/* Copyright (C) 2019 Mr Goldberg This file is part of the Goldberg Emulator The Goldberg Emulator is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. The Goldberg Emulator is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with the Goldberg Emulator; if not, see . */ #include "dll/steam_client.h" #include "dll/settings_parser.h" static std::mutex kill_background_thread_mutex; static std::condition_variable kill_background_thread_cv; static bool kill_background_thread; static void background_thread(Steam_Client *client) { // max allowed time in which RunCallbacks() might not be called constexpr const static auto max_stall_ms = std::chrono::milliseconds(200); // wait 1 sec { std::unique_lock lck(kill_background_thread_mutex); if (kill_background_thread || kill_background_thread_cv.wait_for(lck, std::chrono::seconds(1)) != std::cv_status::timeout) { if (kill_background_thread) { PRINT_DEBUG("early exit"); return; } } } PRINT_DEBUG("starting"); while (1) { { std::unique_lock lck(kill_background_thread_mutex); if (kill_background_thread || kill_background_thread_cv.wait_for(lck, max_stall_ms) != std::cv_status::timeout) { if (kill_background_thread) { PRINT_DEBUG("exit"); return; } } } auto now_ms = (unsigned long long)std::chrono::duration_cast(std::chrono::steady_clock::now().time_since_epoch()).count(); // if our time exceeds last run time of callbacks and it wasn't processing already if (!client->cb_run_active && (now_ms >= (client->last_cb_run + max_stall_ms.count()))) { global_mutex.lock(); PRINT_DEBUG("run @@@@@@@@@@@@@@@@@@@@@@@@@@@"); client->last_cb_run = now_ms; // update the time counter just to avoid overlap client->network->Run(); // networking must run first since it receives messages used by each run_callback() client->run_every_runcb->run(); // call each run_callback() global_mutex.unlock(); } } } Steam_Client::Steam_Client() { PRINT_DEBUG("start ----------"); uint32 appid = create_localstorage_settings(&settings_client, &settings_server, &local_storage); local_storage->update_save_filenames(Local_Storage::remote_storage_folder); network = new Networking(settings_server->get_local_steam_id(), appid, settings_server->get_port(), &(settings_server->custom_broadcasts), settings_server->disable_networking); run_every_runcb = new RunEveryRunCB(); PRINT_DEBUG( "init: id: %llu server id: %llu, appid: %u, port: %u", settings_client->get_local_steam_id().ConvertToUint64(), settings_server->get_local_steam_id().ConvertToUint64(), appid, settings_server->get_port() ); if (appid) { auto appid_str = std::to_string(appid); set_env_variable("SteamAppId", appid_str); set_env_variable("SteamGameId", appid_str); set_env_variable("SteamOverlayGameId", appid_str); } // client PRINT_DEBUG("init client"); callback_results_client = new SteamCallResults(); callbacks_client = new SteamCallBacks(callback_results_client); steam_overlay = new Steam_Overlay(settings_client, local_storage, callback_results_client, callbacks_client, run_every_runcb, network); steam_user = new Steam_User(settings_client, local_storage, network, callback_results_client, callbacks_client); steam_friends = new Steam_Friends(settings_client, local_storage, network, callback_results_client, callbacks_client, run_every_runcb, steam_overlay); steam_utils = new Steam_Utils(settings_client, callback_results_client, callbacks_client, steam_overlay); ugc_bridge = new Ugc_Remote_Storage_Bridge(settings_client); steam_matchmaking = new Steam_Matchmaking(settings_client, network, callback_results_client, callbacks_client, run_every_runcb); steam_matchmaking_servers = new Steam_Matchmaking_Servers(settings_client, network); steam_user_stats = new Steam_User_Stats(settings_client, network, local_storage, callback_results_client, callbacks_client, run_every_runcb, steam_overlay); steam_apps = new Steam_Apps(settings_client, callback_results_client, callbacks_client); steam_networking = new Steam_Networking(settings_client, network, callbacks_client, run_every_runcb); steam_remote_storage = new Steam_Remote_Storage(settings_client, ugc_bridge, local_storage, callback_results_client); steam_screenshots = new Steam_Screenshots(local_storage, callbacks_client); steam_http = new Steam_HTTP(settings_client, network, callback_results_client, callbacks_client); steam_controller = new Steam_Controller(settings_client, callback_results_client, callbacks_client, run_every_runcb); steam_ugc = new Steam_UGC(settings_client, ugc_bridge, local_storage, callback_results_client, callbacks_client); steam_applist = new Steam_Applist(); steam_music = new Steam_Music(callbacks_client); steam_musicremote = new Steam_MusicRemote(); steam_HTMLsurface = new Steam_HTMLsurface(settings_client, network, callback_results_client, callbacks_client); steam_inventory = new Steam_Inventory(settings_client, callback_results_client, callbacks_client, run_every_runcb, local_storage); steam_video = new Steam_Video(); steam_parental = new Steam_Parental(); steam_networking_sockets = new Steam_Networking_Sockets(settings_client, network, callback_results_client, callbacks_client, run_every_runcb, NULL); steam_networking_sockets_serialized = new Steam_Networking_Sockets_Serialized(settings_client, network, callback_results_client, callbacks_client, run_every_runcb); steam_networking_messages = new Steam_Networking_Messages(settings_client, network, callback_results_client, callbacks_client, run_every_runcb); steam_game_coordinator = new Steam_Game_Coordinator(settings_client, network, callback_results_client, callbacks_client, run_every_runcb); steam_networking_utils = new Steam_Networking_Utils(settings_client, network, callback_results_client, callbacks_client, run_every_runcb); steam_unified_messages = new Steam_Unified_Messages(settings_client, network, callback_results_client, callbacks_client, run_every_runcb); steam_game_search = new Steam_Game_Search(settings_client, network, callback_results_client, callbacks_client, run_every_runcb); steam_parties = new Steam_Parties(settings_client, network, callback_results_client, callbacks_client, run_every_runcb); steam_remoteplay = new Steam_RemotePlay(settings_client, network, callback_results_client, callbacks_client, run_every_runcb); steam_tv = new Steam_TV(settings_client, network, callback_results_client, callbacks_client, run_every_runcb); // server PRINT_DEBUG("init gameserver"); callback_results_server = new SteamCallResults(); callbacks_server = new SteamCallBacks(callback_results_server); steam_gameserver = new Steam_GameServer(settings_server, network, callbacks_server); steam_gameserver_utils = new Steam_Utils(settings_server, callback_results_server, callbacks_server, steam_overlay); steam_gameserverstats = new Steam_GameServerStats(settings_server, network, callback_results_server, callbacks_server, run_every_runcb); steam_gameserver_networking = new Steam_Networking(settings_server, network, callbacks_server, run_every_runcb); steam_gameserver_http = new Steam_HTTP(settings_server, network, callback_results_server, callbacks_server); steam_gameserver_inventory = new Steam_Inventory(settings_server, callback_results_server, callbacks_server, run_every_runcb, local_storage); steam_gameserver_ugc = new Steam_UGC(settings_server, ugc_bridge, local_storage, callback_results_server, callbacks_server); steam_gameserver_apps = new Steam_Apps(settings_server, callback_results_server, callbacks_server); steam_gameserver_networking_sockets = new Steam_Networking_Sockets(settings_server, network, callback_results_server, callbacks_server, run_every_runcb, steam_networking_sockets->get_shared_between_client_server()); steam_gameserver_networking_sockets_serialized = new Steam_Networking_Sockets_Serialized(settings_server, network, callback_results_server, callbacks_server, run_every_runcb); steam_gameserver_networking_messages = new Steam_Networking_Messages(settings_server, network, callback_results_server, callbacks_server, run_every_runcb); steam_gameserver_game_coordinator = new Steam_Game_Coordinator(settings_server, network, callback_results_server, callbacks_server, run_every_runcb); steam_masterserver_updater = new Steam_Masterserver_Updater(settings_server, network, callback_results_server, callbacks_server, run_every_runcb); PRINT_DEBUG("init AppTicket"); steam_app_ticket = new Steam_AppTicket(settings_client); gameserver_has_ipv6_functions = false; last_cb_run = 0; PRINT_DEBUG("end *********"); } Steam_Client::~Steam_Client() { delete steam_gameserver; steam_gameserver = nullptr; delete steam_gameserver_utils; steam_gameserver_utils = nullptr; delete steam_gameserverstats; steam_gameserverstats = nullptr; delete steam_gameserver_networking; steam_gameserver_networking = nullptr; delete steam_gameserver_http; steam_gameserver_http = nullptr; delete steam_gameserver_inventory; steam_gameserver_inventory = nullptr; delete steam_gameserver_ugc; steam_gameserver_ugc = nullptr; delete steam_gameserver_apps; steam_gameserver_apps = nullptr; delete steam_gameserver_networking_sockets; steam_gameserver_networking_sockets = nullptr; delete steam_gameserver_networking_sockets_serialized; steam_gameserver_networking_sockets_serialized = nullptr; delete steam_gameserver_networking_messages; steam_gameserver_networking_messages = nullptr; delete steam_gameserver_game_coordinator; steam_gameserver_game_coordinator = nullptr; delete steam_masterserver_updater; steam_masterserver_updater = nullptr; delete steam_matchmaking; steam_matchmaking = nullptr; delete steam_matchmaking_servers; steam_matchmaking_servers = nullptr; delete steam_user_stats; steam_user_stats = nullptr; delete steam_apps; steam_apps = nullptr; delete steam_networking; steam_networking = nullptr; delete steam_remote_storage; steam_remote_storage = nullptr; delete steam_screenshots; steam_screenshots = nullptr; delete steam_http; steam_http = nullptr; delete steam_controller; steam_controller = nullptr; delete steam_ugc; steam_ugc = nullptr; delete steam_applist; steam_applist = nullptr; delete