2016-03-03 12:55:23 +08:00
|
|
|
//! \file ImageXTX.cs
|
|
|
|
//! \date Mon Feb 29 19:14:55 2016
|
|
|
|
//! \brief Xbox 360 texture.
|
|
|
|
//
|
|
|
|
// Copyright (C) 2016 by morkt
|
|
|
|
//
|
|
|
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
|
|
// of this software and associated documentation files (the "Software"), to
|
|
|
|
// deal in the Software without restriction, including without limitation the
|
|
|
|
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
|
|
|
// sell copies of the Software, and to permit persons to whom the Software is
|
|
|
|
// furnished to do so, subject to the following conditions:
|
|
|
|
//
|
|
|
|
// The above copyright notice and this permission notice shall be included in
|
|
|
|
// all copies or substantial portions of the Software.
|
|
|
|
//
|
|
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
|
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
|
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
|
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
|
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
|
|
|
// IN THE SOFTWARE.
|
|
|
|
//
|
|
|
|
|
|
|
|
using System;
|
|
|
|
using System.ComponentModel.Composition;
|
|
|
|
using System.IO;
|
|
|
|
using System.Windows.Media;
|
|
|
|
using GameRes.Utility;
|
|
|
|
|
|
|
|
namespace GameRes.Formats.Cri
|
|
|
|
{
|
|
|
|
internal class XtxMetaData : ImageMetaData
|
|
|
|
{
|
|
|
|
public byte Format;
|
|
|
|
public uint DataOffset;
|
|
|
|
public int AlignedWidth;
|
|
|
|
public int AlignedHeight;
|
|
|
|
}
|
|
|
|
|
|
|
|
[Export(typeof(ImageFormat))]
|
|
|
|
public class XtxFormat : ImageFormat
|
|
|
|
{
|
|
|
|
public override string Tag { get { return "XTX"; } }
|
|
|
|
public override string Description { get { return "Xbox 360 texture format"; } }
|
|
|
|
public override uint Signature { get { return 0x00787478; } } // 'xtx'
|
|
|
|
|
|
|
|
public XtxFormat ()
|
|
|
|
{
|
|
|
|
Signatures = new uint[] { 0x00787478, 0 };
|
|
|
|
}
|
|
|
|
|
2016-10-15 16:21:12 +08:00
|
|
|
public override ImageMetaData ReadMetaData (IBinaryStream stream)
|
2016-03-03 12:55:23 +08:00
|
|
|
{
|
2016-10-15 16:21:12 +08:00
|
|
|
var header = stream.ReadHeader (0x20).ToArray();
|
2016-03-03 12:55:23 +08:00
|
|
|
if (!Binary.AsciiEqual (header, 0, "xtx\0"))
|
|
|
|
{
|
|
|
|
var header_size = LittleEndian.ToUInt32 (header, 0);
|
2016-03-09 14:57:50 +08:00
|
|
|
if (header_size >= 0x1000) // XXX use some arbitrary "large" value to avoid call to Stream.Length
|
2016-03-03 12:55:23 +08:00
|
|
|
return null;
|
|
|
|
stream.Position = header_size;
|
|
|
|
if (0x20 != stream.Read (header, 0, 0x20))
|
|
|
|
return null;
|
|
|
|
if (!Binary.AsciiEqual (header, 0, "xtx\0"))
|
|
|
|
return null;
|
|
|
|
}
|
|
|
|
if (header[4] > 2)
|
|
|
|
return null;
|
|
|
|
int aligned_width = BigEndian.ToInt32 (header, 8);
|
|
|
|
