note in changelog

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otavepto 2024-05-23 02:18:48 +03:00
parent 9289cc9528
commit efdf7589bd

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@ -4,6 +4,7 @@
* for Windows ColdClientLoader: allow loading `.ini` file with the same name as the loader * for Windows ColdClientLoader: allow loading `.ini` file with the same name as the loader
ex: if the loader is named `game_cold_loader.exe`, then it will first try to load `game_cold_loader.ini`, ex: if the loader is named `game_cold_loader.exe`, then it will first try to load `game_cold_loader.ini`,
if that doesn't exist, it will fallback to `ColdClientLoader.ini` if that doesn't exist, it will fallback to `ColdClientLoader.ini`
* fixed a buffer overrun in `Steam_User_Stats::UpdateAvgRateStat`
* corrected callback vs call result in `Steam_Apps::RequestAllProofOfPurchaseKeys()` + added missing callback in `Steam_UGC::RequestUGCDetails()` * corrected callback vs call result in `Steam_Apps::RequestAllProofOfPurchaseKeys()` + added missing callback in `Steam_UGC::RequestUGCDetails()`
* enable controller support by default for the regular emu build * enable controller support by default for the regular emu build
* make all switches in build scripts opt-in, nothing is built by default * make all switches in build scripts opt-in, nothing is built by default