GARbro-mirror/Legacy/Izumi/ImageMAI2.cs

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//! \file ImageMAI2.cs
//! \date 2023 Oct 24
//! \brief Izumi engine image format (PC-98).
//
// Copyright (C) 2023 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using GameRes.Utility;
using System;
using System.ComponentModel.Composition;
using System.IO;
using System.Windows.Media;
using System.Windows.Media.Imaging;
namespace GameRes.Formats.Izumi
{
internal class Mai2MetaData : ImageMetaData
{
public byte Flags;
public ushort Plane0Size;
public ushort Plane1Size;
public ushort Plane2Size;
public ushort Plane3Size;
public bool HasPalette => (Flags & 0x80) != 0;
}
[Export(typeof(ImageFormat))]
public class Mai2Format : ImageFormat
{
public override string Tag => "MAI/IZUMI";
public override string Description => "Izumi engine image format";
public override uint Signature => 0x3249414D; // 'MAI2'
public override ImageMetaData ReadMetaData (IBinaryStream file)
{
var header = file.ReadHeader (0x14);
ushort xy = header.ToUInt16 (4);
return new Mai2MetaData {
Width = (uint)(header.ToUInt16 (6) << 3),
Height = header.ToUInt16 (8),
OffsetX = xy % 0x50,
OffsetY = xy / 0x50,
BPP = 4,
Flags = header[0xA],
Plane0Size = header.ToUInt16 (0x0C),
Plane1Size = header.ToUInt16 (0x0E),
Plane2Size = header.ToUInt16 (0x10),
Plane3Size = header.ToUInt16 (0x12),
};
}
public override ImageData Read (IBinaryStream file, ImageMetaData info)
{
var reader = new Mai2Reader (file, (Mai2MetaData)info);
return reader.Unpack();
}
public override void Write (Stream file, ImageData image)
{
throw new System.NotImplementedException ("Mai2Format.Write not implemented");
}
}
internal class Mai2Reader
{
IBinaryStream m_input;
Mai2MetaData m_info;
public Mai2Reader (IBinaryStream input, Mai2MetaData info)
{
m_input = input;
m_info = info;
}
byte[][] m_planes;
int m_stride;
int m_height;
public ImageData Unpack ()
{
m_input.Position = 0x14;
BitmapPalette palette = null;
if (m_info.HasPalette)
palette = ReadPalette();
else
palette = BitmapPalettes.Gray16;
m_height = m_info.iHeight;
m_stride = m_info.iWidth >> 3;
int plane_size = m_stride * m_info.iHeight;
m_planes = new byte[][] {
new byte[plane_size], new byte[plane_size], new byte[plane_size], new byte[plane_size],
};
long next_pos = m_input.Position + m_info.Plane0Size;
if ((m_info.Flags & 1) != 0)
UnpackPlane (m_planes[0]);
m_input.Position = next_pos;
next_pos += m_info.Plane1Size;
if ((m_info.Flags & 2) != 0)
UnpackPlane (m_planes[1]);
m_input.Position = next_pos;
next_pos += m_info.Plane2Size;
if ((m_info.Flags & 4) != 0)
UnpackPlane (m_planes[2]);
m_input.Position = next_pos;
if ((m_info.Flags & 8) != 0)
UnpackPlane (m_planes[3]);
int output_stride = m_info.iWidth >> 1;
var output = new byte[output_stride * m_info.iHeight];
FlattenPlanes (output, output_stride);
return ImageData.Create (m_info, PixelFormats.Indexed4, palette, output, output_stride);
}
void UnpackPlane (byte[] plane)
{
int dst_row = 0;
for (int x = 0; x < m_stride; ++x)
{
int dst = dst_row;
int remaining = m_height;
while (remaining > 0)
{
int count = 1;
int ctl = m_input.ReadUInt8();
if (ctl < 0x90)
{
count = ctl & 0x1F;
if (0 == count)
count = m_input.ReadUInt8();
switch (ctl >> 5)
{
case 0:
for (int i = 0; i < count; ++i)
plane[dst++] = 0;
break;
case 1:
for (int i = 0; i < count; ++i)
plane[dst++] = 0xFF;
break;
case 2:
Buffer.BlockCopy (m_planes[0], dst, plane, dst, count);
dst += count;
break;
case 3:
Buffer.BlockCopy (m_planes[1], dst, plane, dst, count);
dst += count;
break;
case 4:
Buffer.BlockCopy (m_planes[2], dst, plane, dst, count);
dst += count;
break;
}
}
else if (ctl < 0xF0)
{
count = ctl & 0xF;
if (0 == count)
count = m_input.ReadUInt8();
int off = 0;
switch (ctl >> 4)
{
case 0x9: off = 0x10; break;
case 0xA: off = 8; break;
case 0xB: off = 4; break;
case 0xC: off = 2; break;
case 0xD: off = m_height << 1; break;
case 0xE: off = m_height; break;
}
Binary.CopyOverlapped (plane, dst - off, dst, count);
