gbe_fork/build_win_premake.bat

113 lines
2.9 KiB
Batchfile

@echo off
setlocal EnableDelayedExpansion
cd /d "%~dp0"
set /a "MAX_THREADS=2"
if defined NUMBER_OF_PROCESSORS (
:: use 70%
set /a "MAX_THREADS=%NUMBER_OF_PROCESSORS% * 70 / 100"
if %MAX_THREADS% lss 1 (
set /a "MAX_THREADS=1"
)
)
set /a "BUILD_DEPS=0"
:args_loop
if "%~1" equ "" (
goto :args_loop_end
) else if "%~1" equ "--deps" (
set /a "BUILD_DEPS=1"
) else if "%~1" equ "--help" (
goto :help_page
) else (
1>&2 echo:invalid arg %~1
goto :end_script_with_err
)
shift /1
goto :args_loop
:args_loop_end
:: check premake
set "PREMAKE_EXE=third-party\common\win\premake\premake5.exe"
if not exist "%PREMAKE_EXE%" (
1>&2 echo:premake wasn't found
goto :end_script_with_err
)
:: build deps
if %BUILD_DEPS% equ 1 (
set "CMAKE_GENERATOR=Visual Studio 17 2022"
call "%PREMAKE_EXE%" --file="premake5-deps.lua" --64-build --32-build --all-ext --all-build --j=2 --verbose --clean --os=windows vs2022 || (
goto :end_script_with_err
)
goto :end_script
)
:: check vswhere
set "VSWHERE_EXE=third-party\common\win\vswhere\vswhere.exe"
if not exist "%VSWHERE_EXE%" (
1>&2 echo:vswhere wasn't found
goto :end_script_with_err
)
:: check msbuild
set "MSBUILD_EXE="
for /f "tokens=* delims=" %%A in ('"%VSWHERE_EXE%" -prerelease -latest -nocolor -nologo -property installationPath 2^>nul') do (
set "MSBUILD_EXE=%%~A\MSBuild\Current\Bin\MSBuild.exe"
)
if not exist "%MSBUILD_EXE%" (
1>&2 echo:MSBuild wasn't found
goto :end_script_with_err
)
:: create .sln
call "%PREMAKE_EXE%" --file="premake5.lua" --genproto --dosstub --winrsrc --winsign --os=windows vs2022 || (
goto :end_script_with_err
)
:: check .sln
set "SLN_FILE=build\project\vs2022\win\gbe.sln"
if not exist "%SLN_FILE%" (
1>&2 echo:.sln file wasn't found
goto :end_script_with_err
)
:: build .sln
set "BUILD_TYPES=release debug"
set "BUILD_PLATFORMS=x64 Win32"
set "BUILD_TARGETS=api_regular api_experimental steamclient_experimental_stub steamclient_experimental steamclient_experimental_loader steamclient_experimental_extra lib_game_overlay_renderer tool_lobby_connect tool_generate_interfaces"
for %%A in (%BUILD_TYPES%) do (
set "BUILD_TYPE=%%A"
for %%B in (%BUILD_PLATFORMS%) do (
set "BUILD_PLATFORM=%%B"
for %%C in (%BUILD_TARGETS%) do (
set "BUILD_TARGET=%%C"
echo. & echo:building !BUILD_TARGET! !BUILD_TYPE! !BUILD_PLATFORM!
call "%MSBUILD_EXE%" /nologo -m:%MAX_THREADS% -v:n /p:Configuration=!BUILD_TYPE!,Platform=!BUILD_PLATFORM! /target:!BUILD_TARGET! "%SLN_FILE%" || (
goto :end_script_with_err
)
)
)
)
goto :end_script
:end_script
endlocal
exit /b 0
:end_script_with_err
endlocal
exit /b 1
:: show help page
:help_page
echo:"%~nx0" [switches]
echo:switches:
echo: --deps: rebuild third-party dependencies
echo: --help: show this page
goto :end_script