gbe_fork/overlay_experimental
otavepto 9f1e09b97a * fix the animation timing, the notification start_time must be in millisec to avoid losing precision
* convert the animation duration to millisec once during settings parsing
* decrease the notification margin from 10.0 to 5.0, it looked way shifted on larger screens
* pass around instances on std::chrono instead of float, use float in the final stage when processing/operating-on the time (if needed)
* decrease the animation duration to 0.35 sec, looks more swishy!
2024-04-28 10:30:01 +03:00
..
fonts change overlay builtin font to unifont 2024-04-03 12:19:47 +02:00
overlay * fix the animation timing, the notification start_time must be in millisec to avoid losing precision 2024-04-28 10:30:01 +03:00
vulkan update vulkan .h files, copied from ingame overlay project/dependency 2024-03-08 18:13:29 +02:00
steam_overlay.cpp * fix the animation timing, the notification start_time must be in millisec to avoid losing precision 2024-04-28 10:30:01 +03:00