const int TRANSLATION_NUMBER_OF_LANGUAGES = 30; const int TRANSLATION_BUFFER_SIZE = 256; // C:\Program Files (x86)\Steam\tenfoot\resource\localization\tenfoot_*.txt // Friends_Indicator_Chat const char translationChat[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English u8"Chat", // 1 - Arabic u8"Chat", // 2 - Bulgarian u8"Чат", // 3 - Simplified Chinese u8"聊天", // 4 - Traditional Chinese u8"聊天", // 5 - Czech u8"Konverzace", // 6 - Danish u8"Chat", // 7 - Dutch u8"Chatten", // 8 - Finnish u8"Chat", // 9 - French u8"Chat", // 10 - German u8"Chat", // 11 - Greek u8"Συνομιλία", // 12 - Hungarian u8"Csevegés", // 13 - Italian u8"Chat", // 14 - Japanese u8"チャット", // 15 - Korean u8"채팅", // 16 - Norwegian u8"Prat", // 17 - Polish u8"Czat", // 18 - Portuguese u8"Chat", // 19 - Brazilian Portuguese u8"Conversar", // 20 - Romanian u8"Discuție", // 21 - Russian u8"Чат", // 22 - Spanish u8"Chat", // 23 - Latin American u8"Chat", // 24 - Swedish u8"Chatt", // 25 - Thai u8"แช็ต", // 26 - Turkish u8"Sohbet", // 27 - Ukrainian u8"Чат", // 28 - Vietnamese u8"Trò chuyện", // 29 - Croatian u8"Razgovor" }; const char translationCopyId[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English u8"Copy ID", // 1 - Arabic u8"Copy ID", // 2 - Bulgarian u8"Copy ID", // 3 - Simplified Chinese u8"复制 ID", // 4 - Traditional Chinese u8"複製 ID", // 5 - Czech u8"Kopírovat ID", // 6 - Danish u8"Copy ID", // 7 - Dutch u8"Copy ID", // 8 - Finnish u8"Copy ID", // 9 - French u8"Copy ID", // 10 - German u8"Copy ID", // 11 - Greek u8"Copy ID", // 12 - Hungarian u8"Copy ID", // 13 - Italian u8"Copy ID", // 14 - Japanese u8"Copy ID", // 15 - Korean u8"Copy ID", // 16 - Norwegian u8"Copy ID", // 17 - Polish u8"Copy ID", // 18 - Portuguese u8"Copy ID", // 19 - Brazilian Portuguese u8"Copiar ID", // 20 - Romanian u8"Copy ID", // 21 - Russian u8"Copy ID", // 22 - Spanish u8"Copy ID", // 23 - Latin American u8"Copy ID", // 24 - Swedish u8"Copy ID", // 25 - Thai u8"Copy ID", // 26 - Turkish u8"ID'yi Kopyala", // 27 - Ukrainian u8"Copy ID", // 28 - Vietnamese u8"Copy ID", // 29 - Croatian u8"Copy ID", }; const char translationTestAchievement[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English u8"Test achievement", // 1 - Arabic u8"Test achievement", // 2 - Bulgarian u8"Test achievement", // 3 - Simplified Chinese u8"Test achievement", // 4 - Traditional Chinese u8"Test achievement", // 5 - Czech u8"Test achievement", // 6 - Danish u8"Test achievement", // 7 - Dutch u8"Test achievement", // 8 - Finnish u8"Test achievement", // 9 - French u8"Test achievement", // 10 - German u8"Test achievement", // 11 - Greek u8"Test achievement", // 12 - Hungarian u8"Test achievement", // 13 - Italian u8"Test achievement", // 14 - Japanese u8"Test achievement", // 15 - Korean u8"Test achievement", // 16 - Norwegian u8"Test achievement", // 17 - Polish u8"Test achievement", // 18 - Portuguese u8"Test achievement", // 19 - Brazilian Portuguese u8"Test achievement", // 20 - Romanian u8"Test achievement", // 21 - Russian u8"Test achievement", // 22 - Spanish u8"Test achievement", // 23 - Latin American u8"Test achievement", // 24 - Swedish u8"Test achievement", // 25 - Thai u8"Test achievement", // 26 - Turkish u8"Test achievement", // 27 - Ukrainian u8"Test achievement", // 28 - Vietnamese u8"Test achievement", // 29 - Croatian u8"Test achievement", }; // C:\Program Files (x86)\Steam\tenfoot\resource\localization\tenfoot_*.txt // Friends_ProfileDetails_Action_InviteToGame const char translationInvite[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English u8"Invite to Game", // 1 - Arabic u8"Invite to Game", // 2 - Bulgarian u8"Покана към игра", // 3 - Simplified Chinese u8"邀请加入游戏", // 4 - Traditional Chinese u8"邀請至遊戲", // 5 - Czech u8"Pozvat do hry", // 6 - Danish u8"Inviter til spil", // 7 - Dutch u8"Uitnodigen om mee te spelen", // 8 - Finnish u8"Kutsu peliin", // 9 - French u8"Inviter à jouer", // 10 - German u8"Zu Spiel einladen", // 11 - Greek u8"Πρόσκληση σε παιχνίδι", // 12 - Hungarian u8"Meghívás játékra", // 13 - Italian u8"Invita a giocare", // 14 - Japanese u8"ゲームに招待", // 15 - Korean u8"게임 초대", // 16 - Norwegian u8"Inviter til spill", // 17 - Polish u8"Zaproś do gry", // 18 - Portuguese u8"Convidar para jogar", // 19 - Brazilian Portuguese u8"Convidar para partida", // 20 - Romanian u8"Invită la joc", // 21 - Russian u8"Пригласить в игру", // 22 - Spanish u8"Invitar a la partida", // 23 - Latin American u8"Invitar a la partida", // 24 - Swedish u8"Bjud in till spel", // 25 - Thai u8"เชิญเข้าร่วมเกม", // 26 - Turkish u8"Oyuna Davet Et", // 27 - Ukrainian u8"Запросити у гру", // 28 - Vietnamese u8"Mời vào trò chơi", // 29 - Croatian u8"Pozovi u igru" }; const char translationInviteAll[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English u8"Invite all", // 1 - Arabic u8"Invite all", // 2 - Bulgarian u8"Invite all", // 3 - Simplified Chinese u8"邀请全部", // 4 - Traditional Chinese u8"邀請全部", // 5 - Czech u8"Pozvat všechny", // 6 - Danish u8"Invite all", // 7 - Dutch u8"Invite all", // 8 - Finnish u8"Invite all", // 9 - French u8"Invite all", // 10 - German u8"Invite all", // 11 - Greek u8"Invite all", // 12 - Hungarian u8"Invite all", // 13 - Italian u8"Invite all", // 14 - Japanese u8"Invite all", // 15 - Korean u8"Invite all", // 16 - Norwegian u8"Invite all", // 17 - Polish u8"Invite all", // 18 - Portuguese u8"Invite all", // 19 - Brazilian Portuguese u8"Convidar todos os jogadores", // 20 - Romanian u8"Invite all", // 21 - Russian u8"Invite all", // 22 - Spanish u8"Invite all", // 23 - Latin American u8"Invite all", // 24 - Swedish u8"Invite all", // 25 - Thai u8"Invite all", // 26 - Turkish u8"Herkesi davet et", // 27 - Ukrainian u8"Invite all", // 28 - Vietnamese u8"Invite all", // 29 - Croatian u8"Invite all", }; // C:\Program Files (x86)\Steam\tenfoot\resource\localization\tenfoot_*.txt // friends_chat_accept_game_invite const char translationJoin[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English u8"Accept Game Invite", // 1 - Arabic u8"Accept Game Invite", // 2 - Bulgarian u8"Приемане на игрална покана", // 3 - Simplified Chinese u8"接受游戏邀请", // 4 - Traditional Chinese u8"接受遊戲邀請", // 5 - Czech u8"Přijmout pozvánku do hry", // 6 - Danish u8"Accepter spilinvitation", // 7 - Dutch u8"Speluitnodiging accepteren", // 8 - Finnish u8"Hyväksy pelikutsu", // 9 - French u8"Accepter l'invitation au jeu", // 10 - German u8"Spieleinladung annehmen", // 11 - Greek u8"Αποδοχή πρόσκλησης παιχνιδιού", // 12 - Hungarian u8"Játék-meghívás elfogadása", // 13 - Italian u8"Accetta invito a giocare", // 14 - Japanese u8"ゲーム招待の承認", // 15 - Korean u8"게임 초대 수락", // 16 - Norwegian u8"Godta