GARbro-mirror/ArcFormats/WidgetYPF.xaml.cs

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using System.Windows;
using System.Windows.Controls;
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using GameRes.Formats.Properties;
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namespace GameRes.Formats.GUI
{
/// <summary>
/// Interaction logic for WidgetYPF.xaml
/// </summary>
public partial class WidgetYPF : Grid
{
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public WidgetYPF ()
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{
InitializeComponent();
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uint key = Settings.Default.YPFKey;
if (key < 0x100)
this.Passkey.Text = key.ToString();
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else
this.Passkey.Text = null;
}
public uint? GetKey ()
{
uint key;
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if (uint.TryParse (this.Passkey.Text, out key) && key < 0x100)
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return key;
else
return null;
}
}
}