Commit Graph

1813 Commits

Author SHA1 Message Date
Sak32009
99002a7b66 update sha1 lib 2024-08-18 11:04:57 +02:00
Sak32009
f910955cb4 update json lib 2024-08-18 11:04:48 +02:00
Sak32009
c0200901d6 update gamepad lib 2024-08-18 11:04:40 +02:00
Sak32009
bfbbc8d2ea update fifo_map lib 2024-08-18 11:04:33 +02:00
Sak32009
d42a5a6a6b update detours lib 2024-08-18 11:04:22 +02:00
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6328061212 fix vs warnings 2024-08-18 05:07:15 +03:00
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6066d0cbe8 move the ini option steam_game_stats_reports_dir to the section [main::misc] 2024-08-18 05:06:53 +03:00
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a372a2ddb4 save statistics from ISteamGameStats to disk in a csv file 2024-08-18 05:06:20 +03:00
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a647c6cfdd new ini option steam_game_stats_reports_dir to define a folder where statistics from ISteamGameStats will be saved 2024-08-18 05:06:14 +03:00
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08f2bc36e0 helper function to str replace substr 2024-08-18 05:05:53 +03:00
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97bec67073 split steam_user_stats class into multiple files for readability 2024-08-18 05:02:40 +03:00
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161bd8da33 * fix a bug when displaying progress notifications where the achieved icon was shown instead of the gray/locked one
* don't save/cache the achievement icon handle to allow lazy loading
* make the test achievement load either locked or unlocked icon randomly
* don't attempt to load the icon more than once
2024-08-18 05:02:20 +03:00
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9ba2b1f04b fix a deadlock scenario in the overlay 2024-08-18 05:02:06 +03:00
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6c78d51240 don't check for ready flag in networking callback, save the chat message and exit, when the ovrlay is ready it will display it 2024-08-18 05:01:59 +03:00
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917eea288a don't load achievements icons in the overlay, already done in steam_user_stats 2024-08-18 05:01:53 +03:00
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530a26f07b * don't load achievements icons in the constructor of steam_user_stats, instead wait for the next call to the run callback
* fix a bug where loaded image handle wasn't being saved
2024-08-18 05:01:46 +03:00
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573e17b45a * new option to lazy load achievements icons in memory when they're requested, rather than loading them on the next call to the run callback
* move stats options in the ini to a separate section [main::stats]
2024-08-18 05:01:39 +03:00
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167a64a496 generate random number for each debug log file 2024-08-18 05:01:32 +03:00
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e04b6c9575 use a global constant for invalid image handle 2024-08-18 05:01:18 +03:00
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f581a892eb in the overlay, use the achievement icon handle directly instead of the icon filepath to load the icon resource 2024-08-18 05:00:34 +03:00
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4e5aa8085e * implement Steam_User_Stats::GetAchievementIcon()
* load all achievements icons in memory when loading the achievements schema
2024-08-18 05:00:21 +03:00
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41570b0fa5 ensure generated schema from gen_emu_config contains name and description 2024-08-18 05:00:14 +03:00
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7e768c73fe deprecate searching for achievements icons in "achievement_images" folder when loading overlay icons 2024-08-18 05:00:06 +03:00
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4d06c010a3 * encapsulate image load/get functions + fix access in current code
* don't add new image resource if current one exists
2024-08-18 04:59:52 +03:00
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80bc1e2490 remove unused vulkan headers 2024-08-18 04:59:42 +03:00
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c65e0fc36a fix a bug in Steam_HTTP::SendHTTPRequest() where the ID of the triggered call-result from online requests was completely unrelated to the original request, resulting in timeout 2024-08-18 04:54:21 +03:00
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afee4c4a72 workaround a problem in Steam_HTTP::SetHTTPRequestHeaderValue() where some games set a cache-control policy which allows only reponses from previous requests 2024-08-18 04:54:14 +03:00
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d7fb8403d1 bypass ssl verification in steam_http when downloading requests 2024-08-18 04:53:40 +03:00
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ed1eec0983 fix a buffer overrun bug in steam_http where the buffer size wasn't set correctly 2024-08-18 04:53:34 +03:00
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587e629df9 add new required mbedtls link libs to all emu builds 2024-08-18 04:53:26 +03:00
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c7320465e3 fix compilation warning for mbedtls dep on visual studio 2024-08-18 04:53:20 +03:00
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d74d87c198 build dep curl with mbedtls as SSL lib to allow using https protocol 2024-08-18 04:53:08 +03:00
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50066cc105 verbose curl logging 2024-08-18 04:52:37 +03:00
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73f70c7cca note on how to add orphan branches as submodules 2024-08-18 04:49:19 +03:00
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72f4b85924 proper handling for SteamNetworkingSockets007 2024-08-18 04:48:57 +03:00
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e8d36b3353 implement undocumented interfaces ISteamRemoteStorage015 + ISteamUGC011 2024-08-18 04:48:40 +03:00
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b8869b60b0 implement undocumented interfaces ISteamNetworkingSockets010 + ISteamNetworkingSockets011 2024-08-18 04:48:31 +03:00
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0868b639ef remove unused helper functions 2024-08-18 04:47:03 +03:00
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a450edfe28 minor missing implementation in CreateInterface() 2024-08-18 04:46:47 +03:00
Detanup01
c0bc32849a
Merge pull request #5 from DogancanYr/patch-1
Update README.md
2024-08-04 21:35:10 +02:00
DogancanYr
8106dff153
Update README.md 2024-08-04 22:12:56 +03:00
DogancanYr
44e2f4626c
Update README.md 2024-08-04 18:25:06 +03:00
Detanup01
79ee1dd707
Merge pull request #4 from otavepto/patch-2
Allow disabling the internal functionality which reports an achievement progress for stats that are tied to achievements
2024-08-03 20:54:11 +02:00
Detanup01
39d14cd4e4
Merge pull request #3 from otavepto/patch-1
Fixes for some crashes + behavior enhancements
2024-08-03 20:53:45 +02:00
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ee5c2bb4f9 allow disabling the internal functionality which reports an achievement progress for stats that are tied to achievements 2024-08-03 21:16:49 +03:00
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784724bc07 add comments with default values in the ini files 2024-08-03 19:24:06 +03:00
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97032cdc33 fix an inverted condition when parsing the ini option matchmaking_server_list_actual_type in configs.main.ini 2024-08-03 19:23:46 +03:00
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bf55cecac2 fix a bad print modifier resulting in crash 2024-08-03 16:57:30 +03:00
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26905df507 * add a new timeline state when game calls Steam_Timeline::SetTimelineGameMode()
* mimic real behavior in `Steam_Timeline::AddTimelineEvent()`
2024-08-03 16:57:30 +03:00
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450a345333 * add instance of game_stats for servers, client and server instances are requested by games
* delete ended game_stats sessions after 15 seconds to reduce memory usage
2024-08-03 16:57:30 +03:00