mirror of
https://github.com/Detanup01/gbe_fork.git
synced 2024-12-29 20:04:13 +08:00
35 lines
1.2 KiB
C++
35 lines
1.2 KiB
C++
|
|
#ifndef ISTEAMUTILS001_H
|
|
#define ISTEAMUTILS001_H
|
|
#ifdef STEAM_WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
class ISteamUtils001
|
|
{
|
|
public:
|
|
// return the number of seconds since the user
|
|
virtual uint32 GetSecondsSinceAppActive() = 0;
|
|
virtual uint32 GetSecondsSinceComputerActive() = 0;
|
|
|
|
// the universe this client is connecting to
|
|
virtual EUniverse GetConnectedUniverse() = 0;
|
|
|
|
// Steam server time - in PST, number of seconds since January 1, 1970 (i.e unix time)
|
|
virtual uint32 GetServerRealTime() = 0;
|
|
|
|
// returns the 2 digit ISO 3166-1-alpha-2 format country code this client is running in (as looked up via an IP-to-location database)
|
|
// e.g "US" or "UK".
|
|
virtual const char *GetIPCountry() = 0;
|
|
|
|
// returns true if the image exists, and valid sizes were filled out
|
|
virtual bool GetImageSize( int iImage, uint32 *pnWidth, uint32 *pnHeight ) = 0;
|
|
|
|
// returns true if the image exists, and the buffer was successfully filled out
|
|
// results are returned in RGBA format
|
|
// the destination buffer size should be 4 * height * width * sizeof(char)
|
|
virtual bool GetImageRGBA( int iImage, uint8 *pubDest, int nDestBufferSize ) = 0;
|
|
};
|
|
|
|
#endif // ISTEAMUTILS001_H
|