#ifndef AUTH_INCLUDE #define AUTH_INCLUDE #include "base.h" //#include "common_includes.h" #include "../sha/sha1.hpp" #include #include #include #include // the data type is important, we depend on sizeof() for each one of them constexpr uint32_t STEAM_APPTICKET_SIGLEN = 128; constexpr uint32_t STEAM_APPTICKET_GCLen = 20; constexpr uint32_t STEAM_APPTICKET_SESSIONLEN = 24; struct DLC { uint32_t AppId; std::vector Licenses; std::vector Serialize() { PRINT_DEBUG("AUTH::DLC::SER AppId = %u, Licenses count = %zu\n", AppId, Licenses.size()); // we need this variable because we depend on the sizeof, must be 2 bytes const uint16_t dlcs_licenses_count = (uint16_t)Licenses.size(); const size_t dlcs_licenses_total_size = Licenses.size() * sizeof(Licenses[0]); // count * element size const size_t total_size = sizeof(AppId) + sizeof(dlcs_licenses_count) + dlcs_licenses_total_size; std::vector buffer; buffer.resize(total_size); uint8_t* pBuffer = buffer.data(); #define SER_VAR(v) \ *reinterpret_cast::type *>(pBuffer) = v; \ pBuffer += sizeof(v) SER_VAR(AppId); SER_VAR(dlcs_licenses_count); for(uint32_t dlc_license : Licenses) { SER_VAR(dlc_license); } #undef SER_VAR PRINT_DEBUG("AUTH::DLC::SER final size = %zu\n", buffer.size()); return buffer; } }; struct AppTicketGC { uint64_t GCToken; CSteamID id; uint32_t ticketGenDate; //epoch uint32_t ExternalIP; uint32_t InternalIP; uint32_t TimeSinceStartup; uint32_t TicketGeneratedCount; private: uint32_t one = 1; uint32_t two = 2; public: std::vector Serialize() { const uint64_t steam_id = id.ConvertToUint64(); // must be 52 constexpr size_t total_size = sizeof(STEAM_APPTICKET_GCLen) + sizeof(GCToken) + sizeof(steam_id) + sizeof(ticketGenDate) + sizeof(STEAM_APPTICKET_SESSIONLEN) + sizeof(one) + sizeof(two) + sizeof(ExternalIP) + sizeof(InternalIP) + sizeof(TimeSinceStartup) + sizeof(TicketGeneratedCount); // check the size at compile time, we must ensure the correct size #ifndef EMU_RELEASE_BUILD static_assert( total_size == 52, "AUTH::AppTicketGC::SER calculated size of serialized data != 52 bytes, your compiler has some incorrect sizes" ); #endif PRINT_DEBUG( "AUTH::AppTicketGC::SER Token:\n" " GCToken: %I64u\n" " user steam_id: %I64u\n" " ticketGenDate: %u\n" " ExternalIP: 0x%08X, InternalIP: 0x%08X\n" " TimeSinceStartup: %u, TicketGeneratedCount: %u\n" " SER size = %zu\n", GCToken, steam_id, ticketGenDate, ExternalIP, InternalIP, TimeSinceStartup, TicketGeneratedCount, total_size ); std::vector buffer; buffer.resize(total_size); uint8_t* pBuffer = buffer.data(); #define SER_VAR(v) \ *reinterpret_cast::type *>(pBuffer) = v; \ pBuffer += sizeof(v) SER_VAR(STEAM_APPTICKET_GCLen); SER_VAR(GCToken); SER_VAR(steam_id); SER_VAR(ticketGenDate); SER_VAR(STEAM_APPTICKET_SESSIONLEN); SER_VAR(one); SER_VAR(two); SER_VAR(ExternalIP); SER_VAR(InternalIP); SER_VAR(TimeSinceStartup); SER_VAR(TicketGeneratedCount); #undef SER_VAR #ifndef EMU_RELEASE_BUILD // we nedd a live object until the printf does its job, hence this special handling auto str = uint8_vector_to_hex_string(buffer); PRINT_DEBUG("AUTH::AppTicketGC::SER final data [%zu bytes]: %s\n", buffer.size(), str.c_str()); #endif return buffer; } }; struct AppTicket { uint32_t Version; CSteamID id; uint32_t AppId; uint32_t ExternalIP; uint32_t InternalIP; uint32_t AlwaysZero = 0; //OwnershipFlags? uint32_t TicketGeneratedDate; uint32_t TicketGeneratedExpireDate; std::vector Licenses; std::vector DLCs; std::vector Serialize() { const uint64_t steam_id = id.ConvertToUint64(); PRINT_DEBUG( "AUTH::AppTicket::SER:\n" " Version: %u\n" " user steam_id: %I64u\n" " AppId: %u\n" " ExternalIP: 0x%08X, InternalIP: 0x%08X\n" " TicketGeneratedDate: %u, TicketGeneratedExpireDate: %u\n" " Licenses count: %zu, DLCs count: %zu\n", Version, steam_id, AppId, ExternalIP, InternalIP, TicketGeneratedDate, TicketGeneratedExpireDate, Licenses.size(), DLCs.size() ); // we need this variable because we depend on the sizeof, must be 2 bytes const uint16_t licenses_count = (uint16_t)Licenses.size(); const size_t licenses_total_size = Licenses.size() * sizeof(Licenses[0]); // total count * element size // we need this variable because we depend on the sizeof, must be 2 bytes const uint16_t dlcs_count = (uint16_t)DLCs.size(); size_t dlcs_total_size = 0; std::vector> serialized_dlcs; for (DLC &dlc : DLCs) { auto dlc_ser = dlc.Serialize(); dlcs_total_size += dlc_ser.size(); serialized_dlcs.push_back(dlc_ser); } //padding constexpr