GARbro-mirror/GUI/GARbro.GUI.csproj

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<?xml version="1.0" encoding="utf-8"?>
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<ProjectGuid>{2935BE57-C4E0-43E7-86DE-C1848C820B19}</ProjectGuid>
<OutputType>WinExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>GARbro.GUI</RootNamespace>
<AssemblyName>GARbro.GUI</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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<Install>true</Install>
<InstallFrom>Disk</InstallFrom>
<UpdateEnabled>false</UpdateEnabled>
<UpdateMode>Foreground</UpdateMode>
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<UpdateIntervalUnits>Days</UpdateIntervalUnits>
<UpdatePeriodically>false</UpdatePeriodically>
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<ApplicationVersion>1.0.1.%2a</ApplicationVersion>
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<DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<ManifestCertificateThumbprint>751F4A9FD4F4CC3D99D70509FF1F9D9CC9E49516</ManifestCertificateThumbprint>
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<ApplicationManifest>Properties\app.manifest</ApplicationManifest>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Prerelease|AnyCPU'">
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<OutputPath>..\bin\Prerelease\</OutputPath>
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<Optimize>true</Optimize>
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<ItemGroup>
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<Private>True</Private>
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</Reference>
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<Reference Include="Microsoft.WindowsAPICodePack.Shell">
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<Private>True</Private>
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<Reference Include="Ookii.Dialogs.Wpf">
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</Reference>
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</Reference>
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<Reference Include="WindowsBase" />
<Reference Include="PresentationCore" />
<Reference Include="PresentationFramework" />
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</Reference>
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<ApplicationDefinition Include="App.xaml">
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<Compile Include="ArcParameters.xaml.cs">
<DependentUpon>ArcParameters.xaml</DependentUpon>
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<Compile Include="AutoComplete.cs" />
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<DependentUpon>ConvertMedia.xaml</DependentUpon>
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<Page Include="TextViewer.xaml">
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<Generator>MSBuild:Compile</Generator>
</Page>
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<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs">
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<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
<EmbeddedResource Include="Strings\guiStrings.ko-KR.resx" />
<EmbeddedResource Include="Strings\guiStrings.resx">
<Generator>PublicResXFileCodeGenerator</Generator>
<LastGenOutput>guiStrings.Designer.cs</LastGenOutput>
</EmbeddedResource>
<EmbeddedResource Include="Strings\guiStrings.ru-RU.resx" />
<EmbeddedResource Include="..\LICENSE" />
<EmbeddedResource Include="Strings\guiStrings.zh-Hans.resx" />
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<None Include="packages.config" />
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<AppDesigner Include="Properties\" />
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<Resource Include="Images\32x32\forward button.png" />
<Resource Include="Images\32x32\help.png" />
<Resource Include="Images\64x64\info.png" />
<Resource Include="Images\sample.ico" />
</ItemGroup>
<ItemGroup>
<Resource Include="Images\48x48\refresh.png" />
<SplashScreen Include="Images\splashscreen.png" />
<Resource Include="Images\search4files.ico" />
</ItemGroup>
<ItemGroup>
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<Project>{453c087f-e416-4ae9-8c03-d8760da0574b}</Project>
<Name>GameRes</Name>
<EmbedInteropTypes>False</EmbedInteropTypes>
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<Install>true</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Net.Client.3.5">
<Visible>False</Visible>
<ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
<Install>false</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
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<Install>false</Install>
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<ItemGroup>
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<ItemGroup>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
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<PreBuildEvent>perl "$(SolutionDir)inc-revision.pl" "$(ProjectPath)" $(ConfigurationName) "$(SolutionDir)\"
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exit 0</PreBuildEvent>
</PropertyGroup>
<PropertyGroup>
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<PostBuildEvent>
</PostBuildEvent>
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</PropertyGroup>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
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</Project>