2018-02-25 00:40:19 +08:00
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//! \file ArcGALX.cs
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//! \date 2018 Feb 24
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//! \brief Multi-frame GALX image.
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//
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// Copyright (C) 2018 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System;
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.IO;
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using System.Xml;
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namespace GameRes.Formats.LiveMaker
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{
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internal class GalXEntry : Entry
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{
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public GalXMetaData Info;
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public XmlNode Layers;
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public bool AlphaOn;
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}
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[Export(typeof(ArchiveFormat))]
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public class GalXOpener : ArchiveFormat
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{
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public override string Tag { get { return "GAL/X"; } }
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public override string Description { get { return "LiveMaker engine multi-frame image"; } }
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public override uint Signature { get { return 0x656C6147; } } // 'GaleX200'
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public override bool IsHierarchic { get { return false; } }
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public override bool CanWrite { get { return false; } }
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public override ArcFile TryOpen (ArcView file)
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{
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if (!file.View.AsciiEqual (4, "X200"))
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return null;
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using (var gal = file.CreateStream())
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{
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var info = GalXFormat.ReadMetaData (gal) as GalXMetaData;
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if (null == info || !IsSaneCount (info.FrameCount))
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return null;
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var base_name = Path.GetFileNameWithoutExtension (file.Name);
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gal.Position = info.DataOffset;
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var dir = new List<Entry> (info.FrameCount);
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foreach (XmlNode node in info.FrameXml.SelectNodes ("Frame"))
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{
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var layers = node.SelectSingleNode ("Layers");
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var entry = new GalXEntry {
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Name = string.Format ("{0}#{1:D4}", base_name, dir.Count),
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Type = "image",
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Offset = gal.Position,
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Layers = layers,
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Info = info,
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};
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var nodes = layers.SelectNodes ("Layer");
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entry.AlphaOn = nodes.Count > 0 && nodes[0].Attributes["AlphaOn"].Value != "0";
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foreach (XmlNode layer in nodes)
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{
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bool alpha_on = layer.Attributes["AlphaOn"].Value != "0";
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uint layer_size = gal.ReadUInt32();
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gal.Seek (layer_size, SeekOrigin.Current);
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if (alpha_on)
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{
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uint alpha_size = gal.ReadUInt32();
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gal.Seek (alpha_size, SeekOrigin.Current);
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}
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}
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entry.Size = (uint)(gal.Position - entry.Offset);
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dir.Add (entry);
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}
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return new ArcFile (file, this, dir);
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}
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}
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public override IImageDecoder OpenImage (ArcFile arc, Entry entry)
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{
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var galx = (GalXEntry)entry;
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var input = arc.File.CreateStream (entry.Offset, entry.Size);
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return new GalXDecoder (input, galx);
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}
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static readonly ResourceInstance<GalXFormat> s_GalXFormat = new ResourceInstance<GalXFormat> ("GAL/X200");
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GalXFormat GalXFormat { get { return s_GalXFormat.Value; } }
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}
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internal class GalXDecoder : GalXReader, IImageDecoder
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{
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ImageData m_image;
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bool m_alpha_on;
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public Stream Source { get { m_input.Position = 0; return m_input.AsStream; } }
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public ImageFormat SourceFormat { get { return null; } }
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public ImageMetaData Info { get { return m_info; } }
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public ImageData Image {
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get {
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if (null == m_image)
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{
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UnpackFrame();
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m_image = ImageData.Create (Info, Format, Palette, Data, Stride);
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}
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return m_image;
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}
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}
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public GalXDecoder (IBinaryStream input, GalXEntry entry) : base (input, entry.Info, 0)
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{
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m_frames.Add (GetFrameFromLayers (entry.Layers));
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m_alpha_on = entry.AlphaOn;
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}
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internal void UnpackFrame ()
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{
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var frame = m_frames[0];
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frame.Layers.Clear();
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m_input.Position = 0;
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int layer_size = m_input.ReadInt32();
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var layer = new Layer();
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layer.Pixels = UnpackLayer (frame, layer_size);
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if (m_alpha_on)
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{
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int alpha_size = m_input.ReadInt32();
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layer.Alpha = UnpackLayer (frame, alpha_size, true);
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}
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frame.Layers.Add (layer);
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Flatten (0);
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}
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bool m_disposed = false;
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protected override void Dispose (bool disposing)
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{
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if (disposing && !m_disposed)
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{
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m_input.Dispose();
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m_disposed = true;
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}
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}
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}
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}
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