From c207359bf7fb3195cde3fa7650261ba36e5820fc Mon Sep 17 00:00:00 2001 From: a Date: Fri, 2 Aug 2024 16:34:46 +0300 Subject: [PATCH] add potentially missing callback to steam_networking_socketserialized --- dll/steam_networking_socketsserialized.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/dll/steam_networking_socketsserialized.cpp b/dll/steam_networking_socketsserialized.cpp index 468e0472..4f13373d 100644 --- a/dll/steam_networking_socketsserialized.cpp +++ b/dll/steam_networking_socketsserialized.cpp @@ -72,7 +72,9 @@ SteamAPICall_t Steam_Networking_Sockets_Serialized::GetCertAsync() struct SteamNetworkingSocketsCert_t data = {}; data.m_eResult = k_EResultOK; - return callback_results->addCallResult(data.k_iCallback, &data, sizeof(data)); + auto ret = callback_results->addCallResult(data.k_iCallback, &data, sizeof(data)); + callbacks->addCBResult(data.k_iCallback, &data, sizeof(data)); + return ret; } int Steam_Networking_Sockets_Serialized::GetNetworkConfigJSON( void *buf, uint32 cbBuf, const char *pszLauncherPartner )