/* Copyright (C) 2019 Mr Goldberg This file is part of the Goldberg Emulator The Goldberg Emulator is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. The Goldberg Emulator is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with the Goldberg Emulator; if not, see . */ // this interface is not found in public SDK archives, it is based on reversing the returned vftable from steamclient64.dll // real client returns 0/false in all these functions, the TODO notes are just for the names #include "dll/steam_billing.h" void Steam_Billing::steam_run_every_runcb(void *object) { // PRINT_DEBUG_ENTRY(); auto inst = (Steam_Billing *)object; inst->steam_run_callback(); } void Steam_Billing::steam_network_callback(void *object, Common_Message *msg) { // PRINT_DEBUG_ENTRY(); auto inst = (Steam_Billing *)object; inst->network_callback(msg); } Steam_Billing::Steam_Billing(class Settings *settings, class Networking *network, class SteamCallResults *callback_results, class SteamCallBacks *callbacks, class RunEveryRunCB *run_every_runcb) { this->settings = settings; this->network = network; this->callback_results = callback_results; this->callbacks = callbacks; this->run_every_runcb = run_every_runcb; this->network->setCallback(CALLBACK_ID_USER_STATUS, settings->get_local_steam_id(), &Steam_Billing::steam_network_callback, this); this->run_every_runcb->add(&Steam_Billing::steam_run_every_runcb, this); } Steam_Billing::~Steam_Billing() { this->network->rmCallback(CALLBACK_ID_USER_STATUS, settings->get_local_steam_id(), &Steam_Billing::steam_network_callback, this); this->run_every_runcb->remove(&Steam_Billing::steam_run_every_runcb, this); } bool Steam_Billing::_unknown_fn_1( ) { PRINT_DEBUG_TODO(); std::lock_guard lock(global_mutex); return false; } bool Steam_Billing::_unknown_fn_2( ) { PRINT_DEBUG_TODO(); std::lock_guard lock(global_mutex); return false; } bool Steam_Billing::_unknown_fn_3( ) { PRINT_DEBUG_TODO(); std::lock_guard lock(global_mutex); return false; } bool Steam_Billing::_unknown_fn_4( ) { PRINT_DEBUG_TODO(); std::lock_guard lock(global_mutex); return false; } bool Steam_Billing::_unknown_fn_5( ) { PRINT_DEBUG_TODO(); std::lock_guard lock(global_mutex); return false; } bool Steam_Billing::_unknown_fn_6( ) { PRINT_DEBUG_TODO(); std::lock_guard lock(global_mutex); return false; } bool Steam_Billing::_unknown_fn_7( ) { PRINT_DEBUG_TODO(); std::lock_guard lock(global_mutex); return false; } bool Steam_Billing::_unknown_fn_8( ) { PRINT_DEBUG_TODO(); std::lock_guard lock(global_mutex); return false; } bool Steam_Billing::_unknown_fn_9( ) { PRINT_DEBUG_TODO(); std::lock_guard lock(global_mutex); return false; } bool Steam_Billing::_unknown_fn_10( ) { PRINT_DEBUG_TODO(); std::lock_guard lock(global_mutex); return false; } bool Steam_Billing::_unknown_fn_11( ) { PRINT_DEBUG_TODO(); std::lock_guard lock(global_mutex); return false; } bool Steam_Billing::_unknown_fn_12( ) { PRINT_DEBUG_TODO(); std::lock_guard lock(global_mutex); return false; } bool Steam_Billing::_unknown_fn_13( ) { PRINT_DEBUG_TODO(); std::lock_guard lock(global_mutex); return false; } bool Steam_Billing::_unknown_fn_14( ) { PRINT_DEBUG_TODO(); std::lock_guard lock(global_mutex); return false; } bool Steam_Billing::_unknown_fn_15( ) { PRINT_DEBUG_TODO(); std::lock_guard lock(global_mutex); return false; } bool Steam_Billing::_unknown_fn_16( ) { PRINT_DEBUG_TODO(); std::lock_guard