2015-08-20 01:40:32 +08:00
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//! \file ImageHG3.cs
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//! \date Sat Jul 19 17:31:09 2014
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2015-10-19 13:08:23 +08:00
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//! \brief CatSystem HG3 image format implementation.
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//
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2015-10-19 13:08:23 +08:00
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// Copyright (C) 2014-2015 by morkt
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2015-08-20 01:40:32 +08:00
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System;
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using System.IO;
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using System.Linq;
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2015-08-20 01:40:32 +08:00
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using System.ComponentModel.Composition;
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using System.Windows.Media.Imaging;
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using System.Windows.Media;
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using GameRes.Compression;
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using GameRes.Utility;
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namespace GameRes.Formats.CatSystem
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{
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internal class Hg3MetaData : ImageMetaData
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{
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public uint CanvasWidth;
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public uint CanvasHeight;
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public uint HeaderSize;
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}
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[Export(typeof(ImageFormat))]
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public class Hg3Format : ImageFormat
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{
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public override string Tag { get { return "HG3"; } }
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public override string Description { get { return "CatSystem engine image format"; } }
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public override uint Signature { get { return 0x332d4748; } } // 'HG-3'
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public override ImageMetaData ReadMetaData (Stream stream)
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{
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var header = new byte[0x4c];
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if (0x4c != stream.Read (header, 0, header.Length))
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return null;
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if (LittleEndian.ToUInt32 (header, 4) != 0x0c)
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return null;
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if (!Binary.AsciiEqual (header, 0x14, "stdinfo\0"))
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return null;
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return new Hg3MetaData
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{
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HeaderSize = LittleEndian.ToUInt32 (header, 0x1C),
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Width = LittleEndian.ToUInt32 (header, 0x24),
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Height = LittleEndian.ToUInt32 (header, 0x28),
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OffsetX = LittleEndian.ToInt32 (header, 0x30),
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OffsetY = LittleEndian.ToInt32 (header, 0x34),
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BPP = LittleEndian.ToInt32 (header, 0x2C),
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CanvasWidth = LittleEndian.ToUInt32 (header, 0x44),
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CanvasHeight = LittleEndian.ToUInt32 (header, 0x48),
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};
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}
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public override ImageData Read (Stream stream, ImageMetaData info)
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{
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var meta = info as Hg3MetaData;
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if (null == meta)
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throw new ArgumentException ("Hg3Format.Read should be supplied with Hg3MetaData", "info");
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if (0x20 != meta.BPP)
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throw new NotSupportedException ("Not supported HG-3 color depth");
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using (var input = new StreamRegion (stream, 0x14, true))
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using (var reader = new Hg3Reader (input, meta))
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{
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var pixels = reader.Unpack();
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int stride = (int)info.Width * info.BPP / 8;
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if (reader.Flipped)
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return ImageData.CreateFlipped (info, PixelFormats.Bgra32, null, pixels, stride);
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else
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return ImageData.Create (info, PixelFormats.Bgra32, null, pixels, stride);
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}
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}
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public override void Write (Stream file, ImageData image)
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{
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throw new NotImplementedException ("Hg3Format.Write not implemented");
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}
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}
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internal sealed class Hg3Reader : IDisposable
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{
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BinaryReader m_input;
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Hg3MetaData m_info;
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int m_pixel_size;
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public bool Flipped { get; private set; }
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public Hg3Reader (Stream input, Hg3MetaData info)
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{
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m_input = new ArcView.Reader (input);
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m_info = info;
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m_pixel_size = m_info.BPP / 8;
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}
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public byte[] Unpack ()
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{
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m_input.BaseStream.Position = m_info.HeaderSize;
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var img_type = m_input.ReadChars (8);
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if (img_type.SequenceEqual ("img0000\0"))
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return UnpackImg0000();
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else if (img_type.SequenceEqual ("img_jpg\0"))
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return UnpackJpeg();
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else
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throw new NotSupportedException ("Not supported HG-3 image");
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}
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byte[] UnpackImg0000 ()
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{
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Flipped = true;
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m_input.BaseStream.Position = m_info.HeaderSize+0x18;
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uint packed_data_size = m_input.ReadUInt32();
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int data_size = m_input.ReadInt32();
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uint packed_ctl_size = m_input.ReadUInt32();
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int ctl_size = m_input.ReadInt32();
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uint data_offset = m_info.HeaderSize + 0x28;
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uint ctl_offset = data_offset + packed_data_size;
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var data = new byte[data_size];
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using (var z = new StreamRegion (m_input.BaseStream, data_offset, packed_data_size, true))
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using (var data_in = new ZLibStream (z, CompressionMode.Decompress))
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if (data_size != data_in.Read (data, 0, data.Length))
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throw new EndOfStreamException();
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using (var z = new StreamRegion (m_input.BaseStream, ctl_offset, packed_ctl_size, true))
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using (var ctl_in = new ZLibStream (z, CompressionMode.Decompress))
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using (var bits = new LsbBitStream (ctl_in))
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{
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bool copy = bits.GetNextBit() != 0;
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int output_size = GetBitCount (bits);
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var output = new byte[output_size];
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int src = 0;
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int dst = 0;
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while (dst < output_size)
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{
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int count = GetBitCount (bits);
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if (copy)
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{
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Buffer.BlockCopy (data, src, output, dst, count);
