mirror of
https://github.com/crskycode/GARbro.git
synced 2024-11-23 21:55:34 +08:00
105 lines
3.9 KiB
C#
105 lines
3.9 KiB
C#
|
//! \file ArcSPPAK.cs
|
||
|
//! \date Mon Feb 20 07:45:17 2017
|
||
|
//! \brief Black Rainbow script archive.
|
||
|
//
|
||
|
// Copyright (C) 2017 by morkt
|
||
|
//
|
||
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||
|
// of this software and associated documentation files (the "Software"), to
|
||
|
// deal in the Software without restriction, including without limitation the
|
||
|
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||
|
// sell copies of the Software, and to permit persons to whom the Software is
|
||
|
// furnished to do so, subject to the following conditions:
|
||
|
//
|
||
|
// The above copyright notice and this permission notice shall be included in
|
||
|
// all copies or substantial portions of the Software.
|
||
|
//
|
||
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||
|
// IN THE SOFTWARE.
|
||
|
//
|
||
|
|
||
|
using System.Collections.Generic;
|
||
|
using System.ComponentModel.Composition;
|
||
|
using System.IO;
|
||
|
using GameRes.Utility;
|
||
|
|
||
|
namespace GameRes.Formats.BlackRainbow
|
||
|
{
|
||
|
internal class SpArchive : ArcFile
|
||
|
{
|
||
|
public readonly byte Key;
|
||
|
|
||
|
public SpArchive (ArcView arc, ArchiveFormat impl, ICollection<Entry> dir, byte key)
|
||
|
: base (arc, impl, dir)
|
||
|
{
|
||
|
Key = key;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[Export(typeof(ArchiveFormat))]
|
||
|
public class SpPakOpener : ArchiveFormat
|
||
|
{
|
||
|
public override string Tag { get { return "PAK/SP"; } }
|
||
|
public override string Description { get { return "BlackRainbow script archive"; } }
|
||
|
public override uint Signature { get { return 0x69695669; } }
|
||
|
public override bool IsHierarchic { get { return false; } }
|
||
|
public override bool CanWrite { get { return false; } }
|
||
|
|
||
|
public SpPakOpener ()
|
||
|
{
|
||
|
Signatures = KnownSchemes.Keys;
|
||
|
}
|
||
|
|
||
|
static readonly Dictionary<uint, byte> KnownSchemes = new Dictionary<uint, byte>
|
||
|
{
|
||
|
{ 0x69695669, 0x07 }, // Kannagi
|
||
|
{ 0x8492E36F, 0x9C }, // From M
|
||
|
};
|
||
|
|
||
|
public override ArcFile TryOpen (ArcView file)
|
||
|
{
|
||
|
int count = file.View.ReadInt32 (4);
|
||
|
if (!IsSaneCount (count))
|
||
|
return null;
|
||
|
byte key = KnownSchemes[file.View.ReadUInt32 (0)];
|
||
|
|
||
|
var base_name = Path.GetFileNameWithoutExtension (file.Name);
|
||
|
uint index_offset = 8;
|
||
|
long base_offset = index_offset + 4 * count;
|
||
|
var dir = new List<Entry> (count);
|
||
|
for (int i = 0; i < count; ++i)
|
||
|
{
|
||
|
var name = string.Format ("{0}#{1:D4}", base_name, i);
|
||
|
var entry = FormatCatalog.Instance.Create<Entry> (name);
|
||
|
entry.Offset = base_offset + file.View.ReadUInt32 (index_offset);
|
||
|
index_offset += 4;
|
||
|
dir.Add (entry);
|
||
|
}
|
||
|
for (int i = 1; i < dir.Count; ++i)
|
||
|
{
|
||
|
dir[i-1].Size = (uint)(dir[i].Offset - dir[i-1].Offset);
|
||
|
}
|
||
|
var last_entry = dir[dir.Count-1];
|
||
|
last_entry.Size = (uint)(file.MaxOffset - last_entry.Offset);
|
||
|
return new SpArchive (file, this, dir, key);
|
||
|
}
|
||
|
|
||
|
public override Stream OpenEntry (ArcFile arc, Entry entry)
|
||
|
{
|
||
|
var sp_arc = (SpArchive)arc;
|
||
|
var key = sp_arc.Key;
|
||
|
var data = arc.File.View.ReadBytes (entry.Offset, entry.Size);
|
||
|
for (int i = 0; i < data.Length; ++i)
|
||
|
{
|
||
|
data[i] = Binary.RotByteR ((byte)(data[i] ^ key), 2);
|
||
|
}
|
||
|
return new BinMemoryStream (data, entry.Name);
|
||
|
}
|
||
|
}
|
||
|
}
|