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more easy builds
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parent
87b0e9f955
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55
premake.lua
55
premake.lua
@ -260,7 +260,7 @@ project "SteamEmu"
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}
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defines { "NDEBUG", "EMU_RELEASE_BUILD", "CONTROLLER_SUPPORT", "EMU_OVERLAY", "ImTextureID=ImU64" }
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-- end SteamEmu
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-- End SteamEmu
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-- Project SteamClient
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project "SteamClient"
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@ -467,6 +467,15 @@ project "SteamClientExtra"
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"user32.lib"
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}
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-- SET ARCH
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filter "platforms:x32"
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targetname "steamclient"
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architecture "x86"
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filter "platforms:x64"
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targetname "steamclient64"
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architecture "x86_64"
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includedirs {
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"helpers",
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"libs",
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@ -494,6 +503,50 @@ project "SteamClientExtra"
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end
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-- End SteamClient + SteamClientExtra
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-- Project LobbyConnect
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project "LobbyConnect"
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cppdialect("C++latest")
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kind "ConsoleApp"
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language "C++"
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targetdir "bin/LobbyConnect/%{cfg.buildcfg}_%{cfg.platform}"
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location "GBE_Build/LobbyConnect"
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staticruntime "on"
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-- TODO LOBBYCONNECT
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optimize "On"
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symbols "Off"
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-- End LobbyConnect
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-- Project GenerateInterfaces
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project "GenerateInterfaces"
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cppdialect("C++latest")
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kind "ConsoleApp"
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language "C++"
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targetdir "bin/GenerateInterfaces/%{cfg.buildcfg}_%{cfg.platform}"
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location "GBE_Build/GenerateInterfaces"
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targetname "GenerateInterfaces"
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optimize "On"
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symbols "Off"
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files {
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"tools/generate_interfaces/**"
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}
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-- End LobbyConnect
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-- Project steamnetworkingsockets
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project "steamnetworkingsockets"
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cppdialect("C++latest")
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kind "ConsoleApp"
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language "C++"
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targetdir "bin/steamnetworkingsockets/%{cfg.buildcfg}_%{cfg.platform}"
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location "GBE_Build/steamnetworkingsockets"
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targetname "steamnetworkingsockets"
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optimize "On"
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symbols "Off"
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files {
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"networking_sockets_lib/**"
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}
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-- End LobbyConnect
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-- .
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