lock(global_mutex); return false; } bool Steam_Billing::_unknown_fn_17( ) { PRINT_DEBUG_TODO(); std::lock_guard lock(global_mutex); return false; } bool Steam_Billing::_unknown_fn_18( ) { PRINT_DEBUG_TODO(); std::lock_guard lock(global_mutex); return false; } bool Steam_Billing::_unknown_fn_19( ) { PRINT_DEBUG_TODO(); std::lock_guard lock(global_mutex); return false; } int Steam_Billing::_unknown_fn_20( ) { PRINT_DEBUG_TODO(); std::lock_guard lock(global_mutex); return 0; } int Steam_Billing::_unknown_fn_21( ) { PRINT_DEBUG_TODO(); std::lock_guard lock(global_mutex); return 0; } int Steam_Billing::_unknown_fn_22( ) { PRINT_DEBUG_TODO(); std::lock_guard lock(global_mutex); return 0; } int Steam_Billing::_unknown_fn_23( ) { PRINT_DEBUG_TODO(); std::lock_guard lock(global_mutex); return 0; } int Steam_Billing::_unknown_fn_24( ) { PRINT_DEBUG_TODO(); std::lock_guard lock(global_mutex); return 0; } int Steam_Billing::_unknown_fn_25( ) { PRINT_DEBUG_TODO(); std::lock_guard lock(global_mutex); return 0; } int Steam_Billing::_unknown_fn_26( ) { PRINT_DEBUG_TODO(); std::lock_guard lock(global_mutex); return 0; } const char* Steam_Billing::_unknown_fn_27( ) // returns null string (str address is inside .rdata so it can't change at runtime) { PRINT_DEBUG_TODO(); std::lock_guard lock(global_mutex); return ""; } int Steam_Billing::_unknown_fn_28( ) { PRINT_DEBUG_TODO(); std::lock_guard lock(global_mutex); return 0; } int Steam_Billing::_unknown_fn_29( ) // mov eax, 2 { PRINT_DEBUG_TODO(); std::lock_guard lock(global_mutex); return 0; } int Steam_Billing::_unknown_fn_30( ) { PRINT_DEBUG_TODO(); std::lock_guard lock(global_mutex); return 0; } int Steam_Billing::_unknown_fn_31( ) { PRINT_DEBUG_TODO(); std::lock_guard lock(global_mutex); return 0; } int Steam_Billing::_unknown_fn_32( ) { PRINT_DEBUG_TODO(); std::lock_guard lock(global_mutex); return 0; } int Steam_Billing::_unknown_fn_33( ) { PRINT_DEBUG_TODO(); std::lock_guard lock(global_mutex); return 0; } int Steam_Billing::_unknown_fn_34( ) { PRINT_DEBUG_TODO(); std::lock_guard lock(global_mutex); return 0; } int Steam_Billing::_unknown_fn_35( ) { PRINT_DEBUG_TODO(); std::lock_guard lock(global_mutex); return 0; } int Steam_Billing::_unknown_fn_36( ) { PRINT_DEBUG_TODO(); std::lock_guard lock(global_mutex); return 0; } int Steam_Billing::_unknown_fn_37( ) { PRINT_DEBUG_TODO(); std::lock_guard lock(global_mutex); return 0; } const char* Steam_Billing::_unknown_fn_38( ) // returns null string (str address is inside .rdata so it can't change at runtime) { PRINT_DEBUG_TODO(); std::lock_guard lock(global_mutex); return ""; } int Steam_Billing::_unknown_fn_39( ) { PRINT_DEBUG_TODO(); std::lock_guard lock(global_mutex); return 0; } int Steam_Billing::_unknown_fn_40( ) { PRINT_DEBUG_TODO(); std::lock_guard lock(global_mutex); return 0; } bool Steam_Billing::_unknown_fn_41( ) { PRINT_DEBUG_TODO(); std::lock_guard lock(global_mutex); return false; } bool Steam_Billing::_unknown_fn_42( ) { PRINT_DEBUG_TODO(); std::lock_guard lock(global_mutex); return false; } bool Steam_Billing::_unknown_fn_43( ) { PRINT_DEBUG_TODO(); std::lock_guard lock(global_mutex); return false; } void Steam_Billing::steam_run_callback() { } void Steam_Billing::network_callback(Common_Message *msg) { if (msg->has_low_level()) { if (msg->low_level().type() == Low_Level::CONNECT) { } if (msg->low_level().type() == Low_Level::DISCONNECT) { } } }