Commit Graph

21 Commits

Author SHA1 Message Date
a
c65e0fc36a fix a bug in Steam_HTTP::SendHTTPRequest() where the ID of the triggered call-result from online requests was completely unrelated to the original request, resulting in timeout 2024-08-18 04:54:21 +03:00
a
afee4c4a72 workaround a problem in Steam_HTTP::SetHTTPRequestHeaderValue() where some games set a cache-control policy which allows only reponses from previous requests 2024-08-18 04:54:14 +03:00
a
d7fb8403d1 bypass ssl verification in steam_http when downloading requests 2024-08-18 04:53:40 +03:00
a
ed1eec0983 fix a buffer overrun bug in steam_http where the buffer size wasn't set correctly 2024-08-18 04:53:34 +03:00
a
50066cc105 verbose curl logging 2024-08-18 04:52:37 +03:00
a
7b9bc9b3fe fix a scenario where call results might not be triggered in steam_http if the function arg was null 2024-08-03 16:57:30 +03:00
otavepto
c28a1f1f52 fix more VS2022 warnings 2024-06-04 21:58:04 +03:00
Detanup01
7c5b4e5325 Its done
(only left like the >or < comparision with unsigned/signed)
steam_matchmaking.cpp(241,40) has C4244 issue, look into it!
2024-05-27 23:24:38 +03:00
otavepto
484fc2a982 * set these env vars for a more accurate emulation:
- `SteamAppUser`
  - `SteamUser`
  - `SteamClientLaunch`
  - `SteamEnv`
  - `SteamPath`
2024-04-13 17:35:10 +02:00
otavepto
f315bec961 more callbacks 2024-04-11 14:08:04 +02:00
otavepto
3c2b849601 fix that stupid mistake in overlay when loading audio buffers 2024-04-10 12:27:37 +02:00
otavepto
8576d149d3 remove functions names prefixes in debug logs 2024-04-06 08:30:08 +02:00
otavepto
4dd152911d * more accurately handle and download steamhttp requests in multi-threaded manner
* allow forcing the API `Steam_HTTP::SendHTTPRequest()` to succeed via a config file

* change http_online.txt to download_steamhttp_requests.txt
2024-02-23 20:41:30 +02:00
otavepto
45d76fbc31 bunch of scoped debug messages 2024-01-20 18:46:43 +02:00
otavepto
440d8335e2 fixed a bunch of includes 2023-12-28 01:30:46 +02:00
a
b01a7ee116 (RIN forum) added hotfix 3 by ce20fdf2 from https://cs.rin.ru/forum/viewtopic.php?p=2921215#p2921215
* + added missing implementation of (de)sanitize_string when NO_DISK_WRITE is defined which this fixes compilation of lobby_connect

* + check for empty string in (de)sanitize_file_name() before accessing its items
2023-12-14 04:45:55 +02:00
a
75e6d7c8ab (RIN forum) add initial hotfix by ce20fdf2
* + revert the change to SetProduct() and SetGameDescription()

* + less verbose return in Steam_GameServer::BSecure()

* + add missing note in ReadMe about libssq
2023-12-14 04:40:25 +02:00
Mr_Goldberg
f147638f99
Basic offline steamhttp emulation. 2022-01-25 15:51:00 -05:00
Mr_Goldberg
833510fbf1
Very basic implementations of a few steamhttp functions. 2020-06-25 11:26:19 -04:00
Mr_Goldberg
08a96883e7
Fix bug. 2019-04-21 16:47:54 -04:00
Mr_Goldberg
d968c3e1b5
Initial commit. 2019-04-13 12:21:56 -04:00