spill-invitasjon", // 17 - Polish u8"Przyjmij zaproszenie do gry", // 18 - Portuguese u8"Aceitar convite", // 19 - Brazilian Portuguese u8"Aceitar convite para partida", // 20 - Romanian u8"Acceptă invitația la joc", // 21 - Russian u8"Принять приглашение в игру", // 22 - Spanish u8"Aceptar invitación a partida", // 23 - Latin American u8"Aceptar invitación a partida", // 24 - Swedish u8"Acceptera spelinbjudan", // 25 - Thai u8"ยอมรับคำเชิญร่วมเกม", // 26 - Turkish u8"Oyun Davetini Kabul Et", // 27 - Ukrainian u8"Прийняти запрошення до гри", // 28 - Vietnamese u8"Nhập lời mời", // 29 - Croatian u8"Prihvati poziv" }; // C:\Program Files (x86)\Steam\tenfoot\resource\localization\tenfoot_*.txt // friends_chat_game_invite_details const char translationInvitedYouToJoinTheGame[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English u8"%s has invited you to play %llu", // 1 - Arabic u8"%s has invited you to play %llu", // 2 - Bulgarian u8"%s Ви покани да играете %llu", // 3 - Simplified Chinese u8"%s 已邀请您玩 %llu", // 4 - Traditional Chinese u8"%s 邀請您一同遊玩 %llu", // 5 - Czech u8"%s Vás pozval do hry %llu", // 6 - Danish u8"%s har inviteret dig til at spille %llu", // 7 - Dutch u8"%s heeft je uitgenodigd om %llu te spelen", // 8 - Finnish u8"%s on kutsunut sinut pelaamaan peliä %llu", // 9 - French u8"%s vous a invité à jouer à %llu", // 10 - German u8"%s hat Sie eingeladen, %llu zu spielen", // 11 - Greek u8"Ο %s σας προσκάλεσε να παίξετε %llu", // 12 - Hungarian u8"%s játszani hívott a(z) %llu játékba.", // 13 - Italian u8"%s ti ha invitato a giocare a %llu", // 14 - Japanese u8"%s があなたを %llu のプレイに招待しています", // 15 - Korean u8"%s님이 %llu 게임을 하자고 초대했습니다.", // 16 - Norwegian u8"%s har invitert deg til å spille %llu", // 17 - Polish u8"%s zaprasza cię do gry w %llu", // 18 - Portuguese u8"%s convidou-te para jogar %llu", // 19 - Brazilian Portuguese u8"%s convidou você para jogar %llu", // 20 - Romanian u8"%s te-a invitat să jucați %llu", // 21 - Russian u8"%s приглашает вас в %llu", // 22 - Spanish u8"%s te ha invitado a jugar a %llu", // 23 - Latin American u8"%s te invitó a jugar %llu", // 24 - Swedish u8"%s har bjudit in dig att spela %llu", // 25 - Thai u8"%s ได้เชิญคุณเล่น %llu", // 26 - Turkish u8"%s sizi %llu oynamaya davet etti", // 27 - Ukrainian u8"%s запросив вас пограти у %llu", // 28 - Vietnamese u8"%s mời bạn chơi %llu", // 29 - Croatian u8"%s vas je pozvao igrati %llu" }; // C:\Program Files (x86)\Steam\tenfoot\resource\localization\tenfoot_*.txt // Broadcast_Notification_Accept_Request const char translationAccept[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English u8"Accept", // 1 - Arabic u8"Accept", // 2 - Bulgarian u8"Приемане", // 3 - Simplified Chinese u8"接受", // 4 - Traditional Chinese u8"接受", // 5 - Czech u8"Schválit", // 6 - Danish u8"Accepter", // 7 - Dutch u8"Accepteren", // 8 - Finnish u8"Hyväksy", // 9 - French u8"Accepter", // 10 - German u8"Annehmen", // 11 - Greek u8"Αποδοχή", // 12 - Hungarian u8"Elfogad", // 13 - Italian u8"Accetta", // 14 - Japanese u8"承認", // 15 - Korean u8"수락", // 16 - Norwegian u8"Godta", // 17 - Polish u8"Akceptuj", // 18 - Portuguese u8"Aceitar", // 19 - Brazilian Portuguese u8"Aceitar", // 20 - Romanian u8"Acceptă", // 21 - Russian u8"Принять", // 22 - Spanish u8"Aceptar", // 23 - Latin American u8"Aceptar", // 24 - Swedish u8"Acceptera", // 25 - Thai u8"ยอมรับ", // 26 - Turkish u8"Kabul Et", // 27 - Ukrainian u8"Прийняти", // 28 - Vietnamese u8"Đồng ý", // 29 - Croatian u8"Prihvati" }; // C:\Program Files (x86)\Steam\tenfoot\resource\localization\tenfoot_*.txt // Broadcast_Notification_Ignore_Request const char translationRefuse[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English u8"Ignore", // 1 - Arabic u8"Ignore", // 2 - Bulgarian u8"Игнориране", // 3 - Simplified Chinese u8"忽略", // 4 - Traditional Chinese u8"忽略", // 5 - Czech u8"Odmítnout", // 6 - Danish u8"Ignorer", // 7 - Dutch u8"Negeren", // 8 - Finnish u8"Hylkää", // 9 - French u8"Ignorer", // 10 - German u8"Ignorieren", // 11 - Greek u8"Αγνόηση", // 12 - Hungarian u8"Mellőz", // 13 - Italian u8"Ignora", // 14 - Japanese u8"無視", // 15 - Korean u8"무시", // 16 - Norwegian u8"Ignorer", // 17 - Polish u8"Ignoruj", // 18 - Portuguese u8"Ignorar", // 19 - Brazilian Portuguese u8"Ignorar", // 20 - Romanian u8"Ignoră", // 21 - Russian u8"Отклонить", // 22 - Spanish u8"Ignorar", // 23 - Latin American u8"Ignorar", // 24 - Swedish u8"Ignorera", // 25 - Thai u8"ละเว้น", // 26 - Turkish u8"Yok say", // 27 - Ukrainian u8"Відхилити", // 28 - Vietnamese u8"Phớt lờ", // 29 - Croatian u8"Ignoriraj" }; // C:\Program Files (x86)\Steam\tenfoot\resource\localization\tenfoot_*.txt // Friends_ProfileDetails_Action_SendMessage const char translationSend[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English u8"Send Message", // 1 - Arabic u8"Send Message", // 2 - Bulgarian u8"Изпращане на съобщение", // 3 - Simplified Chinese u8"发送消息", // 4 - Traditional Chinese u8"傳送訊息", // 5 - Czech u8"Odeslat zprávu", // 6 - Danish u8"Send besked", // 7 - Dutch u8"Bericht verzenden", // 8 - Finnish u8"Lähetä viesti", // 9 - French u8"Envoyer un message", // 10 - German u8"Nachricht senden", // 11 - Greek u8"Αποστολή μηνύματος", // 12 - Hungarian u8"Üzenet küldése", // 13 - Italian u8"Invia un messaggio", // 14 - Japanese u8"メッセージを送信", // 15 - Korean u8"메시지 보내기", // 16 - Norwegian u8"Send melding", // 17 - Polish u8"Wyślij wiadomość", // 18 - Portuguese u8"Enviar mensagem", // 19 - Brazilian Portuguese u8"Enviar mensagem", // 20 - Romanian u8"Trimite Mesaj", // 21 - Russian u8"Отправить сообщение", // 22 - Spanish u8"Enviar mensaje", // 23 - Latin American u8"Enviar mensaje", // 24 - Swedish u8"Skicka meddelande", // 25 - Thai u8"ส่งข้อความ", // 26 - Turkish u8"İleti Gönder", // 27 - Ukrainian u8"Надіслати повідомлення", // 28 - Vietnamese u8"Gửi thông điệp", // 29 - Croatian u8"Pošalji Poruku" }; const char translationUserPlaying[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English u8"Username: %s (%llu) playing %u", // 1 - Arabic u8"Username: %s (%llu) playing %u", // 2 - Bulgarian u8"Username: %s (%llu) playing %u", // 3 - Simplified Chinese u8"用户名:%s (%llu) 正在玩 %u", // 4 - Traditional Chinese u8"使用者名稱:%s (%llu) 正在玩 %u", // 5 - Czech u8"Uživatel: %s (%llu) hraje %u", // 6 - Danish u8"Username: %s (%llu) playing %u", // 7 - Dutch u8"Username: %s (%llu) playing %u", // 8 - Finnish u8"Username: %s (%llu) playing %u", // 9 - French u8"Username: %s (%llu) playing %u", // 10 - German u8"Username: %s (%llu) playing %u", // 11 - Greek u8"Username: %s (%llu) playing %u", // 12 - Hungarian u8"Username: %s (%llu) playing %u", // 13 - Italian u8"Username: %s (%llu) playing %u", // 14 - Japanese u8"Username: %s (%llu) playing %u", // 15 - Korean u8"Username: %s (%llu) playing %u", // 16 - Norwegian u8"Username: %s (%llu) playing %u", // 17 - Polish u8"Username: %s (%llu) playing %u", // 18 - Portuguese u8"Username: %s (%llu) playing %u", // 19 - Brazilian Portuguese u8"Username: %s (%llu) está jogando %u", // 20 - Romanian u8"Username: %s (%llu) playing %u", // 21 - Russian u8"Имя пользователя: %s (%llu) играет в %u", // 22 - Spanish u8"Username: %s (%llu) playing %u", // 23 - Latin American u8"Username: %s (%llu) playing %u", // 24 - Swedish u8"Username: %s (%llu) playing %u", // 25 - Thai u8"Username: %s (%llu) playing %u", // 26 - Turkish u8"Kullanıcı Adı: %s (%llu) %u oynuyor ", // 27 - Ukrainian u8"Username: %s (%llu) playing %u", // 28 - Vietnamese u8"Username: %s (%llu) playing %u", // 29 - Croatian u8"Igrač: %s (%llu) igra %u" }; const char translationRenderer[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English u8"Renderer: %s", // 1 - Arabic u8"Renderer: %s", // 2 - Bulgarian u8"Renderer: %s", // 3 - Simplified Chinese u8"渲染器:%s", // 4 - Traditional Chinese u8"渲染器:%s", // 5 - Czech u8"Vykreslovač: %s", // 6 - Danish u8"Renderer: %s", // 7 - Dutch u8"Renderer: %s", // 8 - Finnish u8"Renderer: %s", // 9 - French u8"Renderer: %s", // 10 - German u8"Renderer: %s", // 11 - Greek u8"Renderer: %s", // 12 - Hungarian u8"Renderer: %s", // 13 - Italian u8"Renderer: %s", // 14 - Japanese u8"Renderer: %s", // 15 - Korean u8"Renderer: %s", // 16 - Norwegian u8"Renderer: %s", // 17 - Polish u8"Renderer: %s", // 18 - Portuguese u8"Renderer: %s", // 19 - Brazilian Portuguese u8"Renderer: %s", // 20 - Romanian u8"Renderer: %s", // 21 - Russian u8"Рендер: %s", // 22 - Spanish u8"Renderizador: %s", // 23 - Latin American u8"Renderizador: %s", // 24 - Swedish u8"Renderer: %s", // 25 - Thai u8"Renderer: %s", // 26 - Turkish u8"Görüntüleyici: %s", // 27 - Ukrainian u8"Renderer: %s", // 28 - Vietnamese u8"Renderer: %s", // 29 - Croatian u8"Renderer: %s" }; const char translationShowAchievements[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English u8"Show Achievements", // 1 - Arabic u8"Show Achievements", // 2 - Bulgarian u8"Show Achievements", // 3 - Simplified Chinese u8"显示成就", // 4 - Traditional Chinese u8"顯示成就", // 5 - Czech u8"Zobrazit achievementy", // 6 - Danish u8"Show Achievements", // 7 - Dutch u8"Show Achievements", // 8 - Finnish u8"Show Achievements", // 9 - French u8"Show Achievements", // 10 - German u8"Show Achievements", // 11 - Greek u8"Show Achievements", // 12 - Hungarian u8"Show Achievements", // 13 - Italian u8"Show Achievements", // 14 - Japanese u8"Show Achievements", // 15 - Korean u8"Show Achievements", // 16 - Norwegian u8"Show Achievements", // 17 - Polish u8"Show Achievements", // 18 - Portuguese u8"Show Achievements", // 19 - Brazilian Portuguese u8"Mostrar Conquistas", // 20 - Romanian u8"Show Achievements", // 21 - Russian u8"Показать Достижения", // 22 - Spanish u8"Mostrar Logros", // 23 - Latin American u8"Mostrar Logros", // 24 - Swedish u8"Show Achievements", // 25 - Thai u8"Show Achievements", // 26 - Turkish u8"Başarımları Göster", // 27 - Ukrainian u8"Show Achievements", // 28 - Vietnamese u8"Show Achievements", // 29 - Croatian u8"Prikaži Postignuća" }; // C:\Program Files (x86)\Steam\resource\overlay_*.txt // steam_menu_friends_settings const char translationSettings[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English u8"Settings", // 1 - Arabic u8"Settings", // 2 - Bulgarian u8"Настройки", // 3 - Simplified Chinese u8"设置", // 4 - Traditional Chinese u8"設定", // 5 - Czech u8"Nastavení", // 6 - Danish u8"Indstillinger", // 7 - Dutch u8"Instellingen", // 8 - Finnish u8"Asetukset", // 9 - French u8"Paramètres", // 10 - German u8"Einstellungen", // 11 - Greek u8"Ρυθμίσεις", // 12 - Hungarian u8"Beállítások", // 13 - Italian u8"Impostazioni", // 14 - Japanese u8"設定", // 15 - Korean u8"설정", // 16 - Norwegian u8"Innstillinger", // 17 - Polish u8"Ustawienia", // 18 - Portuguese u8"Definições", // 19 - Brazilian Portuguese u8"Configurações", // 20 - Romanian u8"Setări", // 21 - Russian u8"Настройки", // 22 - Spanish u8"Parámetros", // 23 - Latin American u8"Parámetros", // 24 - Swedish u8"Inställningar", // 25 - Thai u8"การตั้งค่า", // 26 - Turkish u8"Ayarlar", // 27 - Ukrainian u8"Налаштування", // 28 - Vietnamese u8"Thiết lập", // 29 - Croatian u8"Postavke" }; // C:\Program Files (x86)\Steam\resource\overlay_*.txt // steam_menu_friends_view const char translationFriends[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English u8"Friends", // 1 - Arabic u8"Friends", // 2 - Bulgarian u8"Приятели", // 3 - Simplified Chinese u8"好友", // 4 - Traditional Chinese u8"好友", // 5 - Czech u8"Přátelé", // 6 - Danish u8"Venner", // 7 - Dutch u8"Vrienden", // 8 - Finnish u8"Kaverit", // 9 - French u8"Contacts", // 10 - German u8"Freunde", // 11 - Greek u8"Φίλοι", // 12 - Hungarian u8"Barátok", // 13 - Italian u8"Amici", // 14 - Japanese u8"フレンド", // 15 - Korean u8"친구", // 16 - Norwegian u8"Venner", // 17 - Polish u8"Znajomi", // 18 - Portuguese u8"Amigos", // 19 - Brazilian Portuguese u8"Amigos", // 20 - Romanian u8"Prieteni", // 21 - Russian u8"Друзья", // 22 - Spanish u8"Amigos", // 23 - Latin American u8"Amigos", // 24 - Swedish u8"Vänner", // 25 - Thai u8"เพื่อน", // 26 - Turkish u8"Arkadaşlar", // 27 - Ukrainian u8"Друзі", // 28 - Vietnamese u8"Bạn bè", // 29 - Croatian u8"Prijatelji" }; const char translationAchievementWindow[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English u8"Achievement Window", // 1 - Arabic u8"Achievement Window", // 2 - Bulgarian u8"Achievement Window", // 3 - Simplified Chinese u8"成就窗口", // 4 - Traditional Chinese u8"成就視窗", // 5 - Czech u8"Okno achievementů", // 6 - Danish u8"Achievement Window", // 7 - Dutch u8"Achievement Window", // 8 - Finnish u8"Achievement Window", // 9 - French u8"Achievement Window", // 10 - German u8"Achievement Window", // 11 - Greek u8"Achievement Window", // 12 - Hungarian u8"Achievement Window", // 13 - Italian u8"Achievement Window", // 14 - Japanese u8"Achievement Window", // 15 - Korean u8"Achievement Window", // 16 - Norwegian u8"Achievement Window", // 17 - Polish u8"Achievement Window", // 18 - Portuguese u8"Achievement Window", // 19 - Brazilian Portuguese u8"Janela de conquistas", // 20 - Romanian u8"Achievement Window", // 21 - Russian u8"Окно Достижений", // 22 - Spanish u8"Ventana de Logros", // 23 - Latin American u8"Achievement Window", // 24 - Swedish u8"Achievement Window", // 25 - Thai u8"Achievement Window", // 26 - Turkish u8"Başarım Penceresi", // 27 - Ukrainian u8"Achievement Window", // 28 - Vietnamese