dst += count;
}
else if (ctl < 0xF9)
{
count = ctl & 0xF;
if (0 == count)
count = m_input.ReadUInt8();
m_input.Read (plane, dst, count);
dst += count;
}
else
{
count = m_input.ReadUInt8();
switch (ctl)
{
case 0xF9:
dst += count;
break;
case 0xFA:
{
byte b = m_input.ReadUInt8();
for (int i = 0; i < count; ++i)
plane[dst++] = b;
break;
}
case 0xFB:
{
int src = 0;
if ((count & 0x80) != 0)
{
count &= 0x7F;
src = 1;
}
if (0 == count)
count = m_input.ReadUInt8();
for (int i = 0; i < count; ++i)
{
plane[dst] = (byte)~m_planes[src][dst];
dst++;
}
break;
}
case 0xFC:
if ((count & 0x80) != 0)
{
count &= 0x7F;
if (0 == count)
count = m_input.ReadUInt8();
byte al, ah;
al = m_input.ReadUInt8();
ah = (byte)(al << 4 | al & 0x0F);
al = (byte)(al >> 4 | al & 0xF0);
for (int i = 0; i < count; ++i)
{
plane[dst++] = al;
plane[dst++] = ah;
}
count <<= 1;
}
else
{
if (0 == count)
count = m_input.ReadUInt8();
for (int i = 0; i < count; ++i)
{
plane[dst] = (byte)~m_planes[2][dst];
dst++;
}
}
break;
case 0xFD:
if ((count & 0x80) != 0)
{
ctl = count;
count = ctl & 0x3F;
if (0 == count)
count = m_input.ReadUInt8();
byte al, ah, bl, bh;
al = m_input.ReadUInt8();
bl = (byte)(al & 0xF0 | al >> 4);
bh = (byte)(al & 0x0F | al << 4);
if (ctl < 0xC0)
{
al = Binary.RotByteR (bl, 2);
ah = Binary.RotByteR (bh, 2);
}
else
{
ah = m_input.ReadUInt8();
al = (byte)(ah & 0xF0 | ah >> 4);
ah = (byte)(ah & 0x0F | ah << 4);
}
for (int i = 0; i < count; ++i)
{
plane[dst++] = bl;
plane[dst++] = bh;
plane[dst++] = al;
plane[dst++] = ah;
}
count <<= 2;
}
else
{
if (0 == count)
count = m_input.ReadUInt8();
byte al = m_input.ReadUInt8();
byte ah = m_input.ReadUInt8();
for (int i = 0; i < count; ++i)
{
plane[dst++] = al;
plane[dst++] = ah;
}
count <<= 1;
}
break;
case 0xFE:
ctl = count;
count &= 0x3F;
if (0 == count)
count = m_input.ReadUInt8();
if (ctl < 0x40)
{
m_input.Read (plane, dst, 4);
count <<= 2;
Binary.CopyOverlapped (plane, dst, dst + 4, count - 4);
dst += count;
}
else
{
int psrc, pmask;
if ((ctl & 0x80) == 0)
{
psrc = 0;
pmask = 1;
}
else if (ctl < 0xC0)
{
psrc = 0;
pmask = 2;
}
else
{
psrc = 1;
pmask = 2;
}
for (int i = 0; i < count; ++i)
{
byte b = m_planes[psrc][dst];
b &= m_planes[pmask][dst];
plane[dst++] = b;
}
}
break;
case 0xFF:
{
Func<int, byte> op;
if (count < 0x40)
{
op = src => (byte)(m_planes[0][src] | m_planes[1][src]);
}
else if (count < 0x80)
{
op = src => (byte)(m_planes[0][src] ^ m_planes[1][src]);
count &= 0x3F;
}
else
{
if (count < 0xA0)
op = src => (byte)(m_planes[0][src] | m_planes[2][src]);
else if (count < 0xC0)
op = src => (byte)(m_planes[1][src] | m_planes[2][src]);
else if (count < 0xE0)
op = src => (byte)(m_planes[0][src] ^ m_planes[2][src]);
else
op = src => (byte)(m_planes[1][src] ^ m_planes[2][src]);
count &= 0x1F;
}
if (0 == count)
count = m_input.ReadUInt8();
for (int i = 0; i < count; ++i)
{
plane[dst] = op (dst);
dst++;
}
break;
}
}
}
remaining -= count;
}
dst_row += m_height;
}
}
void FlattenPlanes (byte[] output, int output_stride)
{
int plane_size = m_planes[0].Length;
int src = 0;
for (int x = 0; x < output_stride; x += 4)
{
int dst = x;
for (int y = 0; y < m_info.iHeight; ++y)
{
byte b0 = m_planes[0][src];
byte b1 = m_planes[1][src];
byte b2 = m_planes[2][src];
byte b3 = m_planes[3][src];
++src;
for (int j = 0; j < 8; j += 2)
{
byte px = (byte)((((b0 << j) & 0x80) >> 3)
| (((b1 << j) & 0x80) >> 2)
| (((b2 << j) & 0x80) >> 1)
| (((b3 << j) & 0x80) >> 0));
px |= (byte)((((b0 << j) & 0x40) >> 6)
| (((b1 << j) & 0x40) >> 5)
| (((b2 << j) & 0x40) >> 4)
| (((b3 << j) & 0x40) >> 3));
output[dst+j/2] = px;
}
dst += output_stride;
}
}
}
BitmapPalette ReadPalette ()
{
using (var bits = new MsbBitStream (m_input.AsStream, true))
{
var colors = new Color[16];
for (int i = 0; i < 16; ++i)
{
int r = bits.GetBits (4) * 0x11;
int g = bits.GetBits (4) * 0x11;
int b = bits.GetBits (4) * 0x11;
colors[i] = Color.FromRgb ((byte)r, (byte)g, (byte)b);
}
return new BitmapPalette (colors);
}
}
}
}