int aligned_height = BigEndian.ToInt32 (header, 0xC);
|
|
|
|
if (aligned_width <= 0 || aligned_height <= 0)
|
|
|
|
return null;
|
|
|
|
return new XtxMetaData
|
|
|
|
{
|
|
|
|
Width = BigEndian.ToUInt32 (header, 0x10),
|
|
|
|
Height = BigEndian.ToUInt32 (header, 0x14),
|
|
|
|
OffsetX = BigEndian.ToInt32 (header, 0x18),
|
|
|
|
OffsetY = BigEndian.ToInt32 (header, 0x1C),
|
|
|
|
BPP = 32,
|
|
|
|
Format = header[4],
|
|
|
|
AlignedWidth = aligned_width,
|
|
|
|
AlignedHeight = aligned_height,
|
|
|
|
DataOffset = (uint)stream.Position,
|
|
|
|
};
|
|
|
|
}
|
|
|
|
|
2016-10-15 16:21:12 +08:00
|
|
|
public override ImageData Read (IBinaryStream stream, ImageMetaData info)
|
2016-03-03 12:55:23 +08:00
|
|
|
{
|
2016-10-15 16:21:12 +08:00
|
|
|
var reader = new XtxReader (stream.AsStream, (XtxMetaData)info);
|
2016-03-03 12:55:23 +08:00
|
|
|
var pixels = reader.Unpack();
|
|
|
|
return ImageData.Create (info, reader.Format, null, pixels);
|
|
|
|
}
|
|
|
|
|
|
|
|
public override void Write (Stream file, ImageData image)
|
|
|
|
{
|
|
|
|
throw new System.NotImplementedException ("XtxFormat.Write not implemented");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
internal sealed class XtxReader
|
|
|
|
{
|
|
|
|
Stream m_input;
|
|
|
|
int m_width;
|
|
|
|
int m_height;
|
|
|
|
XtxMetaData m_info;
|
|
|
|
byte[] m_output;
|
|
|
|
int m_output_stride;
|
|
|
|
|
|
|
|
public byte[] Data { get { return m_output; } }
|
|
|
|
public PixelFormat Format { get; private set; }
|
|
|
|
|
|
|
|
public XtxReader (Stream input, XtxMetaData info)
|
|
|
|
{
|
|
|
|
m_input = input;
|
|
|
|
m_info = info;
|
|
|
|
m_input.Position = info.DataOffset;
|
|
|
|
m_width = (int)m_info.Width;
|
|
|
|
m_output_stride = m_width * 4;
|
|
|
|
m_height = (int)m_info.Height;
|
|
|
|
m_output = new byte[m_output_stride*m_height];
|
|
|
|
}
|
|
|
|
|
|
|
|
public byte[] Unpack ()
|
|
|
|
{
|
|
|
|
Format = PixelFormats.Bgra32;
|
|
|
|
if (0 == m_info.Format)
|
|
|
|
ReadTex0();
|
|
|
|
else if (1 == m_info.Format)
|
|
|
|
ReadTex1();
|
|
|
|
else
|
|
|
|
ReadTex2();
|
|
|
|
return m_output;
|
|
|
|
}
|
|
|
|
|
|
|
|
void ReadTex0 ()
|
|
|
|
{
|
|
|
|
int total = m_info.AlignedWidth * m_info.AlignedHeight;
|
|
|
|
var texture = new byte[total*4];
|
|
|
|
m_input.Read (texture, 0, texture.Length);
|
|
|
|
int src = 0;
|
|
|
|
for (int i = 0; i < total; ++i)
|
|
|
|
{
|
|
|
|
int y = GetY (i, m_info.AlignedWidth, 4);
|
|
|
|
int x = GetX (i, m_info.AlignedWidth, 4);
|
|
|
|
if (y < m_height && x < m_width)
|
|
|
|
{
|
|
|
|
int dst = m_output_stride * y + x * 4;
|
|
|
|
m_output[dst] = texture[src+3];
|
|
|
|
m_output[dst+1] = texture[src+2];
|
|
|
|
m_output[dst+2] = texture[src+1];
|
|
|
|
m_output[dst+3] = texture[src];
|
|
|
|
}
|
|
|
|
src += 4;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void ReadTex1 ()
|
|
|
|
{
|
|
|
|
int total = m_info.AlignedWidth * m_info.AlignedHeight;
