mirror of
https://github.com/crskycode/GARbro.git
synced 2024-11-30 17:05:37 +08:00
68 lines
2.5 KiB
C#
68 lines
2.5 KiB
C#
|
//! \file AudioCWV.cs
|
||
|
//! \date 2018 Jan 13
|
||
|
//! \brief Uncanny encrypted WAV file.
|
||
|
//
|
||
|
// Copyright (C) 2018 by morkt
|
||
|
//
|
||
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||
|
// of this software and associated documentation files (the "Software"), to
|
||
|
// deal in the Software without restriction, including without limitation the
|
||
|
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||
|
// sell copies of the Software, and to permit persons to whom the Software is
|
||
|
// furnished to do so, subject to the following conditions:
|
||
|
//
|
||
|
// The above copyright notice and this permission notice shall be included in
|
||
|
// all copies or substantial portions of the Software.
|
||
|
//
|
||
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||
|
// IN THE SOFTWARE.
|
||
|
//
|
||
|
|
||
|
using System.ComponentModel.Composition;
|
||
|
|
||
|
namespace GameRes.Formats.Uncanny
|
||
|
{
|
||
|
[Export(typeof(AudioFormat))]
|
||
|
public class CwvAudio : AudioFormat
|
||
|
{
|
||
|
public override string Tag { get { return "CWV"; } }
|
||
|
public override string Description { get { return "Uncanny encrypted WAV audio"; } }
|
||
|
public override uint Signature { get { return 0xA06F8BF7; } }
|
||
|
public override bool CanWrite { get { return false; } }
|
||
|
|
||
|
public override SoundInput TryOpen (IBinaryStream file)
|
||
|
{
|
||
|
var header = file.ReadBytes (0x10);
|
||
|
Decrypt (header, 0, 0x10);
|
||
|
if (!header.AsciiEqual (8, "WAVEfmt "))
|
||
|
return null;
|
||
|
file.Position = 0;
|
||
|
var wave = file.ReadBytes ((int)file.Length);
|
||
|
Decrypt (wave, 0, wave.Length);
|
||
|
var input = new BinMemoryStream (wave);
|
||
|
var sound = Wav.TryOpen (input);
|
||
|
if (sound != null)
|
||
|
file.Dispose();
|
||
|
return sound;
|
||
|
}
|
||
|
|
||
|
static void Decrypt (byte[] data, int pos, int length)
|
||
|
{
|
||
|
uint key = 0x4B5AB4A5;
|
||
|
for (int i = 0; i < length; ++i)
|
||
|
{
|
||
|
byte x = (byte)(key ^ data[pos+i]);
|
||
|
data[pos+i] = x;
|
||
|
key = ((key << 9) | (key >> 23) & 0x1F0) ^ x;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|