uint16_t padding = (uint16_t)0; // must be 42 constexpr size_t static_fields_size = sizeof(Version) + sizeof(steam_id) + sizeof(AppId) + sizeof(ExternalIP) + sizeof(InternalIP) + sizeof(AlwaysZero) + sizeof(TicketGeneratedDate) + sizeof(TicketGeneratedExpireDate) + sizeof(licenses_count) + sizeof(dlcs_count) + sizeof(padding); // check the size at compile time, we must ensure the correct size #ifndef EMU_RELEASE_BUILD static_assert( static_fields_size == 42, "AUTH::AppTicket::SER calculated size of serialized data != 42 bytes, your compiler has some incorrect sizes" ); #endif const size_t total_size = static_fields_size + licenses_total_size + dlcs_total_size; PRINT_DEBUG("AUTH::AppTicket::SER final size = %zu\n", total_size); std::vector buffer; buffer.resize(total_size); uint8_t* pBuffer = buffer.data(); #define SER_VAR(v) \ *reinterpret_cast::type *>(pBuffer) = v; \ pBuffer += sizeof(v) SER_VAR(Version); SER_VAR(steam_id); SER_VAR(AppId); SER_VAR(ExternalIP); SER_VAR(InternalIP); SER_VAR(AlwaysZero); SER_VAR(TicketGeneratedDate); SER_VAR(TicketGeneratedExpireDate); #ifndef EMU_RELEASE_BUILD { // we nedd a live object until the printf does its job, hence this special handling auto str = uint8_vector_to_hex_string(buffer); PRINT_DEBUG("AUTH::AppTicket::SER (before licenses + DLCs): %s\n", str.c_str()); } #endif /* * layout of licenses: * ------------------------ * 2 bytes: count of licenses * ------------------------ * [ * ------------------------ * | 4 bytes: license element * ------------------------ * ] */ SER_VAR(licenses_count); for(uint32_t license : Licenses) { SER_VAR(license); } /* * layout of DLCs: * ------------------------ * | 2 bytes: count of DLCs * ------------------------ * [ * ------------------------ * | 4 bytes: app id * ------------------------ * | 2 bytes: DLC licenses count * ------------------------ * [ * 4 bytes: DLC license element * ] * ] */ SER_VAR(dlcs_count); for (std::vector &dlc_ser : serialized_dlcs) { memcpy(pBuffer, dlc_ser.data(), dlc_ser.size()); pBuffer += dlc_ser.size(); } //padding SER_VAR(padding); #undef SER_VAR #ifndef EMU_RELEASE_BUILD { // we nedd a live object until the printf does its job, hence this special handling auto str = uint8_vector_to_hex_string(buffer); PRINT_DEBUG("AUTH::AppTicket::SER final data [%zu bytes]: %s\n", buffer.size(), str.c_str()); } #endif return buffer; } }; struct Auth_Data { bool HasGC; AppTicketGC GC; AppTicket Ticket; //old data CSteamID id; uint64_t number; std::chrono::high_resolution_clock::time_point created; std::vector Serialize() { std::vector buffer; uint8_t* pBuffer; std::vector tickedData = Ticket.Serialize(); uint32_t size = tickedData.size() + 4; std::vector GCData; if (HasGC) { GCData = GC.Serialize(); size += GCData.size() + 4; } PRINT_DEBUG("Ticket Ser Size: %u\n", size); buffer.resize(size+STEAM_APPTICKET_SIGLEN); pBuffer = buffer.data(); if (HasGC) { memcpy(pBuffer, GCData.data(), GCData.size()); pBuffer+= GCData.size(); *reinterpret_cast(pBuffer) = (128+tickedData.size()+4); pBuffer += 4; } *reinterpret_cast(pBuffer) = (tickedData.size()+4); pBuffer += 4; memcpy(pBuffer, tickedData.data(), tickedData.size()); #ifndef EMU_RELEASE_BUILD // we nedd a live object until the printf does its job, hence this special handling auto str = uint8_vector_to_hex_string(buffer); PRINT_DEBUG("AUTH::Auth_Data::SER final data [%zu bytes]: %s\n", buffer.size(), str.c_str()); #endif //Todo make a signature return buffer; } }; class Auth_Manager { class Settings *settings; class Networking *network; class SteamCallBacks *callbacks; void launch_callback(CSteamID id, EAuthSessionResponse resp, double delay=0); void launch_callback_gs(CSteamID id, bool approved); std::vector inbound; std::vector outbound; public: Auth_Manager(class Settings *settings, class Networking *network, class SteamCallBacks *callbacks); void Callback(Common_Message *msg); uint32 getTicket( void *pTicket, int cbMaxTicket, uint32 *pcbTicket ); uint32 getWebApiTicket( const char *pchIdentity ); void cancelTicket(uint32 number); EBeginAuthSessionResult beginAuth(const void *pAuthTicket, int cbAuthTicket, CSteamID steamID); bool endAuth(CSteamID id); uint32 countInboundAuth(); bool SendUserConnectAndAuthenticate( uint32 unIPClient, const void *pvAuthBlob, uint32 cubAuthBlobSize, CSteamID *pSteamIDUser ); CSteamID fakeUser(); Auth_Data getTicketData( void *pTicket, int cbMaxTicket, uint32 *pcbTicket ); }; #endif // AUTH_INCLUDE