mirror of
https://github.com/crskycode/GARbro.git
synced 2024-11-30 17:05:37 +08:00
54 lines
2.2 KiB
C#
54 lines
2.2 KiB
C#
|
//! \file AudioSTR.cs
|
||
|
//! \date 2018 Mar 18
|
||
|
//! \brief UmeSoft audio file.
|
||
|
//
|
||
|
// Copyright (C) 2018 by morkt
|
||
|
//
|
||
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||
|
// of this software and associated documentation files (the "Software"), to
|
||
|
// deal in the Software without restriction, including without limitation the
|
||
|
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||
|
// sell copies of the Software, and to permit persons to whom the Software is
|
||
|
// furnished to do so, subject to the following conditions:
|
||
|
//
|
||
|
// The above copyright notice and this permission notice shall be included in
|
||
|
// all copies or substantial portions of the Software.
|
||
|
//
|
||
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||
|
// IN THE SOFTWARE.
|
||
|
//
|
||
|
|
||
|
using System.ComponentModel.Composition;
|
||
|
|
||
|
namespace GameRes.Formats.UMeSoft
|
||
|
{
|
||
|
[Export(typeof(AudioFormat))]
|
||
|
public sealed class WstrAudio : AudioFormat
|
||
|
{
|
||
|
public override string Tag { get { return "STR"; } }
|
||
|
public override string Description { get { return "U-Me Soft audio file"; } }
|
||
|
public override uint Signature { get { return 0x52545357; } } // 'WSTR'
|
||
|
public override bool CanWrite { get { return false; } }
|
||
|
|
||
|
public override SoundInput TryOpen (IBinaryStream file)
|
||
|
{
|
||
|
var header = file.ReadHeader (0x20);
|
||
|
var format = new WaveFormat {
|
||
|
FormatTag = 1,
|
||
|
Channels = header.ToUInt16 (4),
|
||
|
SamplesPerSecond = header.ToUInt32 (8),
|
||
|
BitsPerSample = header.ToUInt16 (6),
|
||
|
};
|
||
|
format.BlockAlign = (ushort)(format.Channels * format.BitsPerSample / 8);
|
||
|
format.SetBPS();
|
||
|
var input = new StreamRegion (file.AsStream, 0x20);
|
||
|
return new RawPcmInput (input, format);
|
||
|
}
|
||
|
}
|
||
|
}
|