u8"Achievement Window", // 29 - Croatian u8"Prozor Postignuća" }; const char translationListOfAchievements[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English u8"List of achievements", // 1 - Arabic u8"List of achievements", // 2 - Bulgarian u8"List of achievements", // 3 - Simplified Chinese u8"成就列表", // 4 - Traditional Chinese u8"成就列表", // 5 - Czech u8"Seznam achievementů", // 6 - Danish u8"List of achievements", // 7 - Dutch u8"List of achievements", // 8 - Finnish u8"List of achievements", // 9 - French u8"List of achievements", // 10 - German u8"List of achievements", // 11 - Greek u8"List of achievements", // 12 - Hungarian u8"List of achievements", // 13 - Italian u8"List of achievements", // 14 - Japanese u8"List of achievements", // 15 - Korean u8"List of achievements", // 16 - Norwegian u8"List of achievements", // 17 - Polish u8"List of achievements", // 18 - Portuguese u8"List of achievements", // 19 - Brazilian Portuguese u8"Lista de conquistas", // 20 - Romanian u8"List of achievements", // 21 - Russian u8"Список достижений", // 22 - Spanish u8"Lista de Logros", // 23 - Latin American u8"List of achievements", // 24 - Swedish u8"List of achievements", // 25 - Thai u8"List of achievements", // 26 - Turkish u8"Başarımların listesi", // 27 - Ukrainian u8"List of achievements", // 28 - Vietnamese u8"List of achievements", // 29 - Croatian u8"Popis postignuća" }; const char translationAchievements[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English u8"Achievements", // 1 - Arabic u8"Achievements", // 2 - Bulgarian u8"Achievements", // 3 - Simplified Chinese u8"成就", // 4 - Traditional Chinese u8"成就", // 5 - Czech u8"Achievementy", // 6 - Danish u8"Achievements", // 7 - Dutch u8"Achievements", // 8 - Finnish u8"Achievements", // 9 - French u8"Achievements", // 10 - German u8"Achievements", // 11 - Greek u8"Achievements", // 12 - Hungarian u8"Achievements", // 13 - Italian u8"Achievements", // 14 - Japanese u8"Achievements", // 15 - Korean u8"Achievements", // 16 - Norwegian u8"Achievements", // 17 - Polish u8"Achievements", // 18 - Portuguese u8"Achievements", // 19 - Brazilian Portuguese u8"Conquistas", // 20 - Romanian u8"Achievements", // 21 - Russian u8"Достижения", // 22 - Spanish u8"Logros", // 23 - Latin American u8"Achievements", // 24 - Swedish u8"Achievements", // 25 - Thai u8"Achievements", // 26 - Turkish u8"Başarımlar", // 27 - Ukrainian u8"Achievements", // 28 - Vietnamese u8"Achievements", // 29 - Croatian u8"Postignuća" }; const char translationHiddenAchievement[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English u8"hidden achievement", // 1 - Arabic u8"hidden achievement", // 2 - Bulgarian u8"hidden achievement", // 3 - Simplified Chinese u8"隐藏成就", // 4 - Traditional Chinese u8"隱藏成就", // 5 - Czech u8"Skrytý achievement", // 6 - Danish u8"hidden achievement", // 7 - Dutch u8"hidden achievement", // 8 - Finnish u8"hidden achievement", // 9 - French u8"hidden achievement", // 10 - German u8"hidden achievement", // 11 - Greek u8"hidden achievement", // 12 - Hungarian u8"hidden achievement", // 13 - Italian u8"hidden achievement", // 14 - Japanese u8"hidden achievement", // 15 - Korean u8"hidden achievement", // 16 - Norwegian u8"hidden achievement", // 17 - Polish u8"hidden achievement", // 18 - Portuguese u8"hidden achievement", // 19 - Brazilian Portuguese u8"conquista oculta", // 20 - Romanian u8"hidden achievement", // 21 - Russian u8"скрытое достижение", // 22 - Spanish u8"Logro oculto", // 23 - Latin American u8"Logro oculto", // 24 - Swedish u8"hidden achievement", // 25 - Thai u8"hidden achievement", // 26 - Turkish u8"Gizli Başarım", // 27 - Ukrainian u8"hidden achievement", // 28 - Vietnamese u8"hidden achievement", // 29 - Croatian u8"Sakrivena postignuća" }; const char translationAchievedOn[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English u8"achieved on %s", // 1 - Arabic u8"achieved on %s", // 2 - Bulgarian u8"achieved on %s", // 3 - Simplified Chinese u8"获得于 %s", // 4 - Traditional Chinese u8"獲得於 %s", // 5 - Czech u8"odemčeno %s", // 6 - Danish u8"achieved on %s", // 7 - Dutch u8"achieved on %s", // 8 - Finnish u8"achieved on %s", // 9 - French u8"achieved on %s", // 10 - German u8"achieved on %s", // 11 - Greek u8"achieved on %s", // 12 - Hungarian u8"achieved on %s", // 13 - Italian u8"achieved on %s", // 14 - Japanese u8"achieved on %s", // 15 - Korean u8"achieved on %s", // 16 - Norwegian u8"achieved on %s", // 17 - Polish u8"achieved on %s", // 18 - Portuguese u8"achieved on %s", // 19 - Brazilian Portuguese u8"alcançado em %s", // 20 - Romanian u8"achieved on %s", // 21 - Russian u8"получено %s", // 22 - Spanish u8"desbloqueado el %s", // 23 - Latin American u8"logrado el %s", // 24 - Swedish u8"achieved on %s", // 25 - Thai u8"achieved on %s", // 26 - Turkish u8"%s tarihinde elde edildi", // 27 - Ukrainian u8"achieved on %s", // 28 - Vietnamese u8"achieved on %s", // 29 - Croatian u8"postignuto %s" }; const char translationNotAchieved[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English u8"not achieved", // 1 - Arabic u8"not achieved", // 2 - Bulgarian u8"not achieved", // 3 - Simplified Chinese u8"未获得", // 4 - Traditional Chinese u8"未獲得", // 5 - Czech u8"uzamčeno", // 6 - Danish u8"not achieved", // 7 - Dutch u8"not achieved", // 8 - Finnish u8"not achieved", // 9 - French u8"not achieved", // 10 - German u8"not achieved", // 11 - Greek u8"not achieved", // 12 - Hungarian u8"not achieved", // 13 - Italian u8"not achieved", // 14 - Japanese u8"not achieved", // 15 - Korean u8"not achieved", // 16 - Norwegian u8"not achieved", // 17 - Polish u8"not achieved", // 18 - Portuguese u8"not achieved", // 19 - Brazilian Portuguese u8"não alcançado", // 20 - Romanian u8"not achieved", // 21 - Russian u8"не получено", // 22 - Spanish u8"bloqueado", // 23 - Latin American u8"no logrado", // 24 - Swedish u8"not achieved", // 25 - Thai u8"not achieved", // 26 - Turkish u8"Başarılmadı", // 27 - Ukrainian u8"not achieved", // 28 - Vietnamese u8"not achieved", // 29 - Croatian u8"nije postignuto" }; const char translationGlobalSettingsWindow[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English u8"Global Settings Window", // 1 - Arabic u8"Global Settings Window", // 2 - Bulgarian u8"Global Settings Window", // 3 - Simplified Chinese u8"全局设置窗口", // 4 - Traditional Chinese u8"全域性設定視窗", // 5 - Czech u8"Okno globálních nastavení", // 6 - Danish u8"Global Settings Window", // 7 - Dutch u8"Global Settings Window", // 8 - Finnish u8"Global Settings Window", // 9 - French u8"Global Settings Window", // 10 - German u8"Global Settings Window", // 11 - Greek u8"Global Settings Window", // 12 - Hungarian u8"Global Settings Window", // 13 - Italian u8"Global Settings Window", // 14 - Japanese u8"Global Settings Window", // 15 - Korean u8"Global Settings Window", // 16 - Norwegian u8"Global Settings Window", // 17 - Polish u8"Global Settings Window", // 18 - Portuguese u8"Global Settings Window", // 19 - Brazilian Portuguese u8"Janela de Configurações Globais", // 20 - Romanian u8"Global Settings Window", // 21 - Russian u8"Окно Глобальных Настроек", // 22 - Spanish u8"Ventana de Configuración", // 23 - Latin American u8"Ventana de Párametros", // 24 - Swedish u8"Global Settings Window", // 25 - Thai u8"Global Settings Window", // 26 - Turkish u8"Genel Ayarlar Penceresi", // 27 - Ukrainian u8"Global Settings Window", // 28 - Vietnamese u8"Global Settings Window", // 29 - Croatian u8"Prozor Globalnih Postavki" }; const char translationGlobalSettingsWindowDescription[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English u8"These are global emulator settings and will apply to all games.", // 1 - Arabic u8"These are global emulator settings and will apply to all games.", // 2 - Bulgarian u8"These are global emulator settings and will apply to all games.", // 3 - Simplified Chinese u8"这些是会应用到所有游戏的全局模拟器设置。", // 4 - Traditional Chinese u8"這些是會應用到所有遊戲的全域性模擬器設定。", // 5 - Czech u8"Toto jsou globální nastavení emulátoru a budou platit pro všechny hry.", // 6 - Danish u8"These are global emulator settings and will apply to all games.", // 7 - Dutch u8"These are global emulator settings and will apply to all games.", // 8 - Finnish u8"These are global emulator settings and will apply to all games.", // 9 - French u8"These are global emulator settings and will apply to all games.", // 10 - German u8"These are global emulator settings and will apply to all games.", // 11 - Greek u8"These are global emulator settings and will apply to all games.", // 12 - Hungarian u8"These are global emulator settings and will apply to all games.", // 13 - Italian u8"These are global emulator settings and will apply to all games.", // 14 - Japanese u8"These are global emulator settings and will apply to all games.", // 15 - Korean u8"These are global emulator settings and will apply to all games.", // 16 - Norwegian u8"These are global emulator settings and will apply to all games.", // 17 - Polish u8"These are global emulator settings and will apply to all games.", // 18 - Portuguese u8"These are global emulator settings and will apply to all games.", // 19 - Brazilian Portuguese u8"Estas são configurações globais do emulador e serão aplicadas a TODOS os jogos.", // 20 - Romanian u8"These are global emulator settings and will apply to all games.", // 21 - Russian u8"Это глобальные настройки эмулятора, которые будут применяться ко всем играм.", // 22 - Spanish u8"Configuración del emulador para aplicar a todos los juegos.", // 23 - Latin American u8"These are global emulator settings and will apply to all games.", // 24 - Swedish u8"These are global emulator settings and will apply to all games.", // 25 - Thai u8"These are global emulator settings and will apply to all games.", // 26 - Turkish u8"Bu ayarlar genel öykünücü ayarlarıdır ve tüm oyunlar için geçerli olacaktır.", // 27 - Ukrainian u8"These are global emulator settings and will apply to all games.", // 28 - Vietnamese u8"These are global emulator settings and will apply to all games.", // 29 - Croatian u8"Ovo su globalne postavke emulatora i primjenjuju se na sve igre." }; const char translationUsername[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English u8"Username:", // 1 - Arabic u8"Username:", // 2 - Bulgarian u8"Username:", // 3 - Simplified Chinese u8"用户名:", // 4 - Traditional Chinese u8"使用者名稱:", // 5 - Czech u8"Uživatelské jméno:", // 6 - Danish u8"Username:", // 7 - Dutch u8"Username:", // 8 - Finnish u8"Username:", // 9 - French u8"Username:", // 10 - German u8"Username:", // 11 - Greek u8"Username:", // 12 - Hungarian u8"Username:", // 13 - Italian u8"Username:", // 14 - Japanese u8"Username:", // 15 - Korean u8"Username:", // 16 - Norwegian u8"Username:", // 17 - Polish u8"Username:", // 18 - Portuguese u8"Username:", // 19 - Brazilian Portuguese u8"Username:", // 20 - Romanian u8"Username:", // 21 - Russian u8"Имя пользователя:", // 22 - Spanish u8"Usuario:", // 23 - Latin American u8"Usuario:", // 24 - Swedish u8"Username:", // 25 - Thai u8"Username:", // 26 - Turkish u8"Kullanıcı Adı:", // 27 - Ukrainian u8"Username:", // 28 - Vietnamese u8"Username:", // 29 - Croatian u8"Korisničko Ime:" }; const char translationLanguage[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English u8"Language:", // 1 - Arabic u8"Language:", // 2 - Bulgarian u8"Language:", // 3 - Simplified Chinese u8"语言:", // 4 - Traditional Chinese u8"語言:", // 5 - Czech u8"Jazyk:", // 6 - Danish u8"Language:", // 7 - Dutch u8"Language:", // 8 - Finnish u8"Language:", // 9 - French u8"Language:", // 10 - German u8"Language:", // 11 - Greek u8"Language:", // 12 - Hungarian u8"Language:", // 13 - Italian u8"Language:", // 14 - Japanese u8"Language:", // 15 - Korean u8"Language:", // 16 - Norwegian u8"Language:", // 17 - Polish u8"Language:", // 18 - Portuguese u8"Language:", // 19 - Brazilian Portuguese u8"Idioma:", // 20 - Romanian u8"Language:", // 21 - Russian u8"Язык:", // 22 - Spanish u8"Idioma:", // 23 - Latin American u8"Lenguaje:", // 24 - Swedish u8"Language:", // 25 - Thai u8"Language:", // 26 - Turkish u8"Dil:", // 27 - Ukrainian u8"Language:", // 28 - Vietnamese u8"Language:", // 29 - Croatian u8"Jezik:" }; const char translationSelectedLanguage[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English u8"Selected Language: %s", // 1 - Arabic u8"Selected Language: %s", // 2 - Bulgarian u8"Selected Language: %s", // 3 - Simplified Chinese u8"选择的语言:%s", // 4 - Traditional Chinese u8"選擇的語言:%s", // 5 - Czech u8"Zvolený jazyk: %s", // 6 - Danish u8"Selected Language: %s", // 7 - Dutch u8"Selected Language: %s", // 8 - Finnish u8"Selected Language: %s", // 9 - French u8"Selected Language: %s", // 10 - German u8"Selected Language: %s", // 11 - Greek u8"Selected Language: %s", // 12 - Hungarian u8"Selected Language: %s", // 13 - Italian u8"Selected Language: %s", // 14 - Japanese u8"Selected Language: %s", // 15 - Korean u8"Selected Language: %s", // 16 - Norwegian u8"Selected Language: %s", // 17 - Polish u8"Selected Language: %s", // 18 - Portuguese u8"Selected Language: %s", // 19 - Brazilian Portuguese u8"Idioma Selecionado: %s", // 20 - Romanian u8"Selected Language: %s", // 21 - Russian u8"Выбранный Язык: %s", // 22 - Spanish u8"Selecciona Idioma: %s", // 23 - Latin American u8"Selecciona Lenguaje: %s", // 24 - Swedish