GARbro-mirror/Experimental/Experimental.csproj

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{60054FD9-4472-4BB4-9E3D-2F80D3D22468}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>GameRes.Experimental</RootNamespace>
<AssemblyName>ArcExtra</AssemblyName>
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<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
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<NuGetPackageImportStamp>80829e8f</NuGetPackageImportStamp>
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</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<ErrorReport>prompt</ErrorReport>
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</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Prerelease|AnyCPU'">
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<Optimize>true</Optimize>
<PlatformTarget>AnyCPU</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
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<ItemGroup>
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<Reference Include="Concentus, Version=1.1.0.0, Culture=neutral, processorArchitecture=MSIL">
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</Reference>
<Reference Include="Concentus.Oggfile, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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</Reference>
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<HintPath>..\packages\MSFTCompressionCab.1.0.0\lib\Microsoft.Deployment.Compression.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Microsoft.Deployment.Compression.Cab, Version=3.0.0.0, Culture=neutral, PublicKeyToken=ce35f76fcda82bad, processorArchitecture=MSIL">
<HintPath>..\packages\MSFTCompressionCab.1.0.0\lib\Microsoft.Deployment.Compression.Cab.dll</HintPath>
<Private>True</Private>
</Reference>
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<Reference Include="PresentationCore" />
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<Reference Include="System" />
<Reference Include="System.ComponentModel.Composition" />
<Reference Include="System.Core" />
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<Reference Include="System.Data.SQLite, Version=1.0.104.0, Culture=neutral, PublicKeyToken=db937bc2d44ff139, processorArchitecture=MSIL">
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<Private>True</Private>
</Reference>
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
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<Reference Include="WindowsBase" />
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</ItemGroup>
<ItemGroup>
<Compile Include="Cabinet\ArcCAB.cs" />
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<Compile Include="CellWorks\ArcDB.cs" />
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<Compile Include="Opus\AudioOPUS.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="WebP\ImageWEBP.cs" />
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</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\ArcFormats\ArcFormats.csproj">
<Project>{a8865685-27cc-427b-ac38-e48d2ad05df4}</Project>
<Name>ArcFormats</Name>
</ProjectReference>
<ProjectReference Include="..\GameRes\GameRes.csproj">
<Project>{453c087f-e416-4ae9-8c03-d8760da0574b}</Project>
<Name>GameRes</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
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<ItemGroup>
<None Include="x64\libwebp.dll">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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<None Include="x86\libwebp.dll">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
</ItemGroup>
<ItemGroup />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<PropertyGroup>
<PreBuildEvent>perl "$(SolutionDir)inc-revision.pl" "$(ProjectPath)" $(ConfigurationName)
exit 0</PreBuildEvent>
</PropertyGroup>
<Import Project="..\packages\System.Data.SQLite.Core.1.0.104.0\build\net45\System.Data.SQLite.Core.targets" Condition="Exists('..\packages\System.Data.SQLite.Core.1.0.104.0\build\net45\System.Data.SQLite.Core.targets')" />
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<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Enable NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
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<Error Condition="!Exists('..\packages\System.Data.SQLite.Core.1.0.104.0\build\net45\System.Data.SQLite.Core.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\System.Data.SQLite.Core.1.0.104.0\build\net45\System.Data.SQLite.Core.targets'))" />
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</Target>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>