mirror of
https://github.com/Detanup01/gbe_fork.git
synced 2024-10-23 04:58:16 +08:00
update changelog
This commit is contained in:
parent
3b5fea61f3
commit
a83d55707b
27
CHANGELOG.md
27
CHANGELOG.md
@ -1,14 +1,27 @@
|
|||||||
* updated the ingame overlay project, thanks to **[Nemirtingas]** for the project: https://github.com/Nemirtingas/ingame_overlay
|
# 2024/3/8
|
||||||
* build an experimental version of the emu with overlay support for Linux
|
|
||||||
* use a new method to initialize the overlay on a separate thread with a configurable initialization delay, use the new config file `overlay_hook_delay_sec.txt` to control this delay, check the updated README
|
* updated the ingame overlay project, suggested by **[CHESIRE721]**
|
||||||
* attempt to load the locked achievement icon from the json key `icongray` if the normal one failed, adding compatibility with older format
|
Thanks to **[Nemirtingas]** for the amazing project: https://github.com/Nemirtingas/ingame_overlay
|
||||||
* removed the source files of the ingame overlay project, it is now a dependency, **rebuild your dependencies!**
|
* for Linux: new experimental build of the emu with overlay support
|
||||||
|
currently only *some* 64-bit games using OpenGL will work
|
||||||
|
* use a new method to initialize the overlay on a separate thread with a configurable initialization delay,
|
||||||
|
use the new config file `overlay_hook_delay_sec.txt` to control this delay, check the updated `README`
|
||||||
|
* added builtin fonts to properly render all overlay translations:
|
||||||
|
- `NotoSansJP-SemiBold`: for japanese
|
||||||
|
- `NotoSansKR-SemiBold`: for korean
|
||||||
|
- `NotoSansSC-SemiBold`: for simplified chinese
|
||||||
|
- `NotoSansTC-SemiBold`: for traditional chinese
|
||||||
|
- `NotoSansThai-SemiBold`: for Thai
|
||||||
|
- `Google-Roboto-Medium`: for other languages
|
||||||
|
* removed the source files of the ingame overlay project, it is now a dependency,
|
||||||
|
**rebuild your dependencies!**
|
||||||
* removed the code which locks the cursor inside the overlay window
|
* removed the code which locks the cursor inside the overlay window
|
||||||
* cleanup overlay images on unhook
|
* attempt to load the locked achievement icon from the json key `icongray` if the normal one failed, adding compatibility with older format
|
||||||
|
* cleanup/free overlay images on unhook
|
||||||
* free the detector instance once it's no longer needed
|
* free the detector instance once it's no longer needed
|
||||||
* use locks everywhere in the overlay + more debug messages
|
* use locks everywhere in the overlay + more debug messages
|
||||||
* fixed all compilation warnings produced by the overlay on Linux
|
* fixed all compilation warnings produced by the overlay on Linux
|
||||||
* updated all build script
|
* updated all build scripts
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user