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src += count;
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}
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dst += count;
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copy = !copy;
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}
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return ApplyDelta (output);
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}
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}
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byte[] UnpackJpeg ()
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{
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Flipped = false;
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m_input.ReadInt32();
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var jpeg_size = m_input.ReadInt32();
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long next_section = m_input.BaseStream.Position + jpeg_size;
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var decoder = new JpegBitmapDecoder (m_input.BaseStream,
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BitmapCreateOptions.None, BitmapCacheOption.OnLoad);
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var frame = decoder.Frames[0];
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if (frame.Format.BitsPerPixel < 24)
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throw new NotSupportedException ("Not supported HG-3 JPEG color depth");
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int src_pixel_size = frame.Format.BitsPerPixel/8;
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int stride = (int)m_info.Width * src_pixel_size;
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var pixels = new byte[stride*(int)m_info.Height];
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frame.CopyPixels (pixels, stride, 0);
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var output = new byte[m_info.Width*m_info.Height*4];
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uint total = m_info.Width * m_info.Height;
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int src = 0;
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int dst = 0;
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for (uint i = 0; i < total; ++i)
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{
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output[dst++] = pixels[src];
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output[dst++] = pixels[src+1];
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output[dst++] = pixels[src+2];
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output[dst++] = 0xFF;
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src += src_pixel_size;
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}
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m_input.BaseStream.Position = next_section;
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var section_header = m_input.ReadChars (8);
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if (!section_header.SequenceEqual ("img_al\0\0"))
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return output;
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m_input.BaseStream.Seek (8, SeekOrigin.Current);
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int alpha_size = m_input.ReadInt32();
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using (var alpha_in = new StreamRegion (m_input.BaseStream, m_input.BaseStream.Position+4, alpha_size, true))
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using (var alpha = new ZLibStream (alpha_in, CompressionMode.Decompress))
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{
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for (int i = 3; i < output.Length; i += 4)
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{
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int b = alpha.ReadByte();
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if (-1 == b)
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throw new EndOfStreamException();
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output[i] = (byte)b;
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}
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return output;
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}
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}
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static int GetBitCount (LsbBitStream bits)
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{
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int n = 0;
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while (0 == bits.GetNextBit())
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{
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++n;
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if (n >= 0x20)
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throw new InvalidFormatException ("Overflow at Hg3Reader.GetBitCount");
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}
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int value = 1;
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while (n --> 0)
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{
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value = (value << 1) | bits.GetNextBit();
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}
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return value;
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}
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byte[] ApplyDelta (byte[] pixels)
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{
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uint[] table1 = new uint[0x100];
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uint[] table2 = new uint[0x100];
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uint[] table3 = new uint[0x100];
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uint[] table4 = new uint[0x100];
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for (uint i = 0; i < 0x100; ++i)
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{
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uint val = i & 0xC0;
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val <<= 6;
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val |= i & 0x30;
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val <<= 6;
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val |= i & 0x0C;
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val <<= 6;
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val |= i & 0x03;
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table4[i] = val;
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table3[i] = val << 2;
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table2[i] = val << 4;
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table1[i] = val << 6;
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}
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int plane_size = pixels.Length / 4;
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int plane1 = 0;
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int plane2 = plane1 + plane_size;
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int plane3 = plane2 + plane_size;
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int plane4 = plane3 + plane_size;
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byte[] output = new byte[pixels.Length];
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int dst = 0;
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while (dst < output.Length)
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{
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uint val = table1[pixels[plane1++]] | table2[pixels[plane2++]]
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| table3[pixels[plane3++]] | table4[pixels[plane4++]];
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output[dst++] = ConvertValue ((byte)val);
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output[dst++] = ConvertValue ((byte)(val >> 8));
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output[dst++] = ConvertValue ((byte)(val >> 16));
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output[dst++] = ConvertValue ((byte)(val >> 24));
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}
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int stride = (int)m_info.Width * m_pixel_size;
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for (int x = m_pixel_size; x < stride; x++)
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{
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output[x] += output[x - m_pixel_size];
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}
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int line = stride;
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for (uint y = 1; y < m_info.Height; y++)
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{
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int prev = line - stride;
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for (int x = 0; x < stride; x++)
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{
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output[line+x] += output[prev+x];
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}
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line += stride;
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}
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return output;
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}
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static byte ConvertValue (byte val)
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{
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bool carry = 0 != (val & 1);
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val >>= 1;
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return (byte)(carry ? val ^ 0xFF : val);
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}
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#region IDisposable Members
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bool _disposed = false;
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public void Dispose ()
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{
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if (!_disposed)
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{
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m_input.Dispose();
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_disposed = true;
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}
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}
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#endregion
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}
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}
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