GARbro-mirror/ArcFormats/Interheart/ImageBMP.cs

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2023-08-24 05:33:50 +08:00
//! \file ImageBMP.cs
//! \date 2022 Jun 06
//! \brief Candy Soft RLE-compressed bitmap.
//
// Copyright (C) 2022 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using System.ComponentModel.Composition;
using System.IO;
using System.Windows.Media.Imaging;
// [980925][Candy Soft] Osananajimi
namespace GameRes.Formats.Interheart
{
internal class BmpRleMetaData : ImageMetaData
{
public int HeaderSize;
public int UnpackedSize;
}
[Export(typeof(ImageFormat))]
public class BmpRleFormat : ImageFormat
{
public override string Tag { get { return "BMP/RLE"; } }
public override string Description { get { return "Candy Soft RLE-compressed bitmap"; } }
public override uint Signature { get { return 0x32504D42; } } // 'BMP24'
public override ImageMetaData ReadMetaData (IBinaryStream file)
{
var header = file.ReadHeader (0x26);
if (!header.AsciiEqual ("BMP24RLE")) // also "BMP08RLE" and "BMP16RLE"
return null;
return new BmpRleMetaData {
Width = header.ToUInt32 (0x1A),
Height = header.ToUInt32 (0x1E),
BPP = header.ToUInt16 (0x24),
HeaderSize = header.ToInt32 (0x12),
UnpackedSize = header.ToInt32 (0x0A),
};
}
public override ImageData Read (IBinaryStream file, ImageMetaData info)
{
var meta = (BmpRleMetaData)info;
var output = new byte[meta.UnpackedSize];
file.Position = 8;
file.Read (output, 0, meta.HeaderSize);
var buffer = new byte[3];
int dst = meta.HeaderSize;
// XXX BMMP08 and BMP16 bitmaps use exactly the same algorithm, just different pixel size
file.Read (buffer, 0, 3);
while (dst + 3 <= output.Length)
{
byte r = buffer[0];
byte g = buffer[1];
byte b = buffer[2];
output[dst++] = b;
output[dst++] = g;
output[dst++] = r;
file.Read (buffer, 0, 3);
if (r == buffer[0] && g == buffer[1] && b == buffer[2])
{
if (dst + 3 > output.Length)
break;
output[dst++] = b;
output[dst++] = g;
output[dst++] = r;
int count = file.ReadUInt16();
while (count --> 0)
{
output[dst++] = b;
output[dst++] = g;
output[dst++] = r;
}
file.Read (buffer, 0, 3);
}
}
using (var input = new BinMemoryStream (output))
{
var decoder = new BmpBitmapDecoder (input, BitmapCreateOptions.None, BitmapCacheOption.OnLoad);
var frame = decoder.Frames[0];
frame.Freeze();
return new ImageData (frame, info);
}
}
public override void Write (Stream file, ImageData image)
{
throw new System.NotImplementedException ("BmpRleFormat.Write not implemented");
}
}
}