added resource files + note in readme about Windows SDK

This commit is contained in:
otavepto 2023-12-29 23:25:10 +02:00
parent d9261f8500
commit c6373fc654
8 changed files with 312 additions and 0 deletions

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@ -34,6 +34,8 @@ You can find instructions here: [README.release.md](./post_build/README.release.
* You need Windows 10 or 8.1
* Install `Visual Studio 2022 Community`: https://visualstudio.microsoft.com/vs/community/
* Select the Workload `Desktop development with C++`
* In the `Individual componenets` scroll to the buttom and select the **latest** version of `Windows XX SDK (XX.X...)`
For example `Windows 11 SDK (10.0.22621.0)`
* *(Optional)* Install a GUI for Git like [GitHub Desktop](https://desktop.github.com/), or [Sourcetree](https://www.sourcetreeapp.com/)
* Python 3.10 or above: https://www.python.org/downloads/windows/
After installation, make sure it works

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@ -0,0 +1,83 @@
// https://learn.microsoft.com/en-us/windows/win32/menurc/versioninfo-resource
// https://learn.microsoft.com/en-us/windows/win32/api/verrsrc/ns-verrsrc-vs_fixedfileinfo
// ===================================================================================== 0
LANGUAGE 0, 0 // language = Neutral, sublanguage = Neutral
SOURCE_CONTROL_ID SCID "../SOURCE_CONTROL_ID.txt"
1 VERSIONINFO
FILEVERSION 8,33,9,23
PRODUCTVERSION 1,0,0,1
FILEFLAGSMASK 0x17
FILEFLAGS 0x0
FILEOS 0x00000004L // VOS__WINDOWS32
FILETYPE 0x2L // VFT_DLL
FILESUBTYPE 0x0L // VFT2_UNKNOWN
{
BLOCK "StringFileInfo"
{
BLOCK "040904b0" // language code = U.S. English, character-set identifier = Unicode
{
VALUE "LegalCopyright", "Copyright (C) 2007"
VALUE "InternalName", "Goldberg Emulator Client API (win32)"
VALUE "FileVersion", "08.33.09.23"
VALUE "CompanyName", "Goldberg Emulator"
VALUE "ProductVersion", "01.00.00.01"
VALUE "FileDescription", "Goldberg Emulator Client API"
VALUE "Source Control ID", "8330923"
VALUE "OriginalFilename", "steam_api.dll"
VALUE "ProductName", "Goldberg Emulator Client API"
}
}
BLOCK "VarFileInfo"
{
VALUE "Translation", 0x0409 0x04B0 // English language (0x409) in the Windows ANSI codepage (1252)
}
}
// ===================================================================================== 1033
/*
* +-------------------------+-------------------------+
* | SubLanguage ID | Primary Language ID |
* +-------------------------+-------------------------+
* 15 10 9 0
*/
// 1033 = English - United States
// = 0x0409
// = 0000 0100 0000 1001
// =
LANGUAGE 0x09, 0x01 // language = English, sublanguage = US
1 VERSIONINFO
FILEVERSION 1,0,0,1
PRODUCTVERSION 1,0,0,1
FILEFLAGSMASK 0x17
FILEFLAGS 0x0
FILEOS 0x00000004L // VOS__WINDOWS32
FILETYPE 0x2L // VFT_DLL
FILESUBTYPE 0x0L // VFT2_UNKNOWN
{
BLOCK "StringFileInfo"
{
BLOCK "040904b0" // language code = U.S. English, character-set identifier = Unicode
{
VALUE "CompanyName", "Goldberg Emulator"
VALUE "FileDescription", "Goldberg Emulator Client API"
VALUE "FileVersion", "1, 0, 0, 1"
VALUE "InternalName", "Goldberg Emulator Client API"
VALUE "LegalCopyright", "Copyright (C) 2007"
VALUE "OriginalFilename", "steam_api.dll"
VALUE "ProductName", "Goldberg Emulator Client API"
VALUE "ProductVersion", "1, 0, 0, 1"
}
}
BLOCK "VarFileInfo"
{
VALUE "Translation", 0x0409 0x04B0 // English language (0x409) in the Windows ANSI codepage (1252)
}
}

