gbe_fork/post_build/steam_settings.EXAMPLE/mods.EXAMPLE.json
otavepto 0d1e54e9a2 * a working impl to bridge ugc/remote_storage as suggested by Detanup01
* edits by Kola124 + other changes in the settings parser

* random ugc mod handle at object creation

* file size using std::filesystem + fix warnings + some print + arg validation
2024-01-20 18:46:43 +02:00

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JSON

{
"111111111": {
"title": "Example Workshop Item",
"description": "Example Workshop Item with all Details",
"steam_id_owner": 11111111111111111,
"time_created": 1554997000,
"time_updated": 1554997000,
"time_added": 1554997000,
"tags": "Maps, exampleTag, exampleTag2",
"primary_filename": "test.sav",
"primary_filesize": 1000000,
"preview_filename": "test.png",
"preview_filesize": 1000000,
"workshop_item_url": "https://steamcommunity.com/sharedfiles/filedetails/?id=111111111",
"upvotes": 10,
"downvotes": 1,
"num_children": 0,
"path": "C:\\games\\my_game\\steam_settings\\mods_data\\mod_111111111_data_folder",
"preview_url": "file://C:/games/my_game/steam_settings/mod_images/my_preview.jpg",
"score": 0.7
},
"222222222": {
"title": "Example Workshop Item",
"description": "Example Workshop Item with all Details",
"preview_url": "https://commons.wikimedia.org/wiki/File:Tree_in_Mississippi.jpg",
"score": 1.0
},
"333333333": {
"title": "Example Workshop Item"
},
"444444444": {
"title": "Example Workshop Item",
"description": "Example Workshop Item with all Details",
},
"555555555": {
}
}