|
|
|
|
var texture = new byte[total*2];
|
|
|
|
var packed = new byte[total*2];
|
|
|
|
m_input.Read (texture, 0, texture.Length);
|
|
|
|
int stride = m_info.AlignedWidth;
|
|
|
|
int src = 0;
|
|
|
|
for (int i = 0; i < total; ++i)
|
|
|
|
{
|
|
|
|
int y = GetY (i, m_info.AlignedWidth, 2);
|
|
|
|
int x = GetX (i, m_info.AlignedWidth, 2);
|
|
|
|
int dst = (x + y * stride) * 2;
|
|
|
|
packed[dst] = texture[src+1];
|
|
|
|
packed[dst+1] = texture[src];
|
|
|
|
src += 2;
|
|
|
|
}
|
|
|
|
Format = PixelFormats.Bgr565;
|
|
|
|
m_output = packed;
|
|
|
|
throw new NotImplementedException ("XTX textures format 1 not implemented");
|
|
|
|
}
|
|
|
|
|
|
|
|
void ReadTex2 ()
|
|
|
|
{
|
|
|
|
int tex_width = m_info.AlignedWidth >> 2;
|
|
|
|
int total = tex_width * (m_info.AlignedHeight >> 2);
|
|
|
|
var texture = new byte[m_info.AlignedWidth * m_info.AlignedHeight];
|
|
|
|
var packed = new byte[m_info.AlignedWidth * m_info.AlignedHeight];
|
|
|
|
m_input.Read (texture, 0, texture.Length);
|
|
|
|
int src = 0;
|
|
|
|
for (int i = 0; i < total; ++i)
|
|
|
|
{
|
|
|
|
int y = GetY (i, tex_width, 0x10);
|
|
|
|
int x = GetX (i, tex_width, 0x10);
|
|
|
|
int dst = (x + y * tex_width) * 16;
|
|
|
|
for (int j = 0; j < 8; ++j)
|
|
|
|
{
|
|
|
|
packed[dst++] = texture[src+1];
|
|
|
|
packed[dst++] = texture[src];
|
|
|
|
src += 2;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
UnpackDXT5 (packed);
|
|
|
|
}
|
|
|
|
|
|
|
|
static int GetY (int i, int width, byte level)
|
|
|
|
{
|
|
|
|
int v1 = (level >> 2) + (level >> 1 >> (level >> 2));
|
|
|
|
int v2 = i << v1;
|
|
|
|
int v3 = (v2 & 0x3F) + ((v2 >> 2) & 0x1C0) + ((v2 >> 3) & 0x1FFFFE00);
|
|
|
|
return ((v3 >> 4) & 1)
|
|
|
|
+ ((((v3 & ((level << 6) - 1) & -0x20)
|
|
|
|
+ ((((v2 & 0x3F) + ((v2 >> 2) & 0xC0)) & 0xF) << 1)) >> (v1 + 3)) & -2)
|
|
|
|
+ ((((v2 >> 10) & 2) + ((v3 >> (v1 + 6)) & 1)
|
|
|
|
+ (((v3 >> (v1 + 7)) / ((width + 31) >> 5)) << 2)) << 3);
|
|
|
|
}
|
|
|
|
|
|
|
|
static int GetX (int i, int width, byte level)
|
|
|
|
{
|
|
|
|
int v1 = (level >> 2) + (level >> 1 >> (level >> 2));
|
|
|
|
int v2 = i << v1;
|
|
|
|
int v3 = (v2 & 0x3F) + ((v2 >> 2) & 0x1C0) + ((v2 >> 3) & 0x1FFFFE00);
|
|
|
|
return ((((level << 3) - 1) & ((v3 >> 1) ^ (v3 ^ (v3 >> 1)) & 0xF)) >> v1)
|
|
|
|
+ ((((((v2 >> 6) & 0xFF) + ((v3 >> (v1 + 5)) & 0xFE)) & 3)
|
|
|
|
+ (((v3 >> (v1 + 7)) % (((width + 31)) >> 5)) << 2)) << 3);
|
|
|
|
}
|
|
|
|
|
|
|
|
void UnpackDXT5 (byte[] input)
|
|
|
|
{
|
|
|
|
int src = 0;
|
|
|
|
for (int y = 0; y < m_info.AlignedHeight; y += 4)
|
|
|
|
for (int x = 0; x < m_info.AlignedWidth; x += 4)
|
|
|
|
{
|
|
|
|
DecompressDXT5Block (input, src, y, x);
|
|
|
|
src += 16;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
byte[] m_dxt5_alpha = new byte[16];
|
|
|
|
|
|
|
|
void DecompressDXT5Block (byte[] input, int src, int block_y, int block_x)
