
"You may have to restart the game for these to apply."
|
"You may have to restart the game for these to apply.",
|
||||||
|
|
||||||
|
// 29 - Croatian
|
||||||
|
"Možda ćete trebati ponovo pokrenuti igru."
|
||||||
};
|
};
|
||||||
|
|
||||||
const char translationSave[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
|
const char translationSave[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
|
||||||
@ -2333,7 +2409,10 @@ const char translationSave[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_S
|
|||||||
"Save",
|
"Save",
|
||||||
|
|
||||||
// 28 - Vietnamese
|
// 28 - Vietnamese
|
||||||
"Save"
|
"Save",
|
||||||
|
|
||||||
|
// 29 - Croatian
|
||||||
|
"Spremi"
|
||||||
};
|
};
|
||||||
|
|
||||||
const char translationWarning[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
|
const char translationWarning[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
|
||||||
@ -2422,7 +2501,10 @@ const char translationWarning[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFE
|
|||||||
"WARNING",
|
"WARNING",
|
||||||
|
|
||||||
// 28 - Vietnamese
|
// 28 - Vietnamese
|
||||||
"WARNING"
|
"WARNING",
|
||||||
|
|
||||||
|
// 29 - Croatian
|
||||||
|
"UPOZORENJE"
|
||||||
};
|
};
|
||||||
|
|
||||||
const char translationWarningWarningWarning[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
|
const char translationWarningWarningWarning[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
|
||||||
@ -2511,7 +2593,10 @@ const char translationWarningWarningWarning[TRANSLATION_NUMBER_OF_LANGUAGES][TRA
|
|||||||
"WARNING WARNING WARNING",
|
"WARNING WARNING WARNING",
|
||||||
|
|
||||||
// 28 - Vietnamese
|
// 28 - Vietnamese
|
||||||
"WARNING WARNING WARNING"
|
"WARNING WARNING WARNING",
|
||||||
|
|
||||||
|
// 29 - Croatian
|
||||||
|
"UPOZORENJE UPOZORENJE UPOZORENJE"
|
||||||
};
|
};
|
||||||
|
|
||||||
const char translationWarningDescription1[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
|
const char translationWarningDescription1[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
|
||||||
@ -2600,7 +2685,10 @@ const char translationWarningDescription1[TRANSLATION_NUMBER_OF_LANGUAGES][TRANS
|
|||||||
"Some steam_settings/force_*.txt files have been detected. Please delete them if you want this menu to work.",
|
"Some steam_settings/force_*.txt files have been detected. Please delete them if you want this menu to work.",
|
||||||
|
|
||||||
// 28 - Vietnamese
|
// 28 - Vietnamese
|
||||||
"Some steam_settings/force_*.txt files have been detected. Please delete them if you want this menu to work."
|
"Some steam_settings/force_*.txt files have been detected. Please delete them if you want this menu to work.",
|
||||||
|
|
||||||
|
// 29 - Croatian
|
||||||
|
"Neke steam_settings/force_*.txt datoteke su otkrivene. Molimo da ih izbrišete ako želite da ovaj izbornik radi."
|
||||||
};
|
};
|
||||||
|
|
||||||
const char translationWarningDescription2[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
|
const char translationWarningDescription2[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
|
||||||
@ -2689,7 +2777,10 @@ const char translationWarningDescription2[TRANSLATION_NUMBER_OF_LANGUAGES][TRANS
|
|||||||
"AppID is 0, please create a steam_appid.txt with the right appid and restart the game.",
|
"AppID is 0, please create a steam_appid.txt with the right appid and restart the game.",
|
||||||
|
|
||||||
// 28 - Vietnamese
|
// 28 - Vietnamese
|
||||||
"AppID is 0, please create a steam_appid.txt with the right appid and restart the game."
|
"AppID is 0, please create a steam_appid.txt with the right appid and restart the game.",
|
||||||
|
|
||||||
|
// 29 - Croatian
|
||||||
|
"AppID je 0, molimo napravite steam_appid.txt sa točnim appid-em i ponovo pokrenite igru."