steam_music; steam_music = nullptr; delete steam_musicremote; steam_musicremote = nullptr; delete steam_HTMLsurface; steam_HTMLsurface = nullptr; delete steam_inventory; steam_inventory = nullptr; delete steam_video; steam_video = nullptr; delete steam_parental; steam_parental = nullptr; delete steam_networking_sockets; steam_networking_sockets = nullptr; delete steam_networking_sockets_serialized; steam_networking_sockets_serialized = nullptr; delete steam_networking_messages; steam_networking_messages = nullptr; delete steam_game_coordinator; steam_game_coordinator = nullptr; delete steam_networking_utils; steam_networking_utils = nullptr; delete steam_unified_messages; steam_unified_messages = nullptr; delete steam_game_search; steam_game_search = nullptr; delete steam_parties; steam_parties = nullptr; delete steam_remoteplay; steam_remoteplay = nullptr; delete steam_tv; steam_tv = nullptr; delete steam_utils; steam_utils = nullptr; delete steam_friends; steam_friends = nullptr; delete steam_user; steam_user = nullptr; delete steam_overlay; steam_overlay = nullptr; delete ugc_bridge; ugc_bridge = nullptr; delete run_every_runcb; run_every_runcb = nullptr; delete callbacks_server; callbacks_server = nullptr; delete callbacks_client; callbacks_client = nullptr; delete callback_results_server; callback_results_server = nullptr; delete callback_results_client; callback_results_client = nullptr; delete network; network = nullptr; } void Steam_Client::userLogIn() { network->addListenId(settings_client->get_local_steam_id()); user_logged_in = true; } void Steam_Client::serverInit() { server_init = true; } bool Steam_Client::IsServerInit() { return server_init; } bool Steam_Client::IsUserLogIn() { return user_logged_in; } void Steam_Client::serverShutdown() { server_init = false; } void Steam_Client::clientShutdown() { user_logged_in = false; } void Steam_Client::setAppID(uint32 appid) { std::lock_guard lock(global_mutex); if (appid && !settings_client->get_local_game_id().AppID()) { settings_client->set_game_id(CGameID(appid)); settings_server->set_game_id(CGameID(appid)); local_storage->setAppId(appid); network->setAppID(appid); set_env_variable("SteamAppId", std::to_string(appid)); set_env_variable("SteamGameId", std::to_string(appid)); set_env_variable("SteamOverlayGameId", std::to_string(appid)); } } // Creates a communication pipe to the Steam client. // NOT THREADSAFE - ensure that no other threads are accessing Steamworks API when calling HSteamPipe Steam_Client::CreateSteamPipe() { PRINT_DEBUG_ENTRY(); HSteamPipe pipe = steam_pipe_counter++; PRINT_DEBUG(" pipe handle %i", pipe); steam_pipes[pipe] = Steam_Pipe::NO_USER; return pipe; } // Releases a previously created communications pipe // NOT THREADSAFE - ensure that no other threads are accessing Steamworks API when calling // "true if the pipe was valid and released successfully; otherwise, false" // https://partner.steamgames.com/doc/api/ISteamClient bool Steam_Client::BReleaseSteamPipe( HSteamPipe hSteamPipe ) { PRINT_DEBUG("%i", hSteamPipe); if (steam_pipes.count(hSteamPipe)) { return steam_pipes.erase(hSteamPipe) > 0; } return false; } // connects to an existing global user, failing if none exists // used by the game to coordinate with the steamUI // NOT THREADSAFE - ensure that no other threads are accessing Steamworks API when calling HSteamUser Steam_Client::ConnectToGlobalUser( HSteamPipe hSteamPipe ) { PRINT_DEBUG("%i", hSteamPipe); if (!steam_pipes.count(hSteamPipe)) { return 0; } userLogIn(); if (!settings_client->disable_overlay) steam_overlay->SetupOverlay(); // games like appid 1740720 and 2379780 do not call SteamAPI_RunCallbacks() or SteamAPI_ManualDispatch_RunFrame() or Steam_BGetCallback() // hence all run_callbacks() will never run, which might break the assumption that these callbacks are always run // also networking callbacks won't run // hence we spawn the background thread here which trigger all run_callbacks() and run networking callbacks if (!background_keepalive.joinable()) { background_keepalive = std::thread(background_thread, this); PRINT_DEBUG("spawned background thread *********"); } steam_pipes[hSteamPipe] = Steam_Pipe::CLIENT; return CLIENT_HSTEAMUSER; } // used by game servers, create a steam user that won't be shared with anyone else // NOT THREADSAFE - ensure that no other threads are accessing Steamworks API when calling HSteamUser Steam_Client::CreateLocalUser( HSteamPipe *phSteamPipe, EAccountType eAccountType ) { PRINT_DEBUG("%p %i", phSteamPipe, eAccountType); //if (eAccountType == k_EAccountTypeIndividual) { //Is this actually used? //if (phSteamPipe) *phSteamPipe = CLIENT_STEAM_PIPE; //return CLIENT_HSTEAMUSER; //} else { //k_EAccountTypeGameServer serverInit(); HSteamPipe pipe = CreateSteamPipe(); if (phSteamPipe) *phSteamPipe = pipe; steam_pipes[pipe] = Steam_Pipe::SERVER; steamclient_server_inited = true; return SERVER_HSTEAMUSER; //} } HSteamUser Steam_Client::CreateLocalUser( HSteamPipe *phSteamPipe ) { return CreateLocalUser(phSteamPipe, k_EAccountTypeGameServer); } // removes an allocated user // NOT THREADSAFE - ensure that no other threads are accessing Steamworks API when calling void Steam_Client::ReleaseUser( HSteamPipe hSteamPipe, HSteamUser hUser ) { PRINT_DEBUG_ENTRY(); if (hUser == SERVER_HSTEAMUSER && steam_pipes.count(hSteamPipe)) { steamclient_server_inited = false; } } // retrieves the ISteamUser interface associated with the handle ISteamUser *Steam_Client::GetISteamUser( HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion ) { PRINT_DEBUG("%s", pchVersion); if (!steam_pipes.count(hSteamPipe) || !hSteamUser) return NULL; if (strcmp(pchVersion, "SteamUser009") == 0) { return (ISteamUser *)(void *)(ISteamUser009 *)steam_user; } else if (strcmp(pchVersion, "SteamUser010") == 0) { return (ISteamUser *)(void *)(ISteamUser010 *)steam_user; } else if (strcmp(pchVersion, "SteamUser011") == 0) { return (ISteamUser *)(void *)(ISteamUser011 *)steam_user; } else if (strcmp(pchVersion, "SteamUser012") == 0) { return (ISteamUser *)(void *)(ISteamUser012 *)steam_user; } else if (strcmp(pchVersion, "SteamUser013") == 0) { return (ISteamUser *)(void *)(ISteamUser013 *)steam_user; } else if (strcmp(pchVersion, "SteamUser014") == 0) { return (ISteamUser *)(void *)(ISteamUser014 *)steam_user; } else if (strcmp(pchVersion, "SteamUser015") == 0) { return (ISteamUser *)(void *)(ISteamUser015 *)steam_user; } else if (strcmp(pchVersion, "SteamUser016") == 0) { return (ISteamUser *)(void *)(ISteamUser016 *)steam_user; } else if (strcmp(pchVersion, "SteamUser017") == 0) { return (ISteamUser *)(void *)(ISteamUser017 *)steam_user; } else if (strcmp(pchVersion, "SteamUser018") == 0) { return (ISteamUser *)(void *)(ISteamUser018 *)steam_user; } else if (strcmp(pchVersion, "SteamUser019") == 0) { return (ISteamUser *)(void *)(ISteamUser019 *)steam_user; } else if (strcmp(pchVersion, "SteamUser020") == 0) { return (ISteamUser *)(void *)(ISteamUser020 *)steam_user; } else if (strcmp(pchVersion, "SteamUser021") == 0) { return (ISteamUser *)(void *)(ISteamUser021 *)steam_user; } else if (strcmp(pchVersion, "SteamUser022") == 0) { return (ISteamUser *)(void *)(ISteamUser022 *)steam_user; } else if (strcmp(pchVersion, STEAMUSER_INTERFACE_VERSION) == 0) { return (ISteamUser *)(void *)(ISteamUser *)steam_user; } else { return (ISteamUser *)(void *)(ISteamUser *)steam_user; } return (ISteamUser *)(void *)(ISteamUser *)steam_user; } // retrieves the ISteamGameServer interface associated with the handle ISteamGameServer *Steam_Client::GetISteamGameServer( HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion ) { PRINT_DEBUG("%s", pchVersion); if (!steam_pipes.count(hSteamPipe) || !hSteamUser) return NULL; if (strcmp(pchVersion, "SteamGameServer004") == 0) { return (ISteamGameServer *)(void *)(ISteamGameServer004 *)steam_gameserver; } else if (strcmp(pchVersion, "SteamGameServer005") == 0) { return (ISteamGameServer *)(void *)(ISteamGameServer005 *)steam_gameserver; } else if (strcmp(pchVersion, "SteamGameServer006") == 0) { return (ISteamGameServer *)(void *)(ISteamGameServer008 *)steam_gameserver; } else if (strcmp(pchVersion, "SteamGameServer007") == 0) { return (ISteamGameServer *)(void *)(ISteamGameServer008 *)steam_gameserver; } else if (strcmp(pchVersion, "SteamGameServer008") == 0) { return (ISteamGameServer *)(void *)(ISteamGameServer008 *)steam_gameserver; } else if (strcmp(pchVersion, "SteamGameServer009") == 0) { return (ISteamGameServer *)(void *)(ISteamGameServer009 *)steam_gameserver; } else if (strcmp(pchVersion, "SteamGameServer010") == 0) { return (ISteamGameServer *)(void *)(ISteamGameServer010 *)steam_gameserver; } else if (strcmp(pchVersion, "SteamGameServer011") == 0) { return (ISteamGameServer *)(void *)(ISteamGameServer011 *)steam_gameserver; } else if (strcmp(pchVersion, "SteamGameServer012") == 0) { return (ISteamGameServer *)(void *)(ISteamGameServer012 *)steam_gameserver; } else if (strcmp(pchVersion, "SteamGameServer013") == 0) { gameserver_has_ipv6_functions = true; return (ISteamGameServer *)(void *)(ISteamGameServer013 *)steam_gameserver; } else if (strcmp(pchVersion, "SteamGameServer014") == 0) { gameserver_has_ipv6_functions = true; return (ISteamGameServer *)(void *)(ISteamGameServer014 *)steam_gameserver; } else if (strcmp(pchVersion, STEAMGAMESERVER_INTERFACE_VERSION) == 0) { gameserver_has_ipv6_functions = true; return (ISteamGameServer *)(void *)(ISteamGameServer *)steam_gameserver; } else { gameserver_has_ipv6_functions = true; return (ISteamGameServer *)(void *)(ISteamGameServer *)steam_gameserver; } return (ISteamGameServer *)(void *)(ISteamGameServer *)steam_gameserver; } // set the local IP and Port to bind to // this must be set before CreateLocalUser() void Steam_Client::SetLocalIPBinding( uint32 unIP, uint16 usPort ) { PRINT_DEBUG("old %u %hu", unIP, usPort); } void Steam_Client::SetLocalIPBinding( const SteamIPAddress_t &unIP, uint16 usPort ) { PRINT_DEBUG("%i %u %hu", unIP.m_eType, unIP.m_unIPv4, usPort); } // returns the ISteamFriends interface ISteamFriends *Steam_Client::GetISteamFriends( HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion ) { PRINT_DEBUG("%s", pchVersion); if (!steam_pipes.count(hSteamPipe) || !hSteamUser) return NULL; if (strcmp(pchVersion, "SteamFriends003") == 0) { return (ISteamFriends *)(void *)(ISteamFriends003 *)steam_friends; } else if (strcmp(pchVersion, "SteamFriends004") == 0) { return (ISteamFriends *)(void *)(ISteamFriends004 *)steam_friends; } else if (strcmp(pchVersion, "SteamFriends005") == 0) { return (ISteamFriends *)(void *)(ISteamFriends005 *)steam_friends; } else if (strcmp(pchVersion, "SteamFriends006") == 0) { return (ISteamFriends *)(void *)(ISteamFriends006 *)steam_friends; } else if (strcmp(pchVersion, "SteamFriends007") == 0) { return (ISteamFriends *)(void *)(ISteamFriends007 *)steam_friends; } else if (strcmp(pchVersion, "SteamFriends008") == 0) { return (ISteamFriends *)(void *)(ISteamFriends008 *)steam_friends; } else if (strcmp(pchVersion, "SteamFriends009") == 0) { return (ISteamFriends *)(void *)(ISteamFriends009 *)steam_friends; } else if (strcmp(pchVersion, "SteamFriends010") == 0) { return (ISteamFriends *)(void *)(ISteamFriends010 *)steam_friends; } else if (strcmp(pchVersion, "SteamFriends011") == 0) { return (ISteamFriends *)(void *)(ISteamFriends011 *)steam_friends; } else if (strcmp(pchVersion, "SteamFriends012") == 0) { return (ISteamFriends *)(void *)(ISteamFriends012 *)steam_friends; } else if (strcmp(pchVersion, "SteamFriends013") == 0) { return (ISteamFriends *)(void *)(ISteamFriends013 *)steam_friends; } else if (strcmp(pchVersion, "SteamFriends014") == 0) { return (ISteamFriends *)(void *)(ISteamFriends014 *)steam_friends; } else if (strcmp(pchVersion, "SteamFriends015") == 0) { return (ISteamFriends *)(void *)(ISteamFriends015 *)steam_friends; } else if (strcmp(pchVersion, "SteamFriends016") == 0) { return (ISteamFriends *)(void *)(ISteamFriends016 *)steam_friends; } else if (strcmp(pchVersion, STEAMFRIENDS_INTERFACE_VERSION) == 0) { return (ISteamFriends *)(void *)(ISteamFriends *)steam_friends; } else { return (ISteamFriends *)(void *)(ISteamFriends *)steam_friends; } // we can get here if one of the if-statements didn't return in all paths PRINT_DEBUG("Missing handling for interface: %s", pchVersion); return (ISteamFriends *)(void *)(ISteamFriends *)steam_friends; } // returns the ISteamUtils interface ISteamUtils *Steam_Client::GetISteamUtils( HSteamPipe hSteamPipe, const char *pchVersion ) { PRINT_DEBUG("%s", pchVersion); if (!steam_pipes.count(hSteamPipe)) return NULL; Steam_Utils *steam_utils_temp; if (steam_pipes[hSteamPipe] == Steam_Pipe::SERVER) { steam_utils_temp = steam_gameserver_utils; } else { steam_utils_temp = steam_utils; } if (strcmp(pchVersion, "SteamUtils002") == 0) { return (ISteamUtils *)(void *)(ISteamUtils002 *)steam_utils_temp; } else if (strcmp(pchVersion, "SteamUtils003") == 0) { return (ISteamUtils *)(void *)(ISteamUtils003 *)steam_utils_temp; } else if (strcmp(pchVersion, "SteamUtils004") == 0) { return (ISteamUtils *)(void *)(ISteamUtils004 *)steam_utils_temp; } else if (strcmp(pchVersion, "SteamUtils005") == 0) { return (ISteamUtils *)(void *)(ISteamUtils005 *)steam_utils_temp; } else if (strcmp(pchVersion, "SteamUtils006") == 0) { return (ISteamUtils *)(void *)(ISteamUtils006 *)steam_utils_temp; } else if (strcmp(pchVersion, "SteamUtils007") == 0) { return (ISteamUtils *)(void *)(ISteamUtils007 *)steam_utils_temp; } else if (strcmp(pchVersion, "SteamUtils008") == 0) { return (ISteamUtils *)(void *)(ISteamUtils008 *)steam_utils_temp; } else if (strcmp(pchVersion, "SteamUtils009") == 0) { return (ISteamUtils *)(void *)(ISteamUtils009 *)steam_utils_temp; } else if (strcmp(pchVersion, STEAMUTILS_INTERFACE_VERSION) == 0) { return (ISteamUtils *)(void *)(ISteamUtils *)steam_utils_temp; } else { return (ISteamUtils *)(void *)(ISteamUtils *)steam_utils_temp; } // we can get here if one of the if-statements didn't return in all paths PRINT_DEBUG("Missing handling for interface: %s", pchVersion); return (ISteamUtils *)(void *)(ISteamUtils *)steam_utils_temp; } // returns the ISteamMatchmaking interface ISteamMatchmaking *Steam_Client::GetISteamMatchmaking( HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion ) { PRINT_DEBUG("%s", pchVersion); if (!steam_pipes.count(hSteamPipe) || !hSteamUser) return NULL; if (strcmp(pchVersion, "SteamMatchMaking001") == 0) { //TODO return (ISteamMatchmaking *)(void *)(ISteamMatchmaking002 *)steam_matchmaking; } else if (strcmp(pchVersion, "SteamMatchMaking002") == 0) { return (ISteamMatchmaking *)(void *)(ISteamMatchmaking002 *)steam_matchmaking; } else if (strcmp(pchVersion, "SteamMatchMaking003") == 0) { return (ISteamMatchmaking *)(void *)(ISteamMatchmaking003 *)steam_matchmaking; } else if (strcmp(pchVersion, "SteamMatchMaking004") == 0) { return (ISteamMatchmaking *)(void *)(ISteamMatchmaking004 *)steam_matchmaking; } else if (strcmp(pchVersion, "SteamMatchMaking005") == 0) { return (ISteamMatchmaking *)(void *)(ISteamMatchmaking005 *)steam_matchmaking; } else if (strcmp(pchVersion, "SteamMatchMaking006") == 0) { return (ISteamMatchmaking *)(void *)(ISteamMatchmaking006 *)steam_matchmaking; } else if (strcmp(pchVersion, "SteamMatchMaking007") == 0) { return (ISteamMatchmaking *)(void *)(ISteamMatchmaking007 *)steam_matchmaking; } else if (strcmp(pchVersion, "SteamMatchMaking008") == 0) { return (ISteamMatchmaking *)(void *)(ISteamMatchmaking008 *)steam_matchmaking; } else if (strcmp(pchVersion, STEAMMATCHMAKING_INTERFACE_VERSION) == 0) { return (ISteamMatchmaking *)(void *)(ISteamMatchmaking *)steam_matchmaking; } else { return (ISteamMatchmaking *)(void *)(ISteamMatchmaking *)steam_matchmaking; } // we can get here if one of the if-statements didn't return in all paths PRINT_DEBUG("Missing handling for interface: %s", pchVersion); return (ISteamMatchmaking *)(void *)(ISteamMatchmaking *)steam_matchmaking; } // returns the ISteamMatchmakingServers interface ISteamMatchmakingServers *Steam_Client::GetISteamMatchmakingServers( HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion ) { PRINT_DEBUG("%s", pchVersion); if (!steam_pipes.count(hSteamPipe) || !hSteamUser) return NULL; if (strcmp(pchVersion, "SteamMatchMakingServers001") == 0) { return (ISteamMatchmakingServers *)(void *)(ISteamMatchmakingServers001 *)steam_matchmaking_servers; } else if (strcmp(pchVersion, STEAMMATCHMAKINGSERVERS_INTERFACE_VERSION) == 0) { return (ISteamMatchmakingServers *)(void *)(ISteamMatchmakingServers *)steam_matchmaking_servers; } else { return (ISteamMatchmakingServers *)(void *)(ISteamMatchmakingServers *)steam_matchmaking_servers; } // we can get here if one of the if-statements didn't return in all paths PRINT_DEBUG("Missing handling for interface: %s", pchVersion); return (ISteamMatchmakingServers *)(void *)(ISteamMatchmakingServers *)steam_matchmaking_servers; } // returns the a generic interface void *Steam_Client::GetISteamGenericInterface( HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion ) { PRINT_DEBUG("%s", pchVersion); if (!steam_pipes.count(hSteamPipe)) return NULL; bool server = false; if (steam_pipes[hSteamPipe] == Steam_Pipe::SERVER) { server = true; } else { if ((strstr(pchVersion, "SteamNetworkingUtils") != pchVersion) && (strstr(pchVersion, "SteamUtils") != pchVersion)) { if (!hSteamUser) return NULL; } } // NOTE: you must try to read the one with the most characters first if (strstr(pchVersion, "SteamNetworkingSocketsSerialized") == pchVersion) { Steam_Networking_Sockets_Serialized *steam_networking_sockets_serialized_temp; if (server) { steam_networking_sockets_serialized_temp = steam_gameserver_networking_sockets_serialized; } else { steam_networking_sockets_serialized_temp = steam_networking_sockets_serialized; } if (strcmp(pchVersion, "SteamNetworkingSocketsSerialized002") == 0) { return (void *)(ISteamNetworkingSocketsSerialized002 *)steam_networking_sockets_serialized_temp; } else if (strcmp(pchVersion, "SteamNetworkingSocketsSerialized003") == 0) { return (void *)(ISteamNetworkingSocketsSerialized003 *)steam_networking_sockets_serialized_temp; } else if (strcmp(pchVersion, "SteamNetworkingSocketsSerialized004") == 0) { return (void *)(ISteamNetworkingSocketsSerialized004 *)steam_networking_sockets_serialized_temp; } else if (strcmp(pchVersion, "SteamNetworkingSocketsSerialized005") == 0) { return (void *)(ISteamNetworkingSocketsSerialized005 *)steam_networking_sockets_serialized_temp; } else { return (void *)(ISteamNetworkingSocketsSerialized005 *)steam_networking_sockets_serialized_temp; } } else if (strstr(pchVersion, "SteamNetworkingSockets") == pchVersion) { Steam_Networking_Sockets *steam_networking_sockets_temp; if (server) { steam_networking_sockets_temp = steam_gameserver_networking_sockets; } else { steam_networking_sockets_temp = steam_networking_sockets; } if (strcmp(pchVersion, "SteamNetworkingSockets001") == 0) { return (void *)(ISteamNetworkingSockets001 *) steam_networking_sockets_temp; } else if (strcmp(pchVersion, "SteamNetworkingSockets002") == 0) { return (void *)(ISteamNetworkingSockets002 *) steam_networking_sockets_temp; } else if (strcmp(pchVersion, "SteamNetworkingSockets003") == 0) { return (void *)(ISteamNetworkingSockets003 *) steam_networking_sockets_temp; } else if (strcmp(pchVersion, "SteamNetworkingSockets004") == 0) { return (void *)(ISteamNetworkingSockets004 *) steam_networking_sockets_temp; } else if (strcmp(pchVersion, "SteamNetworkingSockets006") == 0) { return (void *)(ISteamNetworkingSockets006 *) steam_networking_sockets_temp; } else if (strcmp(pchVersion, "SteamNetworkingSockets008") == 0) { return (void *)(ISteamNetworkingSockets008 *) steam_networking_sockets_temp; } else if (strcmp(pchVersion, "SteamNetworkingSockets009") == 0) { return (void *)(ISteamNetworkingSockets009 *) steam_networking_sockets_temp; } else if (strcmp(pchVersion, STEAMNETWORKINGSOCKETS_INTERFACE_VERSION) == 0) { return (void *)(ISteamNetworkingSockets *) steam_networking_sockets_temp; } else { return (void *)(ISteamNetworkingSockets *) steam_networking_sockets_temp; } } else if (strstr(pchVersion, "SteamNetworkingMessages") == pchVersion) { Steam_Networking_Messages *steam_networking_messages_temp; if (server) { steam_networking_messages_temp = steam_gameserver_networking_messages; } else { steam_networking_messages_temp = steam_networking_messages; } if (strcmp(pchVersion, STEAMNETWORKINGMESSAGES_INTERFACE_VERSION) == 0) { return (void *)(ISteamNetworkingMessages *)steam_networking_messages_temp; } else { return (void *)(ISteamNetworkingMessages *)steam_networking_messages_temp; } } else if (strstr(pchVersion, "SteamNetworkingUtils") == pchVersion) { if (strcmp(pchVersion, "SteamNetworkingUtils001") == 0) { return (void *)(ISteamNetworkingUtils001 *)steam_networking_utils; } else if (strcmp(pchVersion, "SteamNetworkingUtils002") == 0) { return (void *)(ISteamNetworkingUtils002 *)steam_networking_utils; } else if (strcmp(pchVersion, "SteamNetworkingUtils003") == 0) { return (void *)(ISteamNetworkingUtils003 *)steam_networking_utils; } else if (strcmp(pchVersion, STEAMNETWORKINGUTILS_INTERFACE_VERSION) == 0) { return (void *)(ISteamNetworkingUtils *)steam_networking_utils; } else { return (void *)(ISteamNetworkingUtils *)steam_networking_utils; } } else if (strstr(pchVersion, "SteamNetworking") == pchVersion) { return GetISteamNetworking(hSteamUser, hSteamPipe, pchVersion); } else if (strstr(pchVersion, "SteamGameCoordinator") == pchVersion) { Steam_Game_Coordinator *steam_game_coordinator_temp; if (server) { steam_game_coordinator_temp = steam_gameserver_game_coordinator; } else { steam_game_coordinator_temp = steam_game_coordinator; } if (strcmp(pchVersion, STEAMGAMECOORDINATOR_INTERFACE_VERSION) == 0) { return (void *)(ISteamGameCoordinator *)steam_game_coordinator_temp; } else { return (void *)(ISteamGameCoordinator *)steam_game_coordinator_temp; } } else if (strstr(pchVersion, "STEAMTV_INTERFACE_V") == pchVersion) { if (strcmp(pchVersion, STEAMTV_INTERFACE_VERSION) == 0) { return (void *)(ISteamTV *)steam_tv; } else { return (void *)(ISteamTV *)steam_tv; } } else if (strstr(pchVersion, "STEAMREMOTESTORAGE_INTERFACE_VERSION") == pchVersion) { return GetISteamRemoteStorage(hSteamUser, hSteamPipe, pchVersion); } else if (strstr(pchVersion, "SteamGameServerStats") == pchVersion) { return GetISteamGameServerStats(hSteamUser, hSteamPipe, pchVersion); } else if (strstr(pchVersion, "SteamGameServer") == pchVersion) { return GetISteamGameServer(hSteamUser, hSteamPipe, pchVersion); } else if (strstr(pchVersion, "SteamMatchMakingServers") == pchVersion) { return GetISteamMatchmakingServers(hSteamUser, hSteamPipe, pchVersion); } else if (strstr(pchVersion, "SteamMatchMaking") == pchVersion) { return GetISteamMatchmaking(hSteamUser, hSteamPipe, pchVersion); } else if (strstr(pchVersion, "SteamFriends") == pchVersion) { return GetISteamFriends(hSteamUser, hSteamPipe, pchVersion); } else if (strstr(pchVersion, "SteamController") == pchVersion || strstr(pchVersion, "STEAMCONTROLLER_INTERFACE_VERSION") == pchVersion) { return GetISteamController(hSteamUser, hSteamPipe, pchVersion); } else if (strstr(pchVersion, "STEAMUGC_INTERFACE_VERSION") == pchVersion) { return GetISteamUGC(hSteamUser, hSteamPipe, pchVersion); } else if (strstr(pchVersion, "STEAMINVENTORY_INTERFACE") == pchVersion) { return GetISteamInventory(hSteamUser, hSteamPipe, pchVersion); } else if (strstr(pchVersion, "STEAMUSERSTATS_INTERFACE_VERSION") == pchVersion) { return GetISteamUserStats(hSteamUser, hSteamPipe, pchVersion); } else if (strstr(pchVersion, "SteamUser") == pchVersion) { return GetISteamUser(hSteamUser, hSteamPipe, pchVersion); } else if (strstr(pchVersion, "SteamUtils") == pchVersion) { return GetISteamUtils(hSteamPipe, pchVersion); } else if (strstr(pchVersion, "STEAMAPPS_INTERFACE_VERSION") == pchVersion) { return GetISteamApps(hSteamUser, hSteamPipe, pchVersion); } else if (strstr(pchVersion, "STEAMSCREENSHOTS_INTERFACE_VERSION") == pchVersion) { return GetISteamScreenshots(hSteamUser, hSteamPipe, pchVersion); } else if (strstr(pchVersion, "STEAMHTTP_INTERFACE_VERSION") == pchVersion) { return GetISteamHTTP(hSteamUser, hSteamPipe, pchVersion); } else if (strstr(pchVersion, "STEAMUNIFIEDMESSAGES_INTERFACE_VERSION") == pchVersion) { return DEPRECATED_GetISteamUnifiedMessages(hSteamUser, hSteamPipe, pchVersion); } else if (strstr(pchVersion, "STEAMAPPLIST_INTERFACE_VERSION") == pchVersion) { return GetISteamAppList(hSteamUser, hSteamPipe, pchVersion); } else if (strstr(pchVersion, "STEAMMUSIC_INTERFACE_VERSION") == pchVersion) { return GetISteamMusic(hSteamUser, hSteamPipe, pchVersion); } else if (strstr(pchVersion, "STEAMMUSICREMOTE_INTERFACE_VERSION") == pchVersion) { return GetISteamMusicRemote(hSteamUser, hSteamPipe, pchVersion); } else if (strstr(pchVersion, "STEAMHTMLSURFACE_INTERFACE_VERSION") == pchVersion) { return GetISteamHTMLSurface(hSteamUser, hSteamPipe, pchVersion); } else if (strstr(pchVersion, "STEAMVIDEO_INTERFACE") == pchVersion) { return GetISteamVideo(hSteamUser, hSteamPipe, pchVersion); } else if (strstr(pchVersion, "SteamMasterServerUpdater") == pchVersion) { return GetISteamMasterServerUpdater(hSteamUser, hSteamPipe, pchVersion); } else if (strstr(pchVersion, "SteamMatchGameSearch") == pchVersion) { return GetISteamGameSearch(hSteamUser, hSteamPipe, pchVersion); } else if (strstr(pchVersion, "SteamParties") == pchVersion) { return GetISteamParties(hSteamUser, hSteamPipe, pchVersion); } else if (strstr(pchVersion, "SteamInput") == pchVersion) { return GetISteamInput(hSteamUser, hSteamPipe, pchVersion); } else if (strstr(pchVersion, "STEAMREMOTEPLAY_INTERFACE_VERSION") == pchVersion) { return GetISteamRemotePlay(hSteamUser, hSteamPipe, pchVersion); } else if (strstr(pchVersion, "STEAMPARENTALSETTINGS_INTERFACE_VERSION") == pchVersion) { return GetISteamParentalSettings(hSteamUser, hSteamPipe, pchVersion); } else if (strstr(pchVersion, "STEAMAPPTICKET_INTERFACE_VERSION") == pchVersion) { return GetAppTicket(hSteamUser, hSteamPipe, pchVersion); } else { PRINT_DEBUG("No interface: %s", pchVersion); //TODO: all the interfaces return NULL; } // we can get here if one of the if-statements didn't return in all paths PRINT_DEBUG("Invalid handling for interface: %s", pchVersion); return NULL; } // returns the ISteamUserStats interface ISteamUserStats *Steam_Client::GetISteamUserStats( HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion ) { PRINT_DEBUG("%s", pchVersion); if (!steam_pipes.count(hSteamPipe) || !hSteamUser) return NULL; if (strcmp(pchVersion, "STEAMUSERSTATS_INTERFACE_VERSION001") == 0) { //TODO return (ISteamUserStats *)(void *)(ISteamUserStats003 *)steam_user_stats; } else if (strcmp(pchVersion, "STEAMUSERSTATS_INTERFACE_VERSION002") == 0) { //TODO return (ISteamUserStats *)(void *)(ISteamUserStats003 *)steam_user_stats; } else if (strcmp(pchVersion, "STEAMUSERSTATS_INTERFACE_VERSION003") == 0) { return (ISteamUserStats *)(void *)(ISteamUserStats003 *)steam_user_stats; } else if (strcmp(pchVersion, "STEAMUSERSTATS_INTERFACE_VERSION004") == 0) { return (ISteamUserStats *)(void *)(ISteamUserStats004 *)steam_user_stats; } else if (strcmp(pchVersion, "STEAMUSERSTATS_INTERFACE_VERSION005") == 0) { return (ISteamUserStats *)(void *)(ISteamUserStats005 *)steam_user_stats; } else if (strcmp(pchVersion, "STEAMUSERSTATS_INTERFACE_VERSION006") == 0) { return (ISteamUserStats *)(void *)(ISteamUserStats006 *)steam_user_stats; } else if (strcmp(pchVersion, "STEAMUSERSTATS_INTERFACE_VERSION007") == 0) { return (ISteamUserStats *)(void *)(ISteamUserStats007 *)steam_user_stats; } else if (strcmp(pchVersion, "STEAMUSERSTATS_INTERFACE_VERSION008") == 0) { return (ISteamUserStats *)(void *)(ISteamUserStats008 *)steam_user_stats; } else if (strcmp(pchVersion, "STEAMUSERSTATS_INTERFACE_VERSION009") == 0) { return (ISteamUserStats *)(void *)(ISteamUserStats009 *)steam_user_stats; } else if (strcmp(pchVersion, "STEAMUSERSTATS_INTERFACE_VERSION010") == 0) { return (ISteamUserStats *)(void *)(ISteamUserStats010 *)steam_user_stats; } else if (strcmp(pchVersion, "STEAMUSERSTATS_INTERFACE_VERSION011") == 0) { return (ISteamUserStats *)(void *)(ISteamUserStats011 *)steam_user_stats; } else if (strcmp(pchVersion, STEAMUSERSTATS_INTERFACE_VERSION) == 0) { return (ISteamUserStats *)(void *)(ISteamUserStats *)steam_user_stats; } else { return (ISteamUserStats *)(void *)(ISteamUserStats *)steam_user_stats; } // we can get here if one of the if-statements didn't return in all paths PRINT_DEBUG("Missing handling for interface: %s", pchVersion); return (ISteamUserStats *)(void *)(ISteamUserStats *)steam_user_stats; } // returns the ISteamGameServerStats interface ISteamGameServerStats *Steam_Client::GetISteamGameServerStats( HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion ) { PRINT_DEBUG("%s", pchVersion); if (!steam_pipes.count(hSteamPipe) || !hSteamuser) return NULL; if (strcmp(pchVersion, STEAMGAMESERVERSTATS_INTERFACE_VERSION) == 0) { return (ISteamGameServerStats *)(void *)(ISteamGameServerStats *)steam_gameserverstats; } else { return (ISteamGameServerStats *)(void *)(ISteamGameServerStats *)steam_gameserverstats; } // we can get here if one of the if-statements didn't return in all paths PRINT_DEBUG("Missing handling for interface: %s", pchVersion); return (ISteamGameServerStats *)(void *)(ISteamGameServerStats *)steam_gameserverstats; } // returns apps interface ISteamApps *Steam_Client::GetISteamApps( HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion ) { PRINT_DEBUG("%s", pchVersion); if (!steam_pipes.count(hSteamPipe) || !hSteamUser) return NULL; Steam_Apps *steam_apps_temp; if (steam_pipes[hSteamPipe] == Steam_Pipe::SERVER) { steam_apps_temp = steam_gameserver_apps; } else { steam_apps_temp = steam_apps; } if (strcmp(pchVersion, "STEAMAPPS_INTERFACE_VERSION001") == 0) { return (ISteamApps *)(void *)(ISteamApps001 *)steam_apps_temp; } else if (strcmp(pchVersion, "STEAMAPPS_INTERFACE_VERSION002") == 0) { return (ISteamApps *)(void *)(ISteamApps002 *)steam_apps_temp; } else if (strcmp(pchVersion, "STEAMAPPS_INTERFACE_VERSION003") == 0) { return (ISteamApps *)(void *)(ISteamApps003 *)steam_apps_temp; } else if (strcmp(pchVersion, "STEAMAPPS_INTERFACE_VERSION004") == 0) { return (ISteamApps *)(void *)(ISteamApps004 *)steam_apps_temp; } else if (strcmp(pchVersion, "STEAMAPPS_INTERFACE_VERSION005") == 0) { return (ISteamApps *)(void *)(ISteamApps005 *)steam_apps_temp; } else if (strcmp(pchVersion, "STEAMAPPS_INTERFACE_VERSION006") == 0) { return (ISteamApps *)(void *)(ISteamApps006 *)steam_apps_temp; } else if (strcmp(pchVersion, "STEAMAPPS_INTERFACE_VERSION007") == 0) { return (ISteamApps *)(void *)(ISteamApps007 *)steam_apps_temp; } else if (strcmp(pchVersion, STEAMAPPS_INTERFACE_VERSION) == 0) { return (ISteamApps *)(void *)(ISteamApps *)steam_apps_temp; } else { return (ISteamApps *)(void *)(ISteamApps *)steam_apps_temp; } // we can get here if one of the if-statements didn't return in all paths PRINT_DEBUG("Missing handling for interface: %s", pchVersion); return (ISteamApps *)(void *)(ISteamApps *)steam_apps_temp; } // networking ISteamNetworking *Steam_Client::GetISteamNetworking( HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion ) { PRINT_DEBUG("%s", pchVersion); if (!steam_pipes.count(hSteamPipe) || !hSteamUser) return NULL; Steam_Networking *steam_networking_temp; if (steam_pipes[hSteamPipe] == Steam_Pipe::SERVER) { steam_networking_temp = steam_gameserver_networking; } else { steam_networking_temp = steam_networking; } if (strcmp(pchVersion, "SteamNetworking001") == 0) { return (ISteamNetworking *)(void *)(ISteamNetworking001 *)steam_networking_temp; } else if (strcmp(pchVersion, "SteamNetworking002") == 0) { return (ISteamNetworking *)(void *)(ISteamNetworking002 *)steam_networking_temp; } else if (strcmp(pchVersion, "SteamNetworking003") == 0) { return (ISteamNetworking *)(void *)(ISteamNetworking003 *)steam_networking_temp; } else if (strcmp(pchVersion, "SteamNetworking004") == 0) { return (ISteamNetworking *)(void *)(ISteamNetworking004 *)steam_networking_temp; } else if (strcmp(pchVersion, "SteamNetworking005") == 0) { return (ISteamNetworking *)(void *)(ISteamNetworking005 *)steam_networking_temp; } else if (strcmp(pchVersion, STEAMNETWORKING_INTERFACE_VERSION) == 0) { return (ISteamNetworking *)(void *)(ISteamNetworking *)steam_networking_temp; } else { return (ISteamNetworking *)(void *)(ISteamNetworking *)steam_networking_temp; } // we can get here if one of the if-statements didn't return in all paths PRINT_DEBUG("Missing handling for interface: %s", pchVersion); return (ISteamNetworking *)(void *)(ISteamNetworking *)steam_networking_temp; } // remote storage ISteamRemoteStorage *Steam_Client::GetISteamRemoteStorage( HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion ) { PRINT_DEBUG("%s", pchVersion); if (!steam_pipes.count(hSteamPipe) || !hSteamuser) return NULL; if (strcmp(pchVersion, "STEAMREMOTESTORAGE_INTERFACE_VERSION001") == 0) { return (ISteamRemoteStorage *)(void *)(ISteamRemoteStorage001 *)steam_remote_storage; } else if (strcmp(pchVersion, "STEAMREMOTESTORAGE_INTERFACE_VERSION002") == 0) { return (ISteamRemoteStorage *)(void *)(ISteamRemoteStorage002 *)steam_remote_storage; } else if (strcmp(pchVersion, "STEAMREMOTESTORAGE_INTERFACE_VERSION003") == 0) { return (ISteamRemoteStorage *)(void *)(ISteamRemoteStorage003 *)steam_remote_storage; } else if (strcmp(pchVersion, "STEAMREMOTESTORAGE_INTERFACE_VERSION004") == 0) { return (ISteamRemoteStorage *)(void *)(ISteamRemoteStorage004 *)steam_remote_storage; } else if (strcmp(pchVersion, "STEAMREMOTESTORAGE_INTERFACE_VERSION005") == 0) { return (ISteamRemoteStorage *)(void *)(ISteamRemoteStorage005 *)steam_remote_storage; } else if (strcmp(pchVersion, "STEAMREMOTESTORAGE_INTERFACE_VERSION006") == 0) { return (ISteamRemoteStorage *)(void *)(ISteamRemoteStorage006 *)steam_remote_storage; } else if (strcmp(pchVersion, "STEAMREMOTESTORAGE_INTERFACE_VERSION007") == 0) { return (ISteamRemoteStorage *)(void *)(ISteamRemoteStorage007 *)steam_remote_storage; } else if (strcmp(pchVersion, "STEAMREMOTESTORAGE_INTERFACE_VERSION008") == 0) { return (ISteamRemoteStorage *)(void *)(ISteamRemoteStorage008 *)steam_remote_storage; } else if (strcmp(pchVersion, "STEAMREMOTESTORAGE_INTERFACE_VERSION009") == 0) { return (ISteamRemoteStorage *)(void *)(ISteamRemoteStorage009 *)steam_remote_storage; } else if (strcmp(pchVersion, "STEAMREMOTESTORAGE_INTERFACE_VERSION010") == 0) { return (ISteamRemoteStorage *)(void *)(ISteamRemoteStorage010 *)steam_remote_storage; } else if (strcmp(pchVersion, "STEAMREMOTESTORAGE_INTERFACE_VERSION011") == 0) { return (ISteamRemoteStorage *)(void *)(ISteamRemoteStorage011 *)steam_remote_storage; } else if (strcmp(pchVersion, "STEAMREMOTESTORAGE_INTERFACE_VERSION012") == 0) { return (ISteamRemoteStorage *)(void *)(ISteamRemoteStorage012 *)steam_remote_storage; } else if (strcmp(pchVersion, "STEAMREMOTESTORAGE_INTERFACE_VERSION013") == 0) { return (ISteamRemoteStorage *)(void *)(ISteamRemoteStorage013 *)steam_remote_storage; } else if (strcmp(pchVersion, "STEAMREMOTESTORAGE_INTERFACE_VERSION014") == 0) { return (ISteamRemoteStorage *)(void *)(ISteamRemoteStorage014 *)steam_remote_storage; } else if (strcmp(pchVersion, STEAMREMOTESTORAGE_INTERFACE_VERSION) == 0) { return (ISteamRemoteStorage *)(void *)(ISteamRemoteStorage *)steam_remote_storage; } else { return (ISteamRemoteStorage *)(void *)(ISteamRemoteStorage *)steam_remote_storage; } // we can get here if one of the if-statements didn't return in all paths PRINT_DEBUG("Missing handling for interface: %s", pchVersion); return (ISteamRemoteStorage *)(void *)(ISteamRemoteStorage *)steam_remote_storage; } // user screenshots ISteamScreenshots *Steam_Client::GetISteamScreenshots( HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion ) { PRINT_DEBUG("%s", pchVersion); if (!steam_pipes.count(hSteamPipe) || !hSteamuser) return NULL; if (strcmp(pchVersion, STEAMSCREENSHOTS_INTERFACE_VERSION) == 0) { return (ISteamScreenshots *)(void *)(ISteamScreenshots *)steam_screenshots; } else { return (ISteamScreenshots *)(void *)(ISteamScreenshots *)steam_screenshots; } // we can get here if one of the if-statements didn't return in all paths PRINT_DEBUG("Missing handling for interface: %s", pchVersion); return (ISteamScreenshots *)(void *)(ISteamScreenshots *)steam_screenshots; } // Deprecated. Applications should use SteamAPI_RunCallbacks() or SteamGameServer_RunCallbacks() instead. void Steam_Client::RunFrame() { PRINT_DEBUG_TODO(); } // returns the number of IPC calls made since the last time this function was called // Used for perf debugging so you can understand how many IPC calls your game makes per frame // Every IPC call is at minimum a thread context switch if not a process one so you want to rate // control how often you do them. uint32 Steam_Client::GetIPCCallCount() { PRINT_DEBUG_ENTRY(); return steam_utils->GetIPCCallCount(); } // API warning handling // 'int' is the severity; 0 for msg, 1 for warning // 'const char *' is the text of the message // callbacks will occur directly after the API function is called that generated the warning or message. void Steam_Client::SetWarningMessageHook( SteamAPIWarningMessageHook_t pFunction ) { PRINT_DEBUG("%p", pFunction); } // Trigger global shutdown for the DLL bool Steam_Client::BShutdownIfAllPipesClosed() { PRINT_DEBUG_ENTRY(); if (steam_pipes.size()) return false; // not all pipes are released via BReleaseSteamPipe() yet bool joinable = background_keepalive.joinable(); if (joinable) { { std::lock_guard lk(kill_background_thread_mutex); kill_background_thread = true; } kill_background_thread_cv.notify_one(); } steam_controller->Shutdown(); if(!settings_client->disable_overlay) steam_overlay->UnSetupOverlay(); if (joinable) { background_keepalive.join(); } PRINT_DEBUG("all pipes closed"); return true; } // Expose HTTP interface ISteamHTTP *Steam_Client::GetISteamHTTP( HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion ) { PRINT_DEBUG("%s", pchVersion); if (!steam_pipes.count(hSteamPipe) || !hSteamuser) return NULL; Steam_HTTP *steam_http_temp; if (steam_pipes[hSteamPipe] == Steam_Pipe::SERVER) { steam_http_temp = steam_gameserver_http; } else { steam_http_temp = steam_http; } if (strcmp(pchVersion, "STEAMHTTP_INTERFACE_VERSION001") == 0) { return (ISteamHTTP *)(void *)(ISteamHTTP001 *)steam_http_temp; } else if (strcmp(pchVersion, "STEAMHTTP_INTERFACE_VERSION002") == 0) { return (ISteamHTTP *)(void *)(ISteamHTTP002 *)steam_http_temp; } else if (strcmp(pchVersion, STEAMHTTP_INTERFACE_VERSION) == 0) { return (ISteamHTTP *)(void *)(ISteamHTTP *)steam_http_temp; } else { return (ISteamHTTP *)(void *)(ISteamHTTP *)steam_http_temp; } // we can get here if one of the if-statements didn't return in all paths PRINT_DEBUG("Missing handling for interface: %s", pchVersion); return (ISteamHTTP *)(void *)(ISteamHTTP *)steam_http_temp; } // Deprecated - the ISteamUnifiedMessages interface is no longer intended for public consumption. void *Steam_Client::DEPRECATED_GetISteamUnifiedMessages( HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion ) { PRINT_DEBUG("%s", pchVersion); if (!steam_pipes.count(hSteamPipe) || !hSteamuser) return NULL; if (strcmp(pchVersion, STEAMUNIFIEDMESSAGES_INTERFACE_VERSION) == 0) { return (void *)(ISteamUnifiedMessages *)steam_unified_messages; } else { return (void *)(ISteamUnifiedMessages *)steam_unified_messages; } // we can get here if one of the if-statements didn't return in all paths PRINT_DEBUG("Missing handling for interface: %s", pchVersion); return (void *)(ISteamUnifiedMessages *)steam_unified_messages; } ISteamUnifiedMessages *Steam_Client::GetISteamUnifiedMessages( HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion ) { PRINT_DEBUG("%s", pchVersion); if (!steam_pipes.count(hSteamPipe) || !hSteamuser) return NULL; if (strcmp(pchVersion, STEAMUNIFIEDMESSAGES_INTERFACE_VERSION) == 0) { return (ISteamUnifiedMessages *)(void *)(ISteamUnifiedMessages *)steam_unified_messages; } else { return (ISteamUnifiedMessages *)(void *)(ISteamUnifiedMessages *)steam_unified_messages; } // we can get here if one of the if-statements didn't return in all paths PRINT_DEBUG("Missing handling for interface: %s", pchVersion); return steam_unified_messages; } // Exposes the ISteamController interface ISteamController *Steam_Client::GetISteamController( HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion ) { PRINT_DEBUG("%s", pchVersion); if (!steam_pipes.count(hSteamPipe) || !hSteamUser) return NULL; if (strcmp(pchVersion, "STEAMCONTROLLER_INTERFACE_VERSION") == 0) { return (ISteamController *)(void *)(ISteamController001 *)steam_controller; } else if (strcmp(pchVersion, "STEAMCONTROLLER_INTERFACE_VERSION_002") == 0) { //I'm pretty sure this interface is never actually used return (ISteamController *)(void *)(ISteamController003 *)steam_controller; } else if (strcmp(pchVersion, "SteamController003") == 0) { return (ISteamController *)(void *)(ISteamController003 *)steam_controller; } else if (strcmp(pchVersion, "SteamController004") == 0) { return (ISteamController *)(void *)(ISteamController004 *)steam_controller; } else if (strcmp(pchVersion, "SteamController005") == 0) { return (ISteamController *)(void *)(ISteamController005 *)steam_controller; } else if (strcmp(pchVersion, "SteamController006") == 0) { return (ISteamController *)(void *)(ISteamController006 *)steam_controller; } else if (strcmp(pchVersion, "SteamController007") == 0) { return (ISteamController *)(void *)(ISteamController007 *)steam_controller; } else if (strcmp(pchVersion, STEAMCONTROLLER_INTERFACE_VERSION) == 0) { return (ISteamController *)(void *)(ISteamController *)steam_controller; } else { return (ISteamController *)(void *)(ISteamController *)steam_controller; } // we can get here if one of the if-statements didn't return in all paths PRINT_DEBUG("Missing handling for interface: %s", pchVersion); return (ISteamController *)(void *)(ISteamController *)steam_controller; } // Exposes the ISteamUGC interface ISteamUGC *Steam_Client::GetISteamUGC( HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion ) { PRINT_DEBUG("%s", pchVersion); if (!steam_pipes.count(hSteamPipe) || !hSteamUser) return NULL; Steam_UGC *steam_ugc_temp; if (steam_pipes[hSteamPipe] == Steam_Pipe::SERVER) { steam_ugc_temp = steam_gameserver_ugc; } else { steam_ugc_temp = steam_ugc; } if (strcmp(pchVersion, "STEAMUGC_INTERFACE_VERSION") == 0) { //Is this actually a valid interface version? return (ISteamUGC *)(void *)(ISteamUGC001 *)steam_ugc_temp; } else if (strcmp(pchVersion, "STEAMUGC_INTERFACE_VERSION001") == 0) { return (ISteamUGC *)(void *)(ISteamUGC001 *)steam_ugc_temp; } else if (strcmp(pchVersion, "STEAMUGC_INTERFACE_VERSION002") == 0) { return (ISteamUGC *)(void *)(ISteamUGC002 *)steam_ugc_temp; } else if (strcmp(pchVersion, "STEAMUGC_INTERFACE_VERSION003") == 0) { return (ISteamUGC *)(void *)(ISteamUGC003 *)steam_ugc_temp; } else if (strcmp(pchVersion, "STEAMUGC_INTERFACE_VERSION004") == 0) { return (ISteamUGC *)(void *)(ISteamUGC004 *)steam_ugc_temp; } else if (strcmp(pchVersion, "STEAMUGC_INTERFACE_VERSION005") == 0) { return (ISteamUGC *)(void *)(ISteamUGC005 *)steam_ugc_temp; } else if (strcmp(pchVersion, "STEAMUGC_INTERFACE_VERSION006") == 0) { return (ISteamUGC *)(void *)(ISteamUGC006 *)steam_ugc_temp; } else if (strcmp(pchVersion, "STEAMUGC_INTERFACE_VERSION007") == 0) { return (ISteamUGC *)(void *)(ISteamUGC007 *)steam_ugc_temp; } else if (strcmp(pchVersion, "STEAMUGC_INTERFACE_VERSION008") == 0) { return (ISteamUGC *)(void *)(ISteamUGC008 *)steam_ugc_temp; } else if (strcmp(pchVersion, "STEAMUGC_INTERFACE_VERSION009") == 0) { return (ISteamUGC *)(void *)(ISteamUGC009 *)steam_ugc_temp; } else if (strcmp(pchVersion, "STEAMUGC_INTERFACE_VERSION010") == 0) { return (ISteamUGC *)(void *)(ISteamUGC010 *)steam_ugc_temp; } else if (strcmp(pchVersion, "STEAMUGC_INTERFACE_VERSION011") == 0) { //TODO ? return (ISteamUGC *)(void *)(ISteamUGC012 *)steam_ugc_temp; } else if (strcmp(pchVersion, "STEAMUGC_INTERFACE_VERSION012") == 0) { return (ISteamUGC *)(void *)(ISteamUGC012 *)steam_ugc_temp; } else if (strcmp(pchVersion, "STEAMUGC_INTERFACE_VERSION013") == 0) { return (ISteamUGC *)(void *)(ISteamUGC013 *)steam_ugc_temp; } else if (strcmp(pchVersion, "STEAMUGC_INTERFACE_VERSION014") == 0) { return (ISteamUGC *)(void *)(ISteamUGC014 *)steam_ugc_temp; } else if (strcmp(pchVersion, "STEAMUGC_INTERFACE_VERSION015") == 0) { return (ISteamUGC *)(void *)(ISteamUGC015 *)steam_ugc_temp; } else if (strcmp(pchVersion, "STEAMUGC_INTERFACE_VERSION016") == 0) { return (ISteamUGC *)(void *)(ISteamUGC016 *)steam_ugc_temp; } else if (strcmp(pchVersion, "STEAMUGC_INTERFACE_VERSION017") == 0) { return (ISteamUGC *)(void *)(ISteamUGC017 *)steam_ugc_temp; } else if (strcmp(pchVersion, STEAMUGC_INTERFACE_VERSION) == 0) { return (ISteamUGC *)(void *)(ISteamUGC *)steam_ugc_temp; } else { return (ISteamUGC *)(void *)(ISteamUGC *)steam_ugc_temp; } // we can get here if one of the if-statements didn't return in all paths PRINT_DEBUG("Missing handling for interface: %s", pchVersion); return (ISteamUGC *)(void *)(ISteamUGC *)steam_ugc_temp; } // returns app list interface, only available on specially registered apps ISteamAppList *Steam_Client::GetISteamAppList( HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion ) { PRINT_DEBUG("%s", pchVersion); if (!steam_pipes.count(hSteamPipe) || !hSteamUser) return NULL; if (strcmp(pchVersion, STEAMAPPLIST_INTERFACE_VERSION) == 0) { return (ISteamAppList *)(void *)(ISteamAppList *)steam_applist; } else { return (ISteamAppList *)(void *)(ISteamAppList *)steam_applist; } // we can get here if one of the if-statements didn't return in all paths PRINT_DEBUG("Missing handling for interface: %s", pchVersion); return (ISteamAppList *)(void *)(ISteamAppList *)steam_applist; } // Music Player ISteamMusic *Steam_Client::GetISteamMusic( HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion ) { PRINT_DEBUG("%s", pchVersion); if (!steam_pipes.count(hSteamPipe) || !hSteamuser) return NULL; if (strcmp(pchVersion, STEAMMUSIC_INTERFACE_VERSION) == 0) { return (ISteamMusic *)(void *)(ISteamMusic *)steam_music; } else { return (ISteamMusic *)(void *)(ISteamMusic *)steam_music; } // we can get here if one of the if-statements didn't return in all paths PRINT_DEBUG("Missing handling for interface: %s", pchVersion); return (ISteamMusic *)(void *)(ISteamMusic *)steam_music; } // Music Player Remote ISteamMusicRemote *Steam_Client::GetISteamMusicRemote(HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion) { PRINT_DEBUG("%s", pchVersion); if (!steam_pipes.count(hSteamPipe) || !hSteamuser) return NULL; if (strcmp(pchVersion, STEAMMUSICREMOTE_INTERFACE_VERSION) == 0) { return (ISteamMusicRemote *)(void *)(ISteamMusicRemote *)steam_musicremote; } else { return (ISteamMusicRemote *)(void *)(ISteamMusicRemote *)steam_musicremote; } // we can get here if one of the if-statements didn't return in all paths PRINT_DEBUG("Missing handling for interface: %s", pchVersion); return (ISteamMusicRemote *)(void *)(ISteamMusicRemote *)steam_musicremote; } // html page display ISteamHTMLSurface *Steam_Client::GetISteamHTMLSurface(HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion) { PRINT_DEBUG("%s", pchVersion); if (!steam_pipes.count(hSteamPipe) || !hSteamuser) return NULL; if (strcmp(pchVersion, "STEAMHTMLSURFACE_INTERFACE_VERSION_001") == 0) { return (ISteamHTMLSurface *)(void *)(ISteamHTMLSurface001 *)steam_HTMLsurface; } else if (strcmp(pchVersion, "STEAMHTMLSURFACE_INTERFACE_VERSION_002") == 0) { return (ISteamHTMLSurface *)(void *)(ISteamHTMLSurface002 *)steam_HTMLsurface; } else if (strcmp(pchVersion, "STEAMHTMLSURFACE_INTERFACE_VERSION_003") == 0) { return (ISteamHTMLSurface *)(void *)(ISteamHTMLSurface003 *)steam_HTMLsurface; } else if (strcmp(pchVersion, "STEAMHTMLSURFACE_INTERFACE_VERSION_004") == 0) { return (ISteamHTMLSurface *)(void *)(ISteamHTMLSurface004 *)steam_HTMLsurface; } else if (strcmp(pchVersion, STEAMHTMLSURFACE_INTERFACE_VERSION) == 0) { return (ISteamHTMLSurface *)(void *)(ISteamHTMLSurface *)steam_HTMLsurface; } else { return (ISteamHTMLSurface *)(void *)(ISteamHTMLSurface *)steam_HTMLsurface; } // we can get here if one of the if-statements didn't return in all paths PRINT_DEBUG("Missing handling for interface: %s", pchVersion); return (ISteamHTMLSurface *)(void *)(ISteamHTMLSurface *)steam_HTMLsurface; } // Helper functions for internal Steam usage void Steam_Client::DEPRECATED_Set_SteamAPI_CPostAPIResultInProcess( void (*)() ) { PRINT_DEBUG_ENTRY(); } void Steam_Client::DEPRECATED_Remove_SteamAPI_CPostAPIResultInProcess( void (*)() ) { PRINT_DEBUG_ENTRY(); } void Steam_Client::Set_SteamAPI_CCheckCallbackRegisteredInProcess( SteamAPI_CheckCallbackRegistered_t func ) { PRINT_DEBUG("%p", func); std::lock_guard lock(global_mutex); } void Steam_Client::Set_SteamAPI_CPostAPIResultInProcess( SteamAPI_PostAPIResultInProcess_t func ) { PRINT_DEBUG_ENTRY(); } void Steam_Client::Remove_SteamAPI_CPostAPIResultInProcess( SteamAPI_PostAPIResultInProcess_t func ) { PRINT_DEBUG_ENTRY(); } // inventory ISteamInventory *Steam_Client::GetISteamInventory( HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion ) { PRINT_DEBUG("%s", pchVersion); if (!steam_pipes.count(hSteamPipe) || !hSteamuser) return NULL; Steam_Inventory *steam_inventory_temp; Settings *settings_temp; SteamCallBacks *callbacks_temp; SteamCallResults *callback_results_temp; if (steam_pipes[hSteamPipe] == Steam_Pipe::SERVER) { steam_inventory_temp = steam_gameserver_inventory; } else { steam_inventory_temp = steam_inventory; } if (strcmp(pchVersion, "STEAMINVENTORY_INTERFACE_V001") == 0) { return (ISteamInventory *)(void *)(ISteamInventory001 *)steam_inventory_temp; } else if (strcmp(pchVersion, "STEAMINVENTORY_INTERFACE_V002") == 0) { return (ISteamInventory *)(void *)(ISteamInventory002 *)steam_inventory_temp; } else if (strcmp(pchVersion, STEAMINVENTORY_INTERFACE_VERSION) == 0) { return (ISteamInventory *)(void *)(ISteamInventory *)steam_inventory_temp; } else { return (ISteamInventory *)(void *)(ISteamInventory *)steam_inventory_temp; } // we can get here if one of the if-statements didn't return in all paths PRINT_DEBUG("Missing handling for interface: %s", pchVersion); return (ISteamInventory *)(void *)(ISteamInventory *)steam_inventory_temp; } // Video ISteamVideo *Steam_Client::GetISteamVideo( HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion ) { PRINT_DEBUG("%s", pchVersion); if (!steam_pipes.count(hSteamPipe) || !hSteamuser) return NULL; if (strcmp(pchVersion, STEAMVIDEO_INTERFACE_VERSION) == 0) { return (ISteamVideo *)(void *)(ISteamVideo *)steam_video; } else { return (ISteamVideo *)(void *)(ISteamVideo *)steam_video; } // we can get here if one of the if-statements didn't return in all paths PRINT_DEBUG("Missing handling for interface: %s", pchVersion); return (ISteamVideo *)(void *)(ISteamVideo *)steam_video; } // Parental controls ISteamParentalSettings *Steam_Client::GetISteamParentalSettings( HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion ) { PRINT_DEBUG("%s", pchVersion); if (!steam_pipes.count(hSteamPipe) || !hSteamuser) return NULL; if (strcmp(pchVersion, STEAMPARENTALSETTINGS_INTERFACE_VERSION) == 0) { return (ISteamParentalSettings *)(void *)(ISteamParentalSettings *)steam_parental; } else { return (ISteamParentalSettings *)(void *)(ISteamParentalSettings *)steam_parental; } // we can get here if one of the if-statements didn't return in all paths PRINT_DEBUG("Missing handling for interface: %s", pchVersion); return (ISteamParentalSettings *)(void *)(ISteamParentalSettings *)steam_parental; } ISteamMasterServerUpdater *Steam_Client::GetISteamMasterServerUpdater( HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion ) { PRINT_DEBUG("%s", pchVersion); if (!steam_pipes.count(hSteamPipe) || !hSteamUser) return NULL; if (strcmp(pchVersion, STEAMMASTERSERVERUPDATER_INTERFACE_VERSION) == 0) { return (ISteamMasterServerUpdater *)(void *)(ISteamMasterServerUpdater *)steam_masterserver_updater; } else { return (ISteamMasterServerUpdater *)(void *)(ISteamMasterServerUpdater *)steam_masterserver_updater; } // we can get here if one of the if-statements didn't return in all paths PRINT_DEBUG("Missing handling for interface: %s", pchVersion); return (ISteamMasterServerUpdater *)(void *)(ISteamMasterServerUpdater *)steam_masterserver_updater; } ISteamContentServer *Steam_Client::GetISteamContentServer( HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion ) { PRINT_DEBUG("%s", pchVersion); if (!steam_pipes.count(hSteamPipe) || !hSteamUser) return NULL; return NULL; } // game search ISteamGameSearch *Steam_Client::GetISteamGameSearch( HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char *pchVersion ) { PRINT_DEBUG("%s", pchVersion); if (!steam_pipes.count(hSteamPipe) || !hSteamuser) return NULL; if (strcmp(pchVersion, STEAMGAMESEARCH_INTERFACE_VERSION) == 0) { return (ISteamGameSearch *)(void *)(ISteamGameSearch *)steam_game_search; } else { return (ISteamGameSearch *)(void *)(ISteamGameSearch *)steam_game_search; } // we can get here if one of the if-statements didn't return in all paths PRINT_DEBUG("Missing handling for interface: %s", pchVersion); return (ISteamGameSearch *)(void *)(ISteamGameSearch *)steam_game_search; } // Exposes the Steam Input interface for controller support ISteamInput *Steam_Client::GetISteamInput( HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion ) { PRINT_DEBUG("%s", pchVersion); if (!steam_pipes.count(hSteamPipe) || !hSteamUser) return NULL; if (strcmp(pchVersion, "SteamInput001") == 0) { return (ISteamInput *)(void *)(ISteamInput001 *)steam_controller; } else if (strcmp(pchVersion, "SteamInput002") == 0) { return (ISteamInput *)(void *)(ISteamInput002 *)steam_controller; } else if (strcmp(pchVersion, "SteamInput005") == 0) { return (ISteamInput *)(void *)(ISteamInput005 *)steam_controller; } else if (strcmp(pchVersion, STEAMINPUT_INTERFACE_VERSION) == 0) { return (ISteamInput *)(void *)(ISteamInput *)steam_controller; } else { return (ISteamInput *)(void *)(ISteamInput *)steam_controller; } // we can get here if one of the if-statements didn't return in all paths PRINT_DEBUG("Missing handling for interface: %s", pchVersion); return (ISteamInput *)(void *)(ISteamInput *)steam_controller; } // Steam Parties interface ISteamParties *Steam_Client::GetISteamParties( HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion ) { PRINT_DEBUG("%s", pchVersion); if (!steam_pipes.count(hSteamPipe) || !hSteamUser) return NULL; if (strcmp(pchVersion, STEAMPARTIES_INTERFACE_VERSION) == 0) { return (ISteamParties *)(void *)(ISteamParties *)steam_parties; } else { return (ISteamParties *)(void *)(ISteamParties *)steam_parties; } // we can get here if one of the if-statements didn't return in all paths PRINT_DEBUG("Missing handling for interface: %s", pchVersion); return (ISteamParties *)(void *)(ISteamParties *)steam_parties; } ISteamRemotePlay *Steam_Client::GetISteamRemotePlay( HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion ) { PRINT_DEBUG("%s", pchVersion); if (!steam_pipes.count(hSteamPipe) || !hSteamUser) return NULL; if (strcmp(pchVersion, "STEAMREMOTEPLAY_INTERFACE_VERSION001") == 0) { return (ISteamRemotePlay *)(void *)(ISteamRemotePlay001 *)steam_remoteplay; } else if (strcmp(pchVersion, STEAMREMOTEPLAY_INTERFACE_VERSION) == 0) { return (ISteamRemotePlay *)(void *)(ISteamRemotePlay *)steam_remoteplay; } else { return (ISteamRemotePlay *)(void *)(ISteamRemotePlay *)steam_remoteplay; } // we can get here if one of the if-statements didn't return in all paths PRINT_DEBUG("Missing handling for interface: %s", pchVersion); return (ISteamRemotePlay *)(void *)(ISteamRemotePlay *)steam_remoteplay; } ISteamAppTicket *Steam_Client::GetAppTicket( HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char *pchVersion ) { PRINT_DEBUG("%s", pchVersion); if (!steam_pipes.count(hSteamPipe) || !hSteamUser) return NULL; if (strcmp(pchVersion, STEAMAPPTICKET_INTERFACE_VERSION) == 0) { return (ISteamAppTicket *)(void *)(ISteamAppTicket *)steam_app_ticket; } else { return (ISteamAppTicket *)(void *)(ISteamAppTicket *)steam_app_ticket; } // we can get here if one of the if-statements didn't return in all paths PRINT_DEBUG("Missing handling for interface: %s", pchVersion); return (ISteamAppTicket *)(void *)(ISteamAppTicket *)steam_app_ticket; } void Steam_Client::RegisterCallback( class CCallbackBase *pCallback, int iCallback) { int base_callback = (iCallback / 100) * 100; int callback_id = iCallback % 100; bool isGameServer = CCallbackMgr::isServer(pCallback); PRINT_DEBUG("isGameServer %u %i %i", isGameServer, iCallback, base_callback); switch (base_callback) { case k_iSteamUserCallbacks: PRINT_DEBUG("k_iSteamUserCallbacks %i", callback_id); break; case k_iSteamGameServerCallbacks: PRINT_DEBUG("k_iSteamGameServerCallbacks %i", callback_id); break; case k_iSteamFriendsCallbacks: PRINT_DEBUG("k_iSteamFriendsCallbacks %i", callback_id); break; case k_iSteamBillingCallbacks: PRINT_DEBUG("k_iSteamBillingCallbacks %i", callback_id); break; case k_iSteamMatchmakingCallbacks: PRINT_DEBUG("k_iSteamMatchmakingCallbacks %i", callback_id); break; case k_iSteamContentServerCallbacks: PRINT_DEBUG("k_iSteamContentServerCallbacks %i", callback_id); break; case k_iSteamUtilsCallbacks: PRINT_DEBUG("k_iSteamUtilsCallbacks %i", callback_id); break; case k_iClientFriendsCallbacks: PRINT_DEBUG("k_iClientFriendsCallbacks %i", callback_id); break; case k_iClientUserCallbacks: PRINT_DEBUG("k_iClientUserCallbacks %i", callback_id); break; case k_iSteamAppsCallbacks: PRINT_DEBUG("k_iSteamAppsCallbacks %i", callback_id); break; case k_iSteamUserStatsCallbacks: PRINT_DEBUG("k_iSteamUserStatsCallbacks %i", callback_id); break; case k_iSteamNetworkingCallbacks: PRINT_DEBUG("k_iSteamNetworkingCallbacks %i", callback_id); break; case k_iClientRemoteStorageCallbacks: PRINT_DEBUG("k_iClientRemoteStorageCallbacks %i", callback_id); break; case k_iClientDepotBuilderCallbacks: PRINT_DEBUG("k_iClientDepotBuilderCallbacks %i", callback_id); break; case k_iSteamGameServerItemsCallbacks: PRINT_DEBUG("k_iSteamGameServerItemsCallbacks %i", callback_id); break; case k_iClientUtilsCallbacks: PRINT_DEBUG("k_iClientUtilsCallbacks %i", callback_id); break; case k_iSteamGameCoordinatorCallbacks: PRINT_DEBUG("k_iSteamGameCoordinatorCallbacks %i", callback_id); break; case k_iSteamGameServerStatsCallbacks: PRINT_DEBUG("k_iSteamGameServerStatsCallbacks %i", callback_id); break; case k_iSteam2AsyncCallbacks: PRINT_DEBUG("k_iSteam2AsyncCallbacks %i", callback_id); break; case k_iSteamGameStatsCallbacks: PRINT_DEBUG("k_iSteamGameStatsCallbacks %i", callback_id); break; case k_iClientHTTPCallbacks: PRINT_DEBUG("k_iClientHTTPCallbacks %i", callback_id); break; case k_iClientScreenshotsCallbacks: PRINT_DEBUG("k_iClientScreenshotsCallbacks %i", callback_id); break; case k_iSteamScreenshotsCallbacks: PRINT_DEBUG("k_iSteamScreenshotsCallbacks %i", callback_id); break; case k_iClientAudioCallbacks: PRINT_DEBUG("k_iClientAudioCallbacks %i", callback_id); break; case k_iClientUnifiedMessagesCallbacks: PRINT_DEBUG("k_iClientUnifiedMessagesCallbacks %i", callback_id); break; case k_iSteamStreamLauncherCallbacks: PRINT_DEBUG("k_iSteamStreamLauncherCallbacks %i", callback_id); break; case k_iClientControllerCallbacks: PRINT_DEBUG("k_iClientControllerCallbacks %i", callback_id); break; case k_iSteamControllerCallbacks: PRINT_DEBUG("k_iSteamControllerCallbacks %i", callback_id); break; case k_iClientParentalSettingsCallbacks: PRINT_DEBUG("k_iClientParentalSettingsCallbacks %i", callback_id); break; case k_iClientDeviceAuthCallbacks: PRINT_DEBUG("k_iClientDeviceAuthCallbacks %i", callback_id); break; case k_iClientNetworkDeviceManagerCallbacks: PRINT_DEBUG("k_iClientNetworkDeviceManagerCallbacks %i", callback_id); break; case k_iClientMusicCallbacks: PRINT_DEBUG("k_iClientMusicCallbacks %i", callback_id); break; case k_iClientRemoteClientManagerCallbacks: PRINT_DEBUG("k_iClientRemoteClientManagerCallbacks %i", callback_id); break; case k_iClientUGCCallbacks: PRINT_DEBUG("k_iClientUGCCallbacks %i", callback_id); break; case k_iSteamStreamClientCallbacks: PRINT_DEBUG("k_iSteamStreamClientCallbacks %i", callback_id); break; case k_IClientProductBuilderCallbacks: PRINT_DEBUG("k_IClientProductBuilderCallbacks %i", callback_id); break; case k_iClientShortcutsCallbacks: PRINT_DEBUG("k_iClientShortcutsCallbacks %i", callback_id); break; case k_iClientRemoteControlManagerCallbacks: PRINT_DEBUG("k_iClientRemoteControlManagerCallbacks %i", callback_id); break; case k_iSteamAppListCallbacks: PRINT_DEBUG("k_iSteamAppListCallbacks %i", callback_id); break; case k_iSteamMusicCallbacks: PRINT_DEBUG("k_iSteamMusicCallbacks %i", callback_id); break; case k_iSteamMusicRemoteCallbacks: PRINT_DEBUG("k_iSteamMusicRemoteCallbacks %i", callback_id); break; case k_iClientVRCallbacks: PRINT_DEBUG("k_iClientVRCallbacks %i", callback_id); break; case k_iClientGameNotificationCallbacks: PRINT_DEBUG("k_iClientGameNotificationCallbacks %i", callback_id); break; case k_iSteamGameNotificationCallbacks: PRINT_DEBUG("k_iSteamGameNotificationCallbacks %i", callback_id); break; case k_iSteamHTMLSurfaceCallbacks: PRINT_DEBUG("k_iSteamHTMLSurfaceCallbacks %i", callback_id); break; case k_iClientVideoCallbacks: PRINT_DEBUG("k_iClientVideoCallbacks %i", callback_id); break; case k_iClientInventoryCallbacks: PRINT_DEBUG("k_iClientInventoryCallbacks %i", callback_id); break; case k_iClientBluetoothManagerCallbacks: PRINT_DEBUG("k_iClientBluetoothManagerCallbacks %i", callback_id); break; case k_iClientSharedConnectionCallbacks: PRINT_DEBUG("k_iClientSharedConnectionCallbacks %i", callback_id); break; case k_ISteamParentalSettingsCallbacks: PRINT_DEBUG("k_ISteamParentalSettingsCallbacks %i", callback_id); break; case k_iClientShaderCallbacks: PRINT_DEBUG("k_iClientShaderCallbacks %i", callback_id); break; default: PRINT_DEBUG("Unknown callback base %i", base_callback); }; if (isGameServer) { callbacks_server->addCallBack(iCallback, pCallback); } else { callbacks_client->addCallBack(iCallback, pCallback); } } void Steam_Client::UnregisterCallback( class CCallbackBase *pCallback) { int iCallback = pCallback->GetICallback(); int base_callback = (iCallback / 100) * 100; int callback_id = iCallback % 100; bool isGameServer = CCallbackMgr::isServer(pCallback); PRINT_DEBUG("isGameServer %u %i", isGameServer, base_callback); switch (base_callback) { case k_iSteamUserCallbacks: PRINT_DEBUG("k_iSteamUserCallbacks %i", callback_id); break; case k_iSteamGameServerCallbacks: PRINT_DEBUG("k_iSteamGameServerCallbacks %i", callback_id); break; case k_iSteamFriendsCallbacks: PRINT_DEBUG("k_iSteamFriendsCallbacks %i", callback_id); break; case k_iSteamBillingCallbacks: PRINT_DEBUG("k_iSteamBillingCallbacks %i", callback_id); break; case k_iSteamMatchmakingCallbacks: PRINT_DEBUG("k_iSteamMatchmakingCallbacks %i", callback_id); break; case k_iSteamContentServerCallbacks: PRINT_DEBUG("k_iSteamContentServerCallbacks %i", callback_id); break; case k_iSteamUtilsCallbacks: PRINT_DEBUG("k_iSteamUtilsCallbacks %i", callback_id); break; case k_iClientFriendsCallbacks: PRINT_DEBUG("k_iClientFriendsCallbacks %i", callback_id); break; case k_iClientUserCallbacks: PRINT_DEBUG("k_iClientUserCallbacks %i", callback_id); break; case k_iSteamAppsCallbacks: PRINT_DEBUG("k_iSteamAppsCallbacks %i", callback_id); break; case k_iSteamUserStatsCallbacks: PRINT_DEBUG("k_iSteamUserStatsCallbacks %i", callback_id); break; case k_iSteamNetworkingCallbacks: PRINT_DEBUG("k_iSteamNetworkingCallbacks %i", callback_id); break; case k_iClientRemoteStorageCallbacks: PRINT_DEBUG("k_iClientRemoteStorageCallbacks %i", callback_id); break; case k_iClientDepotBuilderCallbacks: PRINT_DEBUG("k_iClientDepotBuilderCallbacks %i", callback_id); break; case k_iSteamGameServerItemsCallbacks: PRINT_DEBUG("k_iSteamGameServerItemsCallbacks %i", callback_id); break; case k_iClientUtilsCallbacks: PRINT_DEBUG("k_iClientUtilsCallbacks %i", callback_id); break; case k_iSteamGameCoordinatorCallbacks: PRINT_DEBUG("k_iSteamGameCoordinatorCallbacks %i", callback_id); break; case k_iSteamGameServerStatsCallbacks: PRINT_DEBUG("k_iSteamGameServerStatsCallbacks %i", callback_id); break; case k_iSteam2AsyncCallbacks: PRINT_DEBUG("k_iSteam2AsyncCallbacks %i", callback_id); break; case k_iSteamGameStatsCallbacks: PRINT_DEBUG("k_iSteamGameStatsCallbacks %i", callback_id); break; case k_iClientHTTPCallbacks: PRINT_DEBUG("k_iClientHTTPCallbacks %i", callback_id); break; case k_iClientScreenshotsCallbacks: PRINT_DEBUG("k_iClientScreenshotsCallbacks %i", callback_id); break; case k_iSteamScreenshotsCallbacks: PRINT_DEBUG("k_iSteamScreenshotsCallbacks %i", callback_id); break; case k_iClientAudioCallbacks: PRINT_DEBUG("k_iClientAudioCallbacks %i", callback_id); break; case k_iClientUnifiedMessagesCallbacks: PRINT_DEBUG("k_iClientUnifiedMessagesCallbacks %i", callback_id); break; case k_iSteamStreamLauncherCallbacks: PRINT_DEBUG("k_iSteamStreamLauncherCallbacks %i", callback_id); break; case k_iClientControllerCallbacks: PRINT_DEBUG("k_iClientControllerCallbacks %i", callback_id); break; case k_iSteamControllerCallbacks: PRINT_DEBUG("k_iSteamControllerCallbacks %i", callback_id); break; case k_iClientParentalSettingsCallbacks: PRINT_DEBUG("k_iClientParentalSettingsCallbacks %i", callback_id); break; case k_iClientDeviceAuthCallbacks: PRINT_DEBUG("k_iClientDeviceAuthCallbacks %i", callback_id); break; case k_iClientNetworkDeviceManagerCallbacks: PRINT_DEBUG("k_iClientNetworkDeviceManagerCallbacks %i", callback_id); break; case k_iClientMusicCallbacks: PRINT_DEBUG("k_iClientMusicCallbacks %i", callback_id); break; case k_iClientRemoteClientManagerCallbacks: PRINT_DEBUG("k_iClientRemoteClientManagerCallbacks %i", callback_id); break; case k_iClientUGCCallbacks: PRINT_DEBUG("k_iClientUGCCallbacks %i", callback_id); break; case k_iSteamStreamClientCallbacks: PRINT_DEBUG("k_iSteamStreamClientCallbacks %i", callback_id); break; case k_IClientProductBuilderCallbacks: PRINT_DEBUG("k_IClientProductBuilderCallbacks %i", callback_id); break; case k_iClientShortcutsCallbacks: PRINT_DEBUG("k_iClientShortcutsCallbacks %i", callback_id); break; case k_iClientRemoteControlManagerCallbacks: PRINT_DEBUG("k_iClientRemoteControlManagerCallbacks %i", callback_id); break; case k_iSteamAppListCallbacks: PRINT_DEBUG("k_iSteamAppListCallbacks %i", callback_id); break; case k_iSteamMusicCallbacks: PRINT_DEBUG("k_iSteamMusicCallbacks %i", callback_id); break; case k_iSteamMusicRemoteCallbacks: PRINT_DEBUG("k_iSteamMusicRemoteCallbacks %i", callback_id); break; case k_iClientVRCallbacks: PRINT_DEBUG("k_iClientVRCallbacks %i", callback_id); break; case k_iClientGameNotificationCallbacks: PRINT_DEBUG("k_iClientGameNotificationCallbacks %i", callback_id); break; case k_iSteamGameNotificationCallbacks: PRINT_DEBUG("k_iSteamGameNotificationCallbacks %i", callback_id); break; case k_iSteamHTMLSurfaceCallbacks: PRINT_DEBUG("k_iSteamHTMLSurfaceCallbacks %i", callback_id); break; case k_iClientVideoCallbacks: PRINT_DEBUG("k_iClientVideoCallbacks %i", callback_id); break; case k_iClientInventoryCallbacks: PRINT_DEBUG("k_iClientInventoryCallbacks %i", callback_id); break; case k_iClientBluetoothManagerCallbacks: PRINT_DEBUG("k_iClientBluetoothManagerCallbacks %i", callback_id); break; case k_iClientSharedConnectionCallbacks: PRINT_DEBUG("k_iClientSharedConnectionCallbacks %i", callback_id); break; case k_ISteamParentalSettingsCallbacks: PRINT_DEBUG("k_ISteamParentalSettingsCallbacks %i", callback_id); break; case k_iClientShaderCallbacks: PRINT_DEBUG("k_iClientShaderCallbacks %i", callback_id); break; default: PRINT_DEBUG("Unknown callback base %i", base_callback); }; if (isGameServer) { callbacks_server->rmCallBack(iCallback, pCallback); } else { callbacks_client->rmCallBack(iCallback, pCallback); } } void Steam_Client::RegisterCallResult( class CCallbackBase *pCallback, SteamAPICall_t hAPICall) { PRINT_DEBUG("%llu %i", hAPICall, pCallback->GetICallback()); std::lock_guard lock(global_mutex); callback_results_client->addCallBack(hAPICall, pCallback); callback_results_server->addCallBack(hAPICall, pCallback); } void Steam_Client::UnregisterCallResult( class CCallbackBase *pCallback, SteamAPICall_t hAPICall) { PRINT_DEBUG("%llu %i", hAPICall, pCallback->GetICallback()); std::lock_guard lock(global_mutex); callback_results_client->rmCallBack(hAPICall, pCallback); callback_results_server->rmCallBack(hAPICall, pCallback); } void Steam_Client::RunCallbacks(bool runClientCB, bool runGameserverCB) { PRINT_DEBUG("begin ------------------------------------------------------"); std::lock_guard lock(global_mutex); cb_run_active = true; // PRINT_DEBUG("network *********"); network->Run(); // networking must run first since it receives messages use by each run_callback() // PRINT_DEBUG("steam_matchmaking_servers *********"); steam_matchmaking_servers->RunCallbacks(); // PRINT_DEBUG("run_every_runcb *********"); run_every_runcb->run(); // PRINT_DEBUG("steam_gameserver *********"); steam_gameserver->RunCallbacks(); if (runClientCB) { // PRINT_DEBUG("callback_results_client *********"); callback_results_client->runCallResults(); } if (runGameserverCB) { // PRINT_DEBUG("callback_results_server *********"); callback_results_server->runCallResults(); } // PRINT_DEBUG("callbacks_server *********"); callbacks_server->runCallBacks(); // PRINT_DEBUG("callbacks_client *********"); callbacks_client->runCallBacks(); last_cb_run = (unsigned long long)std::chrono::duration_cast(std::chrono::steady_clock::now().time_since_epoch()).count(); cb_run_active = false; PRINT_DEBUG("done ******************************************************"); } void Steam_Client::DestroyAllInterfaces() { PRINT_DEBUG_ENTRY(); }