# ---------------------------- # XXXXXXXXXXXXXXXXXXXXXXXXXXXX # XXX USE AT YOUR OWN RISK XXX # XXXXXXXXXXXXXXXXXXXXXXXXXXXX # ---------------------------- # # This feature might cause crashes or other problems # # ############################################################################## # # you do not have to specify everything, pick and choose the options you need only # ############################################################################## # [overlay::general] # 1=enable the experimental overlay, might cause crashes # default=0 enable_experimental_overlay=0 # amount of time to wait before attempting to detect and hook the renderer (DirectX, OpenGL, etc...) # default=0 hook_delay_sec=0 # timeout for the renderer detector # default=15 renderer_detector_timeout_sec=15 # 1=disable the achievements notifications # default=0 disable_achievement_notification=0 # 1=disable friends invitations and messages notifications # default=0 disable_friend_notification=0 # 1=disable showing notifications for achievements progress # default=0 disable_achievement_progress=0 # 1=disable any warning in the overlay # default=0 disable_warning_any=0 # 1=disable the bad app ID warning in the overlay # default=0 disable_warning_bad_appid=0 # 1=disable the local_save warning in the overlay # default=0 disable_warning_local_save=0 # by default the overlay will attempt to upload the achievements icons to the GPU # so that they are displayed, in rare cases this might keep failing and cause FPS drop # 0=prevent the overlay from attempting to upload the icons periodically, # in that case achievements icons win't be displayed # default=1 upload_achievements_icons_to_gpu=1 # amount of frames to accumulate, to eventually calculate the average frametime (in milliseconds) # lower values would result in instantaneous frametime/fps, but the FPS would be erratic # higher values would result in a more stable frametime/fps, but will be inaccurate due to averaging over long time # minimum allowed value = 1 # default=10 fps_averaging_window=10 [overlay::appearance] # load custom TrueType font from a path, it could be absolute, or relative # relative paths will be looked up inside the local folder "steam_settings/fonts" first, # if that wasn't found, it will be looked up inside the global folder "GSE Settings/settings/fonts" # default= Font_Override=Roboto-Medium.ttf # global font size # for built-in font, multiple of 16 is recommended. e.g. 16 32... # default=16.0 Font_Size=20.0 # achievement icon size Icon_Size=64.0 # spacing between characters Font_Glyph_Extra_Spacing_x=1.0 Font_Glyph_Extra_Spacing_y=0.0 # background for all types of notifications Notification_R=0.12 Notification_G=0.14 Notification_B=0.21 Notification_A=1.0 # notifications corners roundness Notification_Rounding=10.0 # horizontal (x) and vertical (y) margins for the notifications Notification_Margin_x=5.0 Notification_Margin_y=5.0 # duration/timing for various notification types (in seconds) # duration of notification animation in seconds. Set to 0 to disable Notification_Animation=0.35 # duration of achievement progress indication Notification_Duration_Progress=6.0 # duration of achievement unlocked Notification_Duration_Achievement=7.0 # duration of friend invitation Notification_Duration_Invitation=8.0 # duration of chat message Notification_Duration_Chat=4.0 # format for the achievement unlock date/time, limited to 79 characters # if the output formatted string exceeded this limit, the builtin format will be used # look for the format here: https://en.cppreference.com/w/cpp/chrono/c/strftime # default=%Y/%m/%d - %H:%M:%S Achievement_Unlock_Datetime_Format=%Y/%m/%d - %H:%M:%S # main background when you press shift+tab Background_R=0.12 Background_G=0.11 Background_B=0.11 Background_A=0.55 Element_R=0.30 Element_G=0.32 Element_B=0.40 Element_A=1.0 ElementHovered_R=0.278 ElementHovered_G=0.393 ElementHovered_B=0.602 ElementHovered_A=1.0 ElementActive_R=-1.0 ElementActive_G=-1.0 ElementActive_B=-1.0 ElementActive_A=-1.0 # ############################# # # available options: # top_left # top_center # top_right # bot_left # bot_center # bot_right # position of achievements PosAchievement=bot_right # position of invitations PosInvitation=top_right # position of chat messages PosChatMsg=top_center # ############################# # # ############################# # # FPS background color Stats_Background_R=0.0 Stats_Background_G=0.0 Stats_Background_B=0.0 Stats_Background_A=0.6 # FPS text color Stats_Text_R=0.8 Stats_Text_G=0.7 Stats_Text_B=0.0 Stats_Text_A=1.0 # FPS position in percentage [0.0, 1.0] # X=0.0 : left # X=1.0 : right Stats_Pos_x=0.0 # Y=0.0 : up # Y=1.0 : down Stats_Pos_y=0.0 # ############################# #