|
||||||
};
|
};
|
||||||
|
|
||||||
const char translationWarningDescription3[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
|
const char translationWarningDescription3[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
|
||||||
@ -2778,7 +2869,10 @@ const char translationWarningDescription3[TRANSLATION_NUMBER_OF_LANGUAGES][TRANS
|
|||||||
"local_save.txt detected, the emu is saving locally to the game folder. Please delete it if you don't want this.",
|
"local_save.txt detected, the emu is saving locally to the game folder. Please delete it if you don't want this.",
|
||||||
|
|
||||||
// 28 - Vietnamese
|
// 28 - Vietnamese
|
||||||
"local_save.txt detected, the emu is saving locally to the game folder. Please delete it if you don't want this."
|
"local_save.txt detected, the emu is saving locally to the game folder. Please delete it if you don't want this.",
|
||||||
|
|
||||||
|
// 29 - Croatian
|
||||||
|
"Datoteka local_save.txt je otkrivena u mapi igre. Molimo vas da je obiršete ako ne želite ovo."
|
||||||
};
|
};
|
||||||
|
|
||||||
const char translationWarningDescription4[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
|
const char translationWarningDescription4[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
|
||||||
@ -2867,7 +2961,10 @@ const char translationWarningDescription4[TRANSLATION_NUMBER_OF_LANGUAGES][TRANS
|
|||||||
"Some steam_settings/force_*.txt files have been detected. You will not be able to save some settings.",
|
"Some steam_settings/force_*.txt files have been detected. You will not be able to save some settings.",
|
||||||
|
|
||||||
// 28 - Vietnamese
|
// 28 - Vietnamese
|
||||||
"Some steam_settings/force_*.txt files have been detected. You will not be able to save some settings."
|
"Some steam_settings/force_*.txt files have been detected. You will not be able to save some settings.",
|
||||||
|
|
||||||
|
// 29 - Croatian
|
||||||
|
"Neke steam_settings/force_*.txt datoteke su otkrivene. Možda nećete moći spremiti neke postavke."
|
||||||
};
|
};
|
||||||
|
|
||||||
const char translationSteamOverlayURL[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
|
const char translationSteamOverlayURL[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
|
||||||
@ -2956,7 +3053,10 @@ const char translationSteamOverlayURL[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATI
|
|||||||
"The game tried to get the steam overlay to open this url:",
|
"The game tried to get the steam overlay to open this url:",
|
||||||
|
|
||||||
// 28 - Vietnamese
|
// 28 - Vietnamese
|
||||||
"The game tried to get the steam overlay to open this url:"
|
"The game tried to get the steam overlay to open this url:",
|
||||||
|
|
||||||
|
// 29 - Croatian
|
||||||
|
"Igra je pokušala otvoriti ovaj URL pomoću steam overlaya:"
|
||||||
};
|
};
|
||||||
|
|
||||||
// C:\Program Files (x86)\Steam\resource\vgui_*.txt
|
// C:\Program Files (x86)\Steam\resource\vgui_*.txt
|
||||||
@ -3047,7 +3147,10 @@ const char translationClose[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_
|
|||||||
"Закрити",
|
"Закрити",
|
||||||
|
|
||||||
// 28 - Vietnamese
|
// 28 - Vietnamese
|
||||||
"Đóng"
|
"Đóng",
|
||||||
|
|
||||||
|
// 29 - Croatian
|
||||||
|
"Zatvori"
|
||||||
};
|
};
|
||||||
|
|
||||||
const char translationPlaying[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
|
const char translationPlaying[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
|
||||||
@ -3136,5 +3239,8 @@ const char translationPlaying[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFE
|
|||||||
" playing ",
|
" playing ",
|
||||||
|
|
||||||
// 28 - Vietnamese
|
// 28 - Vietnamese
|
||||||
" playing "
|
" playing ",
|
||||||
|
|
||||||
|
// 29 - Croatian
|
||||||
|
" igra "
|
||||||
};
|
};
|
||||||
|
Loading…
Reference in New Issue
Block a user