u8"Selected Language: %s", // 25 - Thai u8"Selected Language: %s", // 26 - Turkish u8"Seçilen Dil: %s", // 27 - Ukrainian u8"Selected Language: %s", // 28 - Vietnamese u8"Selected Language: %s", // 29 - Croatian u8"Odabrani Jezik: %s" }; const char translationRestartTheGameToApply[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English u8"You may have to restart the game for these to apply.", // 1 - Arabic u8"You may have to restart the game for these to apply.", // 2 - Bulgarian u8"You may have to restart the game for these to apply.", // 3 - Simplified Chinese u8"您可能需要重新启动游戏以应用设置。", // 4 - Traditional Chinese u8"您可能需要重新啟動遊戲以應用設定。", // 5 - Czech u8"Pro uplatnění změn může být nutné restartovat hru.", // 6 - Danish u8"You may have to restart the game for these to apply.", // 7 - Dutch u8"You may have to restart the game for these to apply.", // 8 - Finnish u8"You may have to restart the game for these to apply.", // 9 - French u8"You may have to restart the game for these to apply.", // 10 - German u8"You may have to restart the game for these to apply.", // 11 - Greek u8"You may have to restart the game for these to apply.", // 12 - Hungarian u8"You may have to restart the game for these to apply.", // 13 - Italian u8"You may have to restart the game for these to apply.", // 14 - Japanese u8"You may have to restart the game for these to apply.", // 15 - Korean u8"You may have to restart the game for these to apply.", // 16 - Norwegian u8"You may have to restart the game for these to apply.", // 17 - Polish u8"You may have to restart the game for these to apply.", // 18 - Portuguese u8"You may have to restart the game for these to apply.", // 19 - Brazilian Portuguese u8"Talvez seja necessário reiniciar o jogo para que isso seja aplicado.", // 20 - Romanian u8"You may have to restart the game for these to apply.", // 21 - Russian u8"Для применения изменений может потребоваться перезапуск игры.", // 22 - Spanish u8"Quizás debas reiniciar el juego para aplicar los cambios.", // 23 - Latin American u8"You may have to restart the game for these to apply.", // 24 - Swedish u8"You may have to restart the game for these to apply.", // 25 - Thai u8"You may have to restart the game for these to apply.", // 26 - Turkish u8"Bu ayarların uygulanması için oyunu yeniden başlatmanız gerekebilir.", // 27 - Ukrainian u8"You may have to restart the game for these to apply.", // 28 - Vietnamese u8"You may have to restart the game for these to apply.", // 29 - Croatian u8"Možda ćete trebati ponovo pokrenuti igru." }; const char translationSave[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English u8"Save", // 1 - Arabic u8"Save", // 2 - Bulgarian u8"Save", // 3 - Simplified Chinese u8"保存", // 4 - Traditional Chinese u8"儲存", // 5 - Czech u8"Uložit", // 6 - Danish u8"Save", // 7 - Dutch u8"Save", // 8 - Finnish u8"Save", // 9 - French u8"Save", // 10 - German u8"Save", // 11 - Greek u8"Save", // 12 - Hungarian u8"Save", // 13 - Italian u8"Save", // 14 - Japanese u8"Save", // 15 - Korean u8"Save", // 16 - Norwegian u8"Save", // 17 - Polish u8"Save", // 18 - Portuguese u8"Save", // 19 - Brazilian Portuguese u8"Salvar", // 20 - Romanian u8"Save", // 21 - Russian u8"Сохранить", // 22 - Spanish u8"Guardar", // 23 - Latin American u8"Guardar", // 24 - Swedish u8"Save", // 25 - Thai u8"Save", // 26 - Turkish u8"Kaydet", // 27 - Ukrainian u8"Save", // 28 - Vietnamese u8"Save", // 29 - Croatian u8"Spremi" }; const char translationWarning[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English u8"WARNING", // 1 - Arabic u8"WARNING", // 2 - Bulgarian u8"WARNING", // 3 - Simplified Chinese u8"警告", // 4 - Traditional Chinese u8"警告", // 5 - Czech u8"VAROVÁNÍ", // 6 - Danish u8"WARNING", // 7 - Dutch u8"WARNING", // 8 - Finnish u8"WARNING", // 9 - French u8"WARNING", // 10 - German u8"WARNING", // 11 - Greek u8"WARNING", // 12 - Hungarian u8"WARNING", // 13 - Italian u8"WARNING", // 14 - Japanese u8"WARNING", // 15 - Korean u8"WARNING", // 16 - Norwegian u8"WARNING", // 17 - Polish u8"WARNING", // 18 - Portuguese u8"WARNING", // 19 - Brazilian Portuguese u8"AVISO", // 20 - Romanian u8"WARNING", // 21 - Russian u8"ВНИМАНИЕ", // 22 - Spanish u8"ADVERTENCIA", // 23 - Latin American u8"WARNING", // 24 - Swedish u8"WARNING", // 25 - Thai u8"WARNING", // 26 - Turkish u8"UYARI", // 27 - Ukrainian u8"WARNING", // 28 - Vietnamese u8"WARNING", // 29 - Croatian u8"UPOZORENJE" }; const char translationWarningWarningWarning[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English u8"WARNING WARNING WARNING", // 1 - Arabic u8"WARNING WARNING WARNING", // 2 - Bulgarian u8"WARNING WARNING WARNING", // 3 - Simplified Chinese u8"警告 警告 警告", // 4 - Traditional Chinese u8"警告 警告 警告", // 5 - Czech u8"VAROVÁNÍ VAROVÁNÍ VAROVÁNÍ", // 6 - Danish u8"WARNING WARNING WARNING", // 7 - Dutch u8"WARNING WARNING WARNING", // 8 - Finnish u8"WARNING WARNING WARNING", // 9 - French u8"WARNING WARNING WARNING", // 10 - German u8"WARNING WARNING WARNING", // 11 - Greek u8"WARNING WARNING WARNING", // 12 - Hungarian u8"WARNING WARNING WARNING", // 13 - Italian u8"WARNING WARNING WARNING", // 14 - Japanese u8"WARNING WARNING WARNING", // 15 - Korean u8"WARNING WARNING WARNING", // 16 - Norwegian u8"WARNING WARNING WARNING", // 17 - Polish u8"WARNING WARNING WARNING", // 18 - Portuguese u8"WARNING WARNING WARNING", // 19 - Brazilian Portuguese u8"AVISO AVISO AVISO", // 20 - Romanian u8"WARNING WARNING WARNING", // 21 - Russian u8"ВНИМАНИЕ ВНИМАНИЕ ВНИМАНИЕ", // 22 - Spanish u8"ADVERTENCIA ADVERTENCIA ADVERTENCIA", // 23 - Latin American u8"WARNING WARNING WARNING", // 24 - Swedish u8"WARNING WARNING WARNING", // 25 - Thai u8"WARNING WARNING WARNING", // 26 - Turkish u8"UYARI UYARI UYARI", // 27 - Ukrainian u8"WARNING WARNING WARNING", // 28 - Vietnamese u8"WARNING WARNING WARNING", // 29 - Croatian u8"UPOZORENJE UPOZORENJE UPOZORENJE" }; const char translationWarningDescription_badAppid[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English u8"AppID is 0, please create a steam_appid.txt with the right appid and restart the game.", // 1 - Arabic u8"AppID is 0, please create a steam_appid.txt with the right appid and restart the game.", // 2 - Bulgarian u8"AppID is 0, please create a steam_appid.txt with the right appid and restart the game.", // 3 - Simplified Chinese u8"AppID 为 0 ,请创建一个具有正确 AppID 的 steam_appid.txt 文件然后重启游戏。", // 4 - Traditional Chinese u8"AppID 為 0 ,請建立一個具有正確 AppID 的 steam_appid.txt 檔案然後重啟遊戲。", // 5 - Czech u8"AppID je 0, vytvořte, prosím, steam_appid.txt se správným appid a restartujte hru.", // 6 - Danish u8"AppID is 0, please create a steam_appid.txt with the right appid and restart the