Textractor_test/gui/ProfileManager.cpp

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#include "ProfileManager.h"
#include "profile/Profile.h"
#include "host/host.h"
#include "host/hookman.h"
#include "vnrhook/include/types.h"
#include "vnrhook/include/const.h"
#include "utility.h"
#include "profile/misc.h"
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extern HookManager* man; // main.cpp
extern LONG auto_inject, auto_insert, inject_delay; // main.cpp
extern LONG insert_delay, process_time; // main.cpp
bool MonitorFlag;
ProfileManager* pfman;
DWORD WINAPI MonitorThread(LPVOID lpThreadParameter);
ProfileManager::ProfileManager() :
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hMonitorThread(IthCreateThread(MonitorThread, 0))
{
LoadProfiles();
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}
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ProfileManager::~ProfileManager()
{
SaveProfiles();
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WaitForSingleObject(hMonitorThread.get(), 0);
}
Profile* ProfileManager::GetProfile(DWORD pid)
{
std::wstring path = GetProcessPath(pid);
if (!path.empty())
{
auto node = profile_tree.find(path);
if (node != profile_tree.end())
return node->second.get();
}
return NULL;
}
bool ProfileManager::CreateProfile(pugi::xml_node game)
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{
auto file = game.child(L"File");
auto profile = game.child(L"Profile");
if (!file || !profile)
return false;
auto path = file.attribute(L"Path");
if (!path)
return false;
auto profile_title = game.attribute(L"Title");
auto title = profile_title ? profile_title.value() : L"";
auto pf = new Profile(title);
if (!pf->XmlReadProfile(profile))
return false;
CSLock lock(cs);
auto& oldProfile = profile_tree[path.value()];
if (!oldProfile)
oldProfile.swap(profile_ptr(pf));
return true;
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}
Profile* ProfileManager::CreateProfile(DWORD pid)
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{
CSLock lock(cs);
auto path = GetProcessPath(pid);
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auto& pf = profile_tree[path];
if (!pf)
{
std::wstring title = GetProcessTitle(pid);
pf.reset(new Profile(title));
}
return pf.get();
}
void ProfileManager::WriteProfileXml(const std::wstring& path, Profile& pf, pugi::xml_node root)
{
auto game = root.append_child(L"Game");
auto file_node = game.append_child(L"File");
file_node.append_attribute(L"Path") = path.c_str();
auto profile_node = game.append_child(L"Profile");
pf.XmlWriteProfile(profile_node);
if (!pf.Title().empty())
{
if (!game.attribute(L"Title"))
game.append_attribute(L"Title");
game.attribute(L"Title") = pf.Title().c_str();
}
}
void ProfileManager::LoadProfiles()
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{
pugi::xml_document doc;
UniqueHandle hFile(IthCreateFile(L"ITH_Profile.xml", GENERIC_READ, FILE_SHARE_READ, OPEN_EXISTING));
if (hFile.get() == INVALID_HANDLE_VALUE)
return;
DWORD size = GetFileSize(hFile.get(), NULL);
std::unique_ptr<char[]> buffer(new char[size]);
ReadFile(hFile.get(), buffer.get(), size, &size, NULL);
auto result = doc.load_buffer(buffer.get(), size);
if (!result)
return;
auto root = doc.root().child(L"ITH_Profile");
if (!root)
return;
for (auto game = root.begin(); game != root.end(); ++game)
CreateProfile(*game);
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}
void ProfileManager::SaveProfiles()
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{
pugi::xml_document doc;
auto root = doc.append_child(L"ITH_Profile");
for (auto it = profile_tree.begin(); it != profile_tree.end(); ++it) {
auto& path = it->first;
auto& profile = it->second;
WriteProfileXml(path, *profile, root);
}
UniqueHandle hFile(IthCreateFile(L"ITH_Profile.xml", GENERIC_WRITE, 0, CREATE_ALWAYS));
if (hFile.get() != INVALID_HANDLE_VALUE)
{
FileWriter fw(hFile.get());
doc.save(fw);
}
}
void ProfileManager::DeleteProfile(const std::wstring& path)
{
CSLock lock(cs);
profile_tree.erase(profile_tree.find(path));
}
Profile* ProfileManager::GetProfile(const std::wstring& path)
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{
if (path.empty())
return nullptr;
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auto it = profile_tree.find(path);
if (it == profile_tree.end())
return nullptr;
return it->second.get();
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}
bool ProfileManager::HasProfile(const std::wstring& path)
{
return profile_tree.find(path) != profile_tree.end();
}
DWORD ProfileManager::CountProfiles()
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{
return profile_tree.size();
}
DWORD WINAPI InjectThread(LPVOID lpThreadParameter)
{
DWORD pid = (DWORD)lpThreadParameter;
Sleep(inject_delay);
if (man == NULL)
return 0;
DWORD status = InjectProcessById(pid);
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if (!auto_insert)
return status;
if (status == -1)
return status;
Sleep(insert_delay);
const Profile* pf = pfman->GetProfile(pid);
if (pf)
{
SendParam sp;
sp.type = 0;
for (auto hp = pf->Hooks().begin(); hp != pf->Hooks().end(); ++hp)
{
std::string name = toMultiByteString((*hp)->Name());
Host_InsertHook(pid, const_cast<HookParam*>(&(*hp)->HP()), name.c_str());
}
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}
return status;
}
DWORD WINAPI MonitorThread(LPVOID lpThreadParameter)
{
while (MonitorFlag)
{
DWORD aProcesses[1024], cbNeeded, cProcesses;
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if (!EnumProcesses(aProcesses, sizeof(aProcesses), &cbNeeded))
break;
cProcesses = cbNeeded / sizeof(DWORD);
for (size_t i = 0; i < cProcesses; ++i)
{
Sleep(process_time);
if (!auto_inject || man == NULL || man->GetProcessRecord(aProcesses[i]))
continue;
std::wstring process_path = GetProcessPath(aProcesses[i]);
if (!process_path.empty() && pfman->HasProfile(process_path))
{
UniqueHandle hThread(IthCreateThread(InjectThread, aProcesses[i]));
WaitForSingleObject(hThread.get(), 0);
}
}
}
return 0;
}
DWORD SaveProcessProfile(DWORD pid)
{
std::wstring path = GetProcessPath(pid);
if (path.empty())
return 0;
pugi::xml_document doc;
pugi::xml_node profile_node = doc.append_child(L"Profile");
man->GetProfile(pid, profile_node);
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Profile* pf = pfman->GetProfile(pid);
if (pf != NULL)
pf->Clear();
else
pf = pfman->CreateProfile(pid);
pf->XmlReadProfile(profile_node);
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return 0;
}