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@ -0,0 +1,70 @@
// ===================================================================================== 0
LANGUAGE 0, 0 // language = Neutral, sublanguage = Neutral
SOURCE_CONTROL_ID SCID "../SOURCE_CONTROL_ID.txt"
1 VERSIONINFO
FILEVERSION 8,33,9,23
PRODUCTVERSION 1,0,0,1
FILEFLAGSMASK 0x17
FILEFLAGS 0x0
FILEOS 0x00000004L // VOS__WINDOWS32
FILETYPE 0x2L // VFT_DLL
FILESUBTYPE 0x0L // VFT2_UNKNOWN
{
BLOCK "StringFileInfo"
{
BLOCK "040904b0" // language code = U.S. English, character-set identifier = Unicode
{
VALUE "LegalCopyright", "Copyright (C) 2007"
VALUE "InternalName", "Goldberg Emulator Client API (win64)"
VALUE "FileVersion", "08.33.09.23"
VALUE "CompanyName", "Goldberg Emulator"
VALUE "ProductVersion", "01.00.00.01"
VALUE "FileDescription", "Goldberg Emulator Client API"
VALUE "Source Control ID", "8330923"
VALUE "OriginalFilename", "steam_api.dll"
VALUE "ProductName", "Goldberg Emulator Client API"
}
}
BLOCK "VarFileInfo"
{
VALUE "Translation", 0x0409 0x04B0 // English language (0x409) in the Windows ANSI codepage (1252)
}
}
// ===================================================================================== 1033
LANGUAGE 0x09, 0x01 // language = English, sublanguage = US
1 VERSIONINFO
FILEVERSION 1,0,0,1
PRODUCTVERSION 1,0,0,1
FILEFLAGSMASK 0x17
FILEFLAGS 0x0
FILEOS 0x00000004L // VOS__WINDOWS32
FILETYPE 0x2L // VFT_DLL
FILESUBTYPE 0x0L // VFT2_UNKNOWN
{
BLOCK "StringFileInfo"
{
BLOCK "040904b0" // language code = U.S. English, character-set identifier = Unicode
{
VALUE "CompanyName", "Goldberg Emulator"
VALUE "FileDescription", "Goldberg Emulator Client API"
VALUE "FileVersion", "1, 0, 0, 1"
VALUE "InternalName", "Goldberg Emulator Client API"
VALUE "LegalCopyright", "Copyright (C) 2007"
VALUE "OriginalFilename", "steam_api.dll"
VALUE "ProductName", "Goldberg Emulator Client API"
VALUE "ProductVersion", "1, 0, 0, 1"
}
}
BLOCK "VarFileInfo"
{
VALUE "Translation", 0x0409 0x04B0 // English language (0x409) in the Windows ANSI codepage (1252)
}
}

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@ -0,0 +1 @@
8330923

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@ -0,0 +1,77 @@
// ===================================================================================== 0
LANGUAGE 0, 0
SOURCE_CONTROL_ID SCID "../SOURCE_CONTROL_ID.txt"
1 VERSIONINFO
FILEVERSION 8,56,38,63
PRODUCTVERSION 3,0,0,1
FILEFLAGSMASK 0x17
FILEFLAGS 0x0
FILEOS 0x00000004L // VOS__WINDOWS32
FILETYPE 0x2L // VFT_DLL
FILESUBTYPE 0x0L // VFT2_UNKNOWN
{
BLOCK "StringFileInfo"
{
BLOCK "040904b0" // language code = U.S. English, character-set identifier = Unicode
{
VALUE "LegalCopyright", "Copyright (C) 2005 Goldberg Emulator"
VALUE "InternalName", "Steamclient.dll (win32)"
VALUE "FileVersion", "08.56.38.63"
VALUE "CompanyName", "Goldberg Emulator"
VALUE "ProductVersion", "03.00.00.01"
VALUE "FileDescription", "Steamclient.dll"
VALUE "Source Control ID", "8563863"
VALUE "OriginalFilename", "Steamclient.dll"
VALUE "ProductName", "Goldberg Emulator"
}
}
BLOCK "VarFileInfo"
{
VALUE "Translation", 0x0409 0x04B0 // English language (0x409) in the Windows ANSI codepage (1252)
}
}
// ===================================================================================== 1033
LANGUAGE 0x09, 0x01
1 VERSIONINFO
FILEVERSION 3,0,0,1
PRODUCTVERSION 3,0,0,1
FILEFLAGSMASK 0x17
FILEFLAGS 0x0
FILEOS 0x00000004L // VOS__WINDOWS32
FILETYPE 0x2L // VFT_DLL
FILESUBTYPE 0x0L // VFT2_UNKNOWN
{
BLOCK "StringFileInfo"
{
BLOCK "040904b0" // language code = U.S. English, character-set identifier = Unicode
{
VALUE "CompanyName", "Goldberg Emulator"
VALUE "FileDescription", "Steamclient.dll"
VALUE "FileVersion", "3, 0, 0, 1"
VALUE "InternalName", "Steamclient.dll"
VALUE "LegalCopyright", "Copyright (C) 2005 Goldberg Emulator"
VALUE "OriginalFilename", "Steamclient.dll"
VALUE "ProductName", "Goldberg Emulator"
VALUE "ProductVersion", "3, 0, 0, 1"
}
}
BLOCK "VarFileInfo"
{
VALUE "Translation", 0x0409 0x04B0 // English language (0x409) in the Windows ANSI codepage (1252)
}
}
// ===================================================================================== 4147
LANGUAGE 0x33, 0x04
1 WEVT_TEMPLATE "../WEVT_TEMPLATE1_1.bin"

