allow users to type capital x

This commit is contained in:
Akash Mozumdar 2022-01-30 01:00:00 -07:00
parent ef55ef0c61
commit faeda02f2b
2 changed files with 3 additions and 3 deletions

View File

@ -221,7 +221,7 @@ public:
QMetaObject::invokeMethod(this, [this] QMetaObject::invokeMethod(this, [this]
{ {
RegisterHotKey((HWND)winId(), CLICK_THROUGH_HOTKEY, MOD_SHIFT | MOD_NOREPEAT, 0x58); RegisterHotKey((HWND)winId(), CLICK_THROUGH_HOTKEY, MOD_ALT | MOD_NOREPEAT, 0x58);
show(); show();
AddSentence(EXTRA_WINDOW_INFO); AddSentence(EXTRA_WINDOW_INFO);
}, Qt::QueuedConnection); }, Qt::QueuedConnection);

View File

@ -182,7 +182,7 @@ const char* SIZE_LOCK = u8"Size lock";
const char* POSITION_LOCK = u8"Position lock"; const char* POSITION_LOCK = u8"Position lock";
const char* CENTERED_TEXT = u8"Centered text"; const char* CENTERED_TEXT = u8"Centered text";
const char* AUTO_RESIZE_WINDOW_HEIGHT = u8"Auto resize window height"; const char* AUTO_RESIZE_WINDOW_HEIGHT = u8"Auto resize window height";
const char* CLICK_THROUGH = u8"Click through\tShift+X"; const char* CLICK_THROUGH = u8"Click through\tAlt+X";
const char* HIDE_MOUSEOVER = u8"Hide while mouse on top"; const char* HIDE_MOUSEOVER = u8"Hide while mouse on top";
const char* OPACITY = u8"Opacity"; const char* OPACITY = u8"Opacity";
const char* BG_COLOR = u8"Background color"; const char* BG_COLOR = u8"Background color";
@ -901,7 +901,7 @@ Funziona solo se questa estenzione è usata direttamente dopo un'estensione di t
POSITION_LOCK = u8"Lock delle posizione"; POSITION_LOCK = u8"Lock delle posizione";
CENTERED_TEXT = u8"Testo centrato"; CENTERED_TEXT = u8"Testo centrato";
AUTO_RESIZE_WINDOW_HEIGHT = u8"Auto resize altezza finestra"; AUTO_RESIZE_WINDOW_HEIGHT = u8"Auto resize altezza finestra";
CLICK_THROUGH = u8"Clicca attraverso\tAlt+Shift+T"; CLICK_THROUGH = u8"Clicca attraverso\tAlt+X";
HIDE_MOUSEOVER = u8"Nascondi testo mouseover"; HIDE_MOUSEOVER = u8"Nascondi testo mouseover";
OPACITY = u8"Opacità"; OPACITY = u8"Opacità";
BG_COLOR = u8"Colore dello sfondo"; BG_COLOR = u8"Colore dello sfondo";