From 650e2077ca361d3ece8afc971ca9bff4fcbfc7ef Mon Sep 17 00:00:00 2001 From: Akash Mozumdar Date: Tue, 15 Jan 2019 04:32:00 -0500 Subject: [PATCH] final tiny adjustments for official release --- README.md | 5 +++-- include/defs.h | 8 ++++---- include/text.h | 4 ++-- release/{Extensions.txt => SavedExtensions.txt} | 0 4 files changed, 9 insertions(+), 8 deletions(-) rename release/{Extensions.txt => SavedExtensions.txt} (100%) diff --git a/README.md b/README.md index d046689..edb968a 100644 --- a/README.md +++ b/README.md @@ -4,7 +4,8 @@ ## Overview -**Textractor** (a.k.a. NextHooker) is an open-source x86/x64 text hooker for Windows/Wine based off of [ITHVNR](http://www.hongfire.com/forum/showthread.php/438331-ITHVNR-ITH-with-the-VNR-engine). +**Textractor** (a.k.a. NextHooker) is an open-source x86/x64 text hooker for Windows/Wine based off of [ITHVNR](http://www.hongfire.com/forum/showthread.php/438331-ITHVNR-ITH-with-the-VNR-engine).
+[Tutorial video](https://youtu.be/eecEOacF6mw) ![How it looks](https://media.discordapp.net/attachments/330538905072041994/486629608456847360/unknown.png?width=1083&height=353) @@ -19,7 +20,7 @@ Previous releases of ITHVNR can be found [here](https://github.com/mireado/ITHVN - Highly extensible - Auto hook many game engines (including some not supported by VNR!) - Hook text using /H "hook" codes (most AGTH codes supported) -- Extract text using /R "read" codes ([Guide](https://www.youtube.com/watch?v=AcEgjCoww5w)) +- Directly extract text using /R "read" codes ## Extensions diff --git a/include/defs.h b/include/defs.h index 0adfe7d..52182ae 100644 --- a/include/defs.h +++ b/include/defs.h @@ -23,13 +23,13 @@ constexpr auto ITH_HOOKMAN_MUTEX_ = L"VNR_HOOKMAN_"; // ITH_HOOKMAN_%d constexpr auto ITH_DLL = L"vnrhook"; // .dll but LoadLibrary automatically adds that constexpr auto CONFIG_FILE = u8"Textractor.ini"; constexpr auto HOOK_SAVE_FILE = u8"SavedHooks.txt"; -constexpr auto GAME_SAVE_FILE = u8"Games.txt"; -constexpr auto EXTEN_SAVE_FILE = u8"Extensions.txt"; +constexpr auto GAME_SAVE_FILE = u8"SavedGames.txt"; +constexpr auto EXTEN_SAVE_FILE = u8"SavedExtensions.txt"; // Functions -template -inline void FORMAT_MESSAGE(const char* format, Ts ...args) +template +inline void FORMAT_MESSAGE(const char* format, Args... args) { char buffer[250] = {}; sprintf_s<250>(buffer, format, args...); diff --git a/include/text.h b/include/text.h index 8792c23..ad2af8d 100644 --- a/include/text.h +++ b/include/text.h @@ -1,6 +1,6 @@ #pragma once -#define CURRENT_VERSION "3.6.0" +#define CURRENT_VERSION "1.0.0" #define ENGLISH #ifdef ENGLISH @@ -43,7 +43,7 @@ constexpr auto FLUSH_DELAY = u8"Flush Delay"; constexpr auto MAX_BUFFER_SIZE = u8"Max Buffer Size"; constexpr auto CONSOLE = L"Console"; constexpr auto CLIPBOARD = L"Clipboard"; -constexpr auto ABOUT = L"Textractor beta v" CURRENT_VERSION LR"( (project homepage: https://github.com/Artikash/Textractor) +constexpr auto ABOUT = L"Textractor v" CURRENT_VERSION LR"( (project homepage: https://github.com/Artikash/Textractor) Made by me: Artikash (email: akashmozumdar@gmail.com) Please contact me with any problems, feature requests, or questions relating to Textractor You can do so via the project homepage (issues section) or via email diff --git a/release/Extensions.txt b/release/SavedExtensions.txt similarity index 100% rename from release/Extensions.txt rename to release/SavedExtensions.txt