game.", // 7 - Dutch u8"AppID is 0, please create a steam_appid.txt with the right appid and restart the game.", // 8 - Finnish u8"AppID is 0, please create a steam_appid.txt with the right appid and restart the game.", // 9 - French u8"AppID is 0, please create a steam_appid.txt with the right appid and restart the game.", // 10 - German u8"AppID is 0, please create a steam_appid.txt with the right appid and restart the game.", // 11 - Greek u8"AppID is 0, please create a steam_appid.txt with the right appid and restart the game.", // 12 - Hungarian u8"AppID is 0, please create a steam_appid.txt with the right appid and restart the game.", // 13 - Italian u8"AppID is 0, please create a steam_appid.txt with the right appid and restart the game.", // 14 - Japanese u8"AppID is 0, please create a steam_appid.txt with the right appid and restart the game.", // 15 - Korean u8"AppID is 0, please create a steam_appid.txt with the right appid and restart the game.", // 16 - Norwegian u8"AppID is 0, please create a steam_appid.txt with the right appid and restart the game.", // 17 - Polish u8"AppID is 0, please create a steam_appid.txt with the right appid and restart the game.", // 18 - Portuguese u8"AppID is 0, please create a steam_appid.txt with the right appid and restart the game.", // 19 - Brazilian Portuguese u8"AppID é 0, crie um steam_appid.txt com o appid correto e reinicie o jogo.", // 20 - Romanian u8"AppID is 0, please create a steam_appid.txt with the right appid and restart the game.", // 21 - Russian u8"AppID равен 0, пожалуйста, создайте файл steam_appid.txt с правильным appid и перезапустите игру.", // 22 - Spanish u8"AppID es 0, por favor crea un steam_appid.txt con la appid correcta y reinicia el juego.", // 23 - Latin American u8"AppID is 0, please create a steam_appid.txt with the right appid and restart the game.", // 24 - Swedish u8"AppID is 0, please create a steam_appid.txt with the right appid and restart the game.", // 25 - Thai u8"AppID is 0, please create a steam_appid.txt with the right appid and restart the game.", // 26 - Turkish u8"AppID 0, lütfen doğru appid ile bir steam_appid.txt oluşturun ve oyunu yeniden başlatın.", // 27 - Ukrainian u8"AppID is 0, please create a steam_appid.txt with the right appid and restart the game.", // 28 - Vietnamese u8"AppID is 0, please create a steam_appid.txt with the right appid and restart the game.", // 29 - Croatian u8"AppID je 0, molimo napravite steam_appid.txt sa točnim appid-em i ponovo pokrenite igru." }; const char translationWarningDescription_localSave[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English u8"local_save_path detected, the emu is saving locally to the game folder. Please delete it if you don't want this.", // 1 - Arabic u8"local_save_path detected, the emu is saving locally to the game folder. Please delete it if you don't want this.", // 2 - Bulgarian u8"local_save_path detected, the emu is saving locally to the game folder. Please delete it if you don't want this.", // 3 - Simplified Chinese u8"检测到 local_save_path ,模拟器数据将保存到本地游戏文件夹。如果不想要此行为请删除该文件。", // 4 - Traditional Chinese u8"檢測到 local_save_path ,模擬器資料將儲存到本地遊戲資料夾。如果不想要此行為請刪除該檔案。", // 5 - Czech u8"Zjištěn local_save_path, emulátor ukládá lokálně do složky hry. Pokud to nechcete, odstraňte ho.", // 6 - Danish u8"local_save_path detected, the emu is saving locally to the game folder. Please delete it if you don't want this.", // 7 - Dutch u8"local_save_path detected, the emu is saving locally to the game folder. Please delete it if you don't want this.", // 8 - Finnish u8"local_save_path detected, the emu is saving locally to the game folder. Please delete it if you don't want this.", // 9 - French u8"local_save_path detected, the emu is saving locally to the game folder. Please delete it if you don't want this.", // 10 - German u8"local_save_path detected, the emu is saving locally to the game folder. Please delete it if you don't want this.", // 11 - Greek u8"local_save_path detected, the emu is saving locally to the game folder. Please delete it if you don't want this.", // 12 - Hungarian u8"local_save_path detected, the emu is saving locally to the game folder. Please delete it if you don't want this.", // 13 - Italian u8"local_save_path detected, the emu is saving locally to the game folder. Please delete it if you don't want this.", // 14 - Japanese u8"local_save_path detected, the emu is saving locally to the game folder. Please delete it if you don't want this.", // 15 - Korean u8"local_save_path detected, the emu is saving locally to the game folder. Please delete it if you don't want this.", // 16 - Norwegian u8"local_save_path detected, the emu is saving locally to the game folder. Please delete it if you don't want this.", // 17 - Polish u8"local_save_path detected, the emu is saving locally to the game folder. Please delete it if you don't want this.", // 18 - Portuguese u8"local_save_path detected, the emu is saving locally to the game folder. Please delete it if you don't want this.", // 19 - Brazilian Portuguese u8"local_save_path detectado, o emu está salvando localmente na pasta do jogo. Por favor, exclua-o se você não quiser isso.", // 20 - Romanian u8"local_save_path detected, the emu is saving locally to the game folder. Please delete it if you don't want this.", // 21 - Russian u8"Обнаружен файл local_save_path, эмулятор сохраняет локально в папку с игрой, если вам это не нужно, удалите его.", // 22 - Spanish u8"local_save_path detectado, el emulador está guardando en la carpeta del juego. Por favor bórralo si no quieres esto.", // 23 - Latin American u8"local_save_path detected, the emu is saving locally to the game folder. Please delete it if you don't want this.", // 24 - Swedish u8"local_save_path detected, the emu is saving locally to the game folder. Please delete it if you don't want this.", // 25 - Thai u8"local_save_path detected, the emu is saving locally to the game folder. Please delete it if you don't want this.", // 26 - Turkish u8"local_save_path tespit edildi, öykünücü yerel olarak oyun klasörüne kaydediyor. Eğer bunu istemiyorsanız lütfen silin.", // 27 - Ukrainian u8"local_save_path detected, the emu is saving locally to the game folder. Please delete it if you don't want this.", // 28 - Vietnamese u8"local_save_path detected, the emu is saving locally to the game folder. Please delete it if you don't want this.", // 29 - Croatian u8"Datoteka local_save_path je otkrivena u mapi igre. Molimo vas da je obiršete ako ne želite ovo." }; const char translationSteamOverlayURL[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English u8"The game tried to get the steam overlay to