|
|
|
|
{
|
|
|
|
byte alpha0 = input[src];
|
|
|
|
byte alpha1 = input[src+1];
|
|
|
|
|
|
|
|
DecompressDXT5Alpha (input, src+2, m_dxt5_alpha);
|
|
|
|
|
|
|
|
ushort color0 = LittleEndian.ToUInt16 (input, src+8);
|
|
|
|
ushort color1 = LittleEndian.ToUInt16 (input, src+10);
|
|
|
|
|
|
|
|
int t = (color0 >> 11) * 255 + 16;
|
|
|
|
byte r0 = (byte)((t / 32 + t) / 32);
|
|
|
|
t = ((color0 & 0x07E0) >> 5) * 255 + 32;
|
|
|
|
byte g0 = (byte)((t / 64 + t) / 64);
|
|
|
|
t = (color0 & 0x001F) * 255 + 16;
|
|
|
|
byte b0 = (byte)((t / 32 + t) / 32);
|
|
|
|
|
|
|
|
t = (color1 >> 11) * 255 + 16;
|
|
|
|
byte r1 = (byte)((t / 32 + t) / 32);
|
|
|
|
t = ((color1 & 0x07E0) >> 5) * 255 + 32;
|
|
|
|
byte g1 = (byte)((t / 64 + t) / 64);
|
|
|
|
t = (color1 & 0x001F) * 255 + 16;
|
|
|
|
byte b1 = (byte)((t / 32 + t) / 32);
|
|
|
|
|
|
|
|
uint code = LittleEndian.ToUInt32 (input, src+12);
|
|
|
|
|
|
|
|
for (int y = 0; y < 4 && (block_y + y) < m_height; ++y)
|
|
|
|
for (int x = 0; x < 4 && (block_x + x) < m_width; ++x)
|
|
|
|
{
|
|
|
|
int alpha_code = m_dxt5_alpha[4 * y + x];
|
|
|
|
byte alpha;
|
|
|
|
if (0 == alpha_code)
|
|
|
|
alpha = alpha0;
|
|
|
|
else if (1 == alpha_code)
|
|
|
|
alpha = alpha1;
|
|
|
|
else if (alpha0 > alpha1)
|
|
|
|
alpha = (byte)(((8 - alpha_code) * alpha0 + (alpha_code - 1) * alpha1) / 7);
|
|
|
|
else if (6 == alpha_code)
|
|
|
|
alpha = 0;
|
|
|
|
else if (7 == alpha_code)
|
|
|
|
alpha = 0xFF;
|
|
|
|
else
|
|
|
|
alpha = (byte)(((6 - alpha_code) * alpha0 + (alpha_code - 1) * alpha1) / 5);
|
|
|
|
|
|
|
|
int dst = m_output_stride * (block_y + y) + (block_x + x) * 4;
|
|
|
|
switch (code & 3)
|
|
|
|
{
|
|
|
|
case 0:
|
|
|
|
PutPixel (dst, r0, g0, b0, alpha);
|
|
|
|
break;
|
|
|
|
case 1:
|
|
|
|
PutPixel (dst, r1, g1, b1, alpha);
|
|
|
|
break;
|
|
|
|
case 2:
|
|
|
|
PutPixel (dst, (byte)((2 * r0 + r1) / 3), (byte)((2 * g0 + g1) / 3), (byte)((2 * b0 + b1) / 3), alpha);
|
|
|
|
break;
|
|
|
|
case 3:
|
|
|
|
PutPixel (dst, (byte)((r0 + 2 * r1) / 3), (byte)((g0 + 2 * g1) / 3), (byte)((b0 + 2 * b1) / 3), alpha);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
code >>= 2;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void DecompressDXT5Alpha (byte[] input, int src, byte[] output)
|
|
|
|
{
|
|
|
|
int dst = 0;
|
|
|
|
for (int j = 0; j < 2; ++j)
|
|
|
|
{
|
|
|
|
int block = input[src++];
|
|
|
|
block |= input[src++] << 8;
|
|
|
|
block |= input[src++] << 16;
|
|
|
|
|
|
|
|
for (int i = 0; i < 8; ++i)
|
|
|
|
{
|
|
|
|
output[dst++] = (byte)(block & 7);
|
|
|
|
block >>= 3;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void PutPixel (int dst, byte r, byte g, byte b, byte a)
|
|
|
|
{
|
|
|
|
m_output[dst] = b;
|
|
|
|
m_output[dst+1] = g;
|
|
|
|
m_output[dst+2] = r;
|
|
|
|
m_output[dst+3] = a;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|