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@ -0,0 +1,77 @@
// ===================================================================================== 0
LANGUAGE 0, 0
SOURCE_CONTROL_ID SCID "../SOURCE_CONTROL_ID.txt"
1 VERSIONINFO
FILEVERSION 8,56,38,63
PRODUCTVERSION 3,0,0,1
FILEFLAGSMASK 0x17
FILEFLAGS 0x0
FILEOS 0x00000004L // VOS__WINDOWS32
FILETYPE 0x2L // VFT_DLL
FILESUBTYPE 0x0L // VFT2_UNKNOWN
{
BLOCK "StringFileInfo"
{
BLOCK "040904b0" // language code = U.S. English, character-set identifier = Unicode
{
VALUE "LegalCopyright", "Copyright (C) 2005 Goldberg Emulator"
VALUE "InternalName", "Steamclient.dll (win64)"
VALUE "FileVersion", "08.56.38.63"
VALUE "CompanyName", "Goldberg Emulator"
VALUE "ProductVersion", "03.00.00.01"
VALUE "FileDescription", "Steamclient.dll"
VALUE "Source Control ID", "8563863"
VALUE "OriginalFilename", "Steamclient.dll"
VALUE "ProductName", "Goldberg Emulator"
}
}
BLOCK "VarFileInfo"
{
VALUE "Translation", 0x0409 0x04B0 // English language (0x409) in the Windows ANSI codepage (1252)
}
}
// ===================================================================================== 1033
LANGUAGE 0x09, 0x01
1 VERSIONINFO
FILEVERSION 3,0,0,1
PRODUCTVERSION 3,0,0,1
FILEFLAGSMASK 0x17
FILEFLAGS 0x0
FILEOS 0x00000004L // VOS__WINDOWS32
FILETYPE 0x2L // VFT_DLL
FILESUBTYPE 0x0L // VFT2_UNKNOWN
{
BLOCK "StringFileInfo"
{
BLOCK "040904b0" // language code = U.S. English, character-set identifier = Unicode
{
VALUE "CompanyName", "Goldberg Emulator"
VALUE "FileDescription", "Steamclient.dll"
VALUE "FileVersion", "3, 0, 0, 1"
VALUE "InternalName", "Steamclient.dll"
VALUE "LegalCopyright", "Copyright (C) 2005 Goldberg Emulator"
VALUE "OriginalFilename", "Steamclient.dll"
VALUE "ProductName", "Goldberg Emulator"
VALUE "ProductVersion", "3, 0, 0, 1"
}
}
BLOCK "VarFileInfo"
{
VALUE "Translation", 0x0409 0x04B0 // English language (0x409) in the Windows ANSI codepage (1252)
}
}
// ===================================================================================== 4147
LANGUAGE 0x33, 0x04
1 WEVT_TEMPLATE "../WEVT_TEMPLATE1_1.bin"

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8563863

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@ -0,0 +1 @@
Goldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg EmulatorGoldberg Emula