gbe_fork/dll
otavepto 392305c1e3 run the background thread for callbacks earlier inside Steam_Client::ConnectToGlobalUser()
since some games don't call `SteamAPI_RunCallbacks()` or `SteamAPI_ManualDispatch_RunFrame()` or `Steam_BGetCallback()`
hence all run_callbacks() will never run, also networking callbacks won't run
2024-04-06 08:30:08 +02:00
..
dll run the background thread for callbacks earlier inside Steam_Client::ConnectToGlobalUser() 2024-04-06 08:30:08 +02:00
auth.cpp remove functions names prefixes in debug logs 2024-04-06 08:30:08 +02:00
base.cpp remove functions names prefixes in debug logs 2024-04-06 08:30:08 +02:00
dll.cpp remove functions names prefixes in debug logs 2024-04-06 08:30:08 +02:00
flat.cpp descriptive var name for these tests 2024-04-02 22:33:04 +02:00
local_storage.cpp remove functions names prefixes in debug logs 2024-04-06 08:30:08 +02:00
net.proto only accept leaderboards updates from the same appid 2024-04-01 19:23:55 +02:00
network.cpp remove functions names prefixes in debug logs 2024-04-06 08:30:08 +02:00
settings_parser.cpp * properly implement Steam_Apps::GetAvailableGameLanguages() 2024-04-06 08:30:08 +02:00
settings.cpp * properly implement Steam_Apps::GetAvailableGameLanguages() 2024-04-06 08:30:08 +02:00
source_query.cpp remove functions names prefixes in debug logs 2024-04-06 08:30:08 +02:00
steam_applist.cpp remove functions names prefixes in debug logs 2024-04-06 08:30:08 +02:00
steam_apps.cpp * properly implement Steam_Apps::GetAvailableGameLanguages() 2024-04-06 08:30:08 +02:00
steam_client.cpp run the background thread for callbacks earlier inside Steam_Client::ConnectToGlobalUser() 2024-04-06 08:30:08 +02:00
steam_gameserver.cpp remove functions names prefixes in debug logs 2024-04-06 08:30:08 +02:00
steam_gameserverstats.cpp remove functions names prefixes in debug logs 2024-04-06 08:30:08 +02:00
steam_http.cpp remove functions names prefixes in debug logs 2024-04-06 08:30:08 +02:00
steam_matchmaking_servers.cpp remove functions names prefixes in debug logs 2024-04-06 08:30:08 +02:00
steam_music.cpp remove functions names prefixes in debug logs 2024-04-06 08:30:08 +02:00
steam_musicremote.cpp remove functions names prefixes in debug logs 2024-04-06 08:30:08 +02:00
steam_parental.cpp remove functions names prefixes in debug logs 2024-04-06 08:30:08 +02:00
steam_screenshots.cpp remove functions names prefixes in debug logs 2024-04-06 08:30:08 +02:00
steam_user_stats.cpp remove functions names prefixes in debug logs 2024-04-06 08:30:08 +02:00
steam_utils.cpp remove functions names prefixes in debug logs 2024-04-06 08:30:08 +02:00
steam_video.cpp remove functions names prefixes in debug logs 2024-04-06 08:30:08 +02:00
ugc_remote_storage_bridge.cpp * local storage: allow files in root of user data 2024-01-20 18:46:43 +02:00
wrap.cpp revert the workaround for the usage of private/hidden glibc exports on linux, and fix it by directly calling the corresponding functions without the ver parameter: stat, lstat, stat64, lstat64, mknod. 2024-03-01 13:35:39 +02:00