open this url:", // 1 - Arabic u8"The game tried to get the steam overlay to open this url:", // 2 - Bulgarian u8"The game tried to get the steam overlay to open this url:", // 3 - Simplified Chinese u8"此游戏尝试使用蒸汽界面打开这个链接:", // 4 - Traditional Chinese u8"此遊戲嘗試使用 Steam 內嵌介面開啟這個連結:", // 5 - Czech u8"Hra se pokusila otevřít v rozhraní překrytí služby Steam tuto webovou adresu:", // 6 - Danish u8"The game tried to get the steam overlay to open this url:", // 7 - Dutch u8"The game tried to get the steam overlay to open this url:", // 8 - Finnish u8"The game tried to get the steam overlay to open this url:", // 9 - French u8"The game tried to get the steam overlay to open this url:", // 10 - German u8"The game tried to get the steam overlay to open this url:", // 11 - Greek u8"The game tried to get the steam overlay to open this url:", // 12 - Hungarian u8"The game tried to get the steam overlay to open this url:", // 13 - Italian u8"The game tried to get the steam overlay to open this url:", // 14 - Japanese u8"The game tried to get the steam overlay to open this url:", // 15 - Korean u8"The game tried to get the steam overlay to open this url:", // 16 - Norwegian u8"The game tried to get the steam overlay to open this url:", // 17 - Polish u8"The game tried to get the steam overlay to open this url:", // 18 - Portuguese u8"The game tried to get the steam overlay to open this url:", // 19 - Brazilian Portuguese u8"O jogo tentou fazer com que a sobreposição do Steam abrisse este URL:", // 20 - Romanian u8"The game tried to get the steam overlay to open this url:", // 21 - Russian u8"Игра пыталась заставить оверлей Steam открыть этот url:", // 22 - Spanish u8"El juego intentó abrir una interfaz de steam en esta url:", // 23 - Latin American u8"The game tried to get the steam overlay to open this url:", // 24 - Swedish u8"The game tried to get the steam overlay to open this url:", // 25 - Thai u8"The game tried to get the steam overlay to open this url:", // 26 - Turkish u8"Oyun, bu URL'yi açmak için Steam arayüzünü açmaya çalıştı:", // 27 - Ukrainian u8"The game tried to get the steam overlay to open this url:", // 28 - Vietnamese u8"The game tried to get the steam overlay to open this url:", // 29 - Croatian u8"Igra je pokušala otvoriti ovaj URL pomoću steam overlaya:" }; // C:\Program Files (x86)\Steam\resource\vgui_*.txt // vgui_close const char translationClose[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English u8"Close", // 1 - Arabic u8"Close", // 2 - Bulgarian u8"Затваряне", // 3 - Simplified Chinese u8"关闭", // 4 - Traditional Chinese u8"關閉", // 5 - Czech u8"Zavřít", // 6 - Danish u8"Luk", // 7 - Dutch u8"Sluiten", // 8 - Finnish u8"Sulje", // 9 - French u8"Fermer", // 10 - German u8"Schliessen", // 11 - Greek u8"ΚΛΕΙΣΙΜΟ", // 12 - Hungarian u8"Bezárás", // 13 - Italian u8"Chiudi", // 14 - Japanese u8"閉じる", // 15 - Korean u8"닫기", // 16 - Norwegian u8"Lukk", // 17 - Polish u8"Zamknij", // 18 - Portuguese u8"Fechar", // 19 - Brazilian Portuguese u8"Fechar", // 20 - Romanian u8"Închide", // 21 - Russian u8"Закрыть", // 22 - Spanish u8"Cerrar", // 23 - Latin American u8"Cerrar", // 24 - Swedish u8"Stäng", // 25 - Thai u8"ปิด", // 26 - Turkish u8"Kapat", // 27 - Ukrainian u8"Закрити", // 28 - Vietnamese u8"Đóng", // 29 - Croatian u8"Zatvori" }; const char translationPlaying[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English u8" playing ", // 1 - Arabic u8" playing ", // 2 - Bulgarian u8" playing ", // 3 - Simplified Chinese u8" 正在玩 ", // 4 - Traditional Chinese u8" 正在玩 ", // 5 - Czech u8" hraje ", // 6 - Danish u8" playing ", // 7 - Dutch u8" playing ", // 8 - Finnish u8" playing ", // 9 - French u8" playing ", // 10 - German u8" playing ", // 11 - Greek u8" playing ", // 12 - Hungarian u8" playing ", // 13 - Italian u8" playing ", // 14 - Japanese u8" playing ", // 15 - Korean u8" playing ", // 16 - Norwegian u8" playing ", // 17 - Polish u8" playing ", // 18 - Portuguese u8" playing ", // 19 - Brazilian Portuguese u8" jogando ", // 20 - Romanian u8" playing ", // 21 - Russian u8" играет в ", // 22 - Spanish u8" jugando ", // 23 - Latin American u8" jugando ", // 24 - Swedish u8" playing ", // 25 - Thai u8" playing ", // 26 - Turkish u8" oynuyor ", // 27 - Ukrainian u8" playing ", // 28 - Vietnamese u8" playing ", // 29 - Croatian u8" igra " }; const char translationAutoAcceptFriendInvite[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = { // 0 - English u8"Invitations are controlled by auto_accept_invite.txt!", // 1 - Arabic u8"Invitations are controlled by auto_accept_invite.txt!", // 2 - Bulgarian u8"Invitations are controlled by auto_accept_invite.txt!", // 3 - Simplified Chinese u8"邀请正由 auto_accept_invite.txt 控制!", // 4 - Traditional Chinese u8"邀請正由 auto_accept_invite.txt 控制!", // 5 - Czech u8"Pozvánky se řídí podle auto_accept_invite.txt!", // 6 - Danish u8"Invitations are controlled by auto_accept_invite.txt!", // 7 - Dutch u8"Invitations are controlled by auto_accept_invite.txt!", // 8 - Finnish u8"Invitations are controlled by auto_accept_invite.txt!", // 9 - French u8"Invitations are controlled by auto_accept_invite.txt!", // 10 - German u8"Invitations are controlled by auto_accept_invite.txt!", // 11 - Greek u8"Invitations are controlled by auto_accept_invite.txt!", // 12 - Hungarian u8"Invitations are controlled by auto_accept_invite.txt!", // 13 - Italian u8"Invitations are controlled by auto_accept_invite.txt!", // 14 - Japanese u8"Invitations are controlled by auto_accept_invite.txt!", // 15 - Korean u8"Invitations are controlled by auto_accept_invite.txt!", // 16 - Norwegian u8"Invitations are controlled by auto_accept_invite.txt!", // 17 - Polish u8"Invitations are controlled by auto_accept_invite.txt!", // 18 - Portuguese u8"Invitations are controlled by auto_accept_invite.txt!", // 19 - Brazilian Portuguese u8"Os convites são controlados por auto_accept_invite.txt!", // 20 - Romanian u8"Invitations are controlled by auto_accept_invite.txt!", // 21 - Russian u8"Invitations are controlled by auto_accept_invite.txt!", // 22 - Spanish u8"Invitations are controlled by auto_accept_invite.txt!", // 23 - Latin American u8"Invitations are controlled by auto_accept_invite.txt!", // 24 - Swedish u8"Invitations are controlled by auto_accept_invite.txt!", // 25 - Thai u8"Invitations are controlled by auto_accept_invite.txt!", // 26 - Turkish u8"Davetler auto_accept_invite.txt tarafından kontrol ediliyor!", // 27 - Ukrainian u8"Invitations are controlled by auto_accept_invite.txt!", // 28 - Vietnamese u8"Invitations are controlled by auto_accept_invite.txt!", // 29 - Croatian u8"Invitations are controlled by auto_accept_invite.txt!", };