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https://github.com/crskycode/GARbro.git
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176 lines
7.0 KiB
C#
176 lines
7.0 KiB
C#
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//! \file ArcLAY.cs
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//! \date 2018 Oct 18
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//! \brief MAGES engine composite layers.
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//
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// Copyright (C) 2018 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System;
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.IO;
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using System.Linq;
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using System.Windows;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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namespace GameRes.Formats.NitroPlus
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{
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internal class LayEntry : Entry
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{
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public uint Id;
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public int First;
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public int Count;
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}
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internal class LayCoord
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{
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public float TargetX, TargetY;
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public float SourceX, SourceY;
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}
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internal class LayArchive : ArcFile
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{
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public readonly BitmapSource Source;
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public readonly IList<LayCoord> Tiles;
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public readonly IDictionary<uint, LayEntry> LayerMap;
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public LayArchive (ArcView arc, ArchiveFormat impl, ICollection<Entry> dir, BitmapSource image, IList<LayCoord> tiles)
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: base (arc, impl, dir)
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{
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Source = image;
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Tiles = tiles;
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LayerMap = new Dictionary<uint, LayEntry> (dir.Count);
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foreach (LayEntry entry in dir)
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{
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LayerMap[entry.Id] = entry;
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}
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}
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public IEnumerable<LayCoord> GetTiles (LayEntry layer)
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{
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return Tiles.Skip (layer.First).Take (layer.Count);
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}
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}
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[Export(typeof(ArchiveFormat))]
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public class LayOpener : ArchiveFormat
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{
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public override string Tag { get { return "LAY/MAGES"; } }
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public override string Description { get { return "MAGES engine composite image archive"; } }
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public override uint Signature { get { return 0; } }
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public override bool IsHierarchic { get { return false; } }
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public override bool CanWrite { get { return false; } }
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const int DefaultWidth = 1920;
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const int DefaultHeight = 1080;
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const int BlockSize = 32;
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public override ArcFile TryOpen (ArcView file)
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{
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if (!file.Name.HasExtension (".lay"))
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return null;
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int tile_count = file.View.ReadInt32 (0);
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int coord_count = file.View.ReadInt32 (4);
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if (!IsSaneCount (tile_count) || !IsSaneCount (coord_count))
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return null;
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var base_name = Path.GetFileNameWithoutExtension (file.Name).TrimEnd ('_');
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var png_name = VFS.ChangeFileName (file.Name, base_name + ".png");
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if (!VFS.FileExists (png_name))
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return null;
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ImageData image;
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var png_entry = VFS.FindFile (png_name);
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using (var decoder = VFS.OpenImage (png_entry))
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image = decoder.Image;
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using (var input = file.CreateStream())
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using (var index = new BinaryReader (input))
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{
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input.Position = 8;
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var dir = new List<Entry> (tile_count);
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for (int i = 0; i < tile_count; ++i)
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{
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uint id = index.ReadUInt32();
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int first = index.ReadInt32();
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int count = index.ReadInt32();
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var name = string.Format ("{0}#{1:X8}", base_name, id);
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var entry = new LayEntry {
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Name = name, Type = "image", Offset = 0,
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Id = id, First = first, Count = count
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};
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dir.Add (entry);
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}
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var tiles = new List<LayCoord> (coord_count);
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for (int i = 0; i < coord_count; ++i)
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{
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var tile = new LayCoord();
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tile.TargetX = index.ReadSingle() + 1;
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tile.TargetY = index.ReadSingle() + 1;
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tile.SourceX = index.ReadSingle() - 1;
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tile.SourceY = index.ReadSingle() - 1;
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tiles.Add (tile);
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}
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return new LayArchive (file, this, dir, image.Bitmap, tiles);
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}
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}
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public override IImageDecoder OpenImage (ArcFile arc, Entry entry)
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{
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var lent = (LayEntry)entry;
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var larc = (LayArchive)arc;
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var visual = new DrawingVisual();
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using (var context = visual.RenderOpen())
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{
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if (lent.Id != 1)
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{
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LayEntry base_layer;
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if (larc.LayerMap.TryGetValue (1, out base_layer))
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DrawLayer (context, larc.Source, larc.GetTiles (base_layer));
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}
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if ((lent.Id >> 28) == 4)
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{
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uint face_id = (lent.Id >> 8) & 0xF | 0x20000000;
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LayEntry face_layer;
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if (larc.LayerMap.TryGetValue (face_id, out face_layer) ||
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larc.LayerMap.TryGetValue (face_id-1, out face_layer))
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DrawLayer (context, larc.Source, larc.GetTiles (face_layer));
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}
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DrawLayer (context, larc.Source, larc.GetTiles (lent));
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}
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var bmp = new RenderTargetBitmap (DefaultWidth, DefaultHeight, ImageData.DefaultDpiX,
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ImageData.DefaultDpiY, PixelFormats.Pbgra32);
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bmp.Render (visual);
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return new BitmapSourceDecoder (bmp);
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}
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void DrawLayer (DrawingContext context, BitmapSource source, IEnumerable<LayCoord> tiles)
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{
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foreach (var coord in tiles)
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{
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var src_rect = new Int32Rect ((int)coord.SourceX, (int)coord.SourceY, BlockSize, BlockSize);
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var tile = new CroppedBitmap (source, src_rect);
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var dst_rect = new Rect (coord.TargetX + DefaultWidth / 2, coord.TargetY + DefaultHeight / 2,
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BlockSize, BlockSize);
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context.DrawImage (tile, dst_rect);
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}
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}
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}
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}
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