updated Turkish translation by [Clompress] + updated changelog

This commit is contained in:
otavepto 2024-04-11 21:26:09 +02:00
parent a7ef911d61
commit 7a3c1b82f6
2 changed files with 45 additions and 34 deletions

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@ -1,7 +1,18 @@
## 2024/4/11 (2)
* **[Clompress]** Turkish translation for the overlay
* more accurate implementation for callbacks and call results in various interfaces, allowing some games to work properly
* added callbacks alongside call results in various interfaces, allowing some games to work properly
* trigger additional `UserAchievementStored_t` callbacks in `Steam_User_Stats::StoreStats()` for all the unlocked achievements prior to calling this function
* trigger `UserStatsStored_t` callback in `Steam_User_Stats::IndicateAchievementProgress()` instead of a call result (call result is removed),
might break stuff
* trigger `UserStatsReceived_t` callback as well as call result in `Steam_User_Stats::RequestUserStats()`, needed by some games
* trigger additional `PersonaStateChange_t` callback in `Steam_Friends::SetPersonaName()`
* trigger `SteamInventoryRequestPricesResult_t` callback as well as call result in `Steam_Inventory::RequestPrices()`
* trigger `SteamUGCQueryCompleted_t` callback as well as call result in `Steam_UGC::SendQueryUGCRequest()`
* trigger callback as well as call result in many places including the following classes:
- `Steam_User_Stats`
- `Steam_HTTP`
- `Steam_HTMLsurface`
---

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@ -940,94 +940,94 @@ const char translationSteamOverlay[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_
const char translationUserPlaying[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
// 0 - English
u8"Username: %s(%llu) playing %u",
u8"Username: %s (%llu) playing %u",
// 1 - Arabic
u8"Username: %s(%llu) playing %u",
u8"Username: %s (%llu) playing %u",
// 2 - Bulgarian
u8"Username: %s(%llu) playing %u",
u8"Username: %s (%llu) playing %u",
// 3 - Simplified Chinese
u8"用户名:%s(%llu) 正在玩 %u",
u8"用户名:%s (%llu) 正在玩 %u",
// 4 - Traditional Chinese
u8"使用者名稱:%s(%llu) 正在玩 %u",
u8"使用者名稱:%s (%llu) 正在玩 %u",
// 5 - Czech
u8"Uživatel: %s(%llu) hraje %u",
u8"Uživatel: %s (%llu) hraje %u",
// 6 - Danish
u8"Username: %s(%llu) playing %u",
u8"Username: %s (%llu) playing %u",
// 7 - Dutch
u8"Username: %s(%llu) playing %u",
u8"Username: %s (%llu) playing %u",
// 8 - Finnish
u8"Username: %s(%llu) playing %u",
u8"Username: %s (%llu) playing %u",
// 9 - French
u8"Username: %s(%llu) playing %u",
u8"Username: %s (%llu) playing %u",
// 10 - German
u8"Username: %s(%llu) playing %u",
u8"Username: %s (%llu) playing %u",
// 11 - Greek
u8"Username: %s(%llu) playing %u",
u8"Username: %s (%llu) playing %u",
// 12 - Hungarian
u8"Username: %s(%llu) playing %u",
u8"Username: %s (%llu) playing %u",
// 13 - Italian
u8"Username: %s(%llu) playing %u",
u8"Username: %s (%llu) playing %u",
// 14 - Japanese
u8"Username: %s(%llu) playing %u",
u8"Username: %s (%llu) playing %u",
// 15 - Korean
u8"Username: %s(%llu) playing %u",
u8"Username: %s (%llu) playing %u",
// 16 - Norwegian
u8"Username: %s(%llu) playing %u",
u8"Username: %s (%llu) playing %u",
// 17 - Polish
u8"Username: %s(%llu) playing %u",
u8"Username: %s (%llu) playing %u",
// 18 - Portuguese
u8"Username: %s(%llu) playing %u",
u8"Username: %s (%llu) playing %u",
// 19 - Brazilian Portuguese
u8"Username: %s(%llu) está jogando %u",
u8"Username: %s (%llu) está jogando %u",
// 20 - Romanian
u8"Username: %s(%llu) playing %u",
u8"Username: %s (%llu) playing %u",
// 21 - Russian
u8"Имя пользователя: %s(%llu) играет в %u",
u8"Имя пользователя: %s (%llu) играет в %u",
// 22 - Spanish
u8"Username: %s(%llu) playing %u",
u8"Username: %s (%llu) playing %u",
// 23 - Latin American
u8"Username: %s(%llu) playing %u",
u8"Username: %s (%llu) playing %u",
// 24 - Swedish
u8"Username: %s(%llu) playing %u",
u8"Username: %s (%llu) playing %u",
// 25 - Thai
u8"Username: %s(%llu) playing %u",
u8"Username: %s (%llu) playing %u",
// 26 - Turkish
u8"Kullanıcı Adı: %s(%llu) %u oynuyor ",
u8"Kullanıcı Adı: %s (%llu) %u oynuyor ",
// 27 - Ukrainian
u8"Username: %s(%llu) playing %u",
u8"Username: %s (%llu) playing %u",
// 28 - Vietnamese
u8"Username: %s(%llu) playing %u",
u8"Username: %s (%llu) playing %u",
// 29 - Croatian
u8"Igrač: %s(%llu) igra %u"
u8"Igrač: %s (%llu) igra %u"
};
const char translationRenderer[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
@ -2127,7 +2127,7 @@ const char translationGlobalSettingsWindowDescription[TRANSLATION_NUMBER_OF_LANG
u8"These are global emulator settings and will apply to all games.",
// 26 - Turkish
u8"Bunlar genel emülatör ayarlarıdır ve tüm oyunlar için geçerli olacaktır.",
u8"Bu ayarlar genel öykünücü ayarlarıdır ve tüm oyunlar için geçerli olacaktır.",
// 27 - Ukrainian
u8"These are global emulator settings and will apply to all games.",
@ -2495,7 +2495,7 @@ const char translationRestartTheGameToApply[TRANSLATION_NUMBER_OF_LANGUAGES][TRA
u8"You may have to restart the game for these to apply.",
// 26 - Turkish
u8"Bunların uygulanması için oyunu yeniden başlatmanız gerekebilir.",
u8"Bu ayarların uygulanması için oyunu yeniden başlatmanız gerekebilir.",
// 27 - Ukrainian
u8"You may have to restart the game for these to apply.",
@ -3047,7 +3047,7 @@ const char translationWarningDescription3[TRANSLATION_NUMBER_OF_LANGUAGES][TRANS
u8"local_save.txt detected, the emu is saving locally to the game folder. Please delete it if you don't want this.",
// 26 - Turkish
u8"local_save.txt tespit edildi, emulatör yerel olarak oyun klasörüne kaydediliyor. Eğer bunu istemiyorsanız lütfen silin.",
u8"local_save.txt tespit edildi, öykünücü yerel olarak oyun klasörüne kaydediyor. Eğer bunu istemiyorsanız lütfen silin.",
// 27 - Ukrainian
u8"local_save.txt detected, the emu is saving locally to the game folder. Please delete it if you don't want this.",