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https://github.com/crskycode/GARbro.git
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171 lines
6.2 KiB
C#
171 lines
6.2 KiB
C#
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//! \file ArcCG3.cs
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//! \date 2023 Oct 10
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//! \brief Software House Parsley CG archive.
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//
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// Copyright (C) 2023 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System;
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.IO;
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using System.Windows.Media;
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// [050610][Software House Parsley] Desert Time Mugen no Meikyuu PE
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namespace GameRes.Formats.Parsley
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{
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[Export(typeof(ArchiveFormat))]
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public class DesertCgOpener : ArchiveFormat
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{
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public override string Tag { get { return "CG/DESERT"; } }
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public override string Description { get { return "Software House Parsley CG archive"; } }
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public override uint Signature { get { return 0; } }
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public override bool IsHierarchic { get { return false; } }
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public override bool CanWrite { get { return false; } }
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public DesertCgOpener ()
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{
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Extensions = new string[] { "" };
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}
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public override ArcFile TryOpen (ArcView file)
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{
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if (!VFS.IsPathEqualsToFileName (file.Name, "CG"))
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return null;
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int count = file.View.ReadInt32 (0);
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if (!IsSaneCount (count))
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return null;
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uint index_pos = 4;
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var filename_table = LookupFileNameTable (file, count);
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Func<int, string> get_entry_name;
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if (filename_table != null)
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get_entry_name = n => filename_table[n];
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else
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get_entry_name = n => string.Format ("CG#{0:D4}");
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long last_offset = count * 4 + 4;
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var dir = new List<Entry> (count);
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for (int i = 0; i < count; ++ i)
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{
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uint offset = file.View.ReadUInt32 (index_pos);
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if (0 == offset)
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break;
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if (offset <= last_offset || offset >= file.MaxOffset)
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return null;
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var entry = new Entry {
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Name = get_entry_name (i),
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Type = "image",
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Offset = offset,
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};
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dir.Add (entry);
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last_offset = offset;
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index_pos += 4;
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}
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if (0 == dir.Count)
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return null;
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last_offset = file.MaxOffset;
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for (int i = dir.Count-1; i >= 0; --i)
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{
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dir[i].Size = (uint)(last_offset - dir[i].Offset);
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last_offset = dir[i].Offset;
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}
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return new ArcFile (file, this, dir);
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}
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public override IImageDecoder OpenImage (ArcFile arc, Entry entry)
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{
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var input = arc.File.CreateStream (entry.Offset, entry.Size);
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try
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{
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return new DesertCgDecoder (input);
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}
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catch
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{
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input.Dispose();
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throw;
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}
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}
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internal static Dictionary<string, uint> FileNameTableMap = new Dictionary<string, uint> {
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{ @"..\DTime.exe", 0x49E348 },
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};
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List<string> LookupFileNameTable (ArcView file, int count)
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{
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try
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{
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var dir_name = Path.GetDirectoryName (file.Name);
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foreach (var source in FileNameTableMap.Keys)
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{
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var src_name = Path.Combine (dir_name, source);
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if (File.Exists (src_name))
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{
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using (var src = new ArcView (src_name))
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{
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var exe = new ExeFile (src);
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long offset = exe.GetAddressOffset (FileNameTableMap[source]);
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if (offset >= src.MaxOffset || offset + 0x104 * count > src.MaxOffset)
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return null;
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var dir = new List<string> (count);
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for (int i = 0; i < count; ++i)
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{
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var name = src.View.ReadString (offset, 0x104);
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dir.Add (name);
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offset += 0x104;
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}
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return dir;
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}
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}
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}
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}
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catch { } // ignore errors
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return null;
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}
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}
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internal class DesertCgDecoder : BinaryImageDecoder
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{
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public DesertCgDecoder (IBinaryStream input) : base (input, ReadMetaData (input))
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{
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}
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static ImageMetaData ReadMetaData (IBinaryStream input)
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{
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return new ImageMetaData {
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Width = input.ReadUInt32(),
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Height = input.ReadUInt32(),
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BPP = 8,
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};
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}
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protected override ImageData GetImageData ()
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{
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m_input.Position = 8;
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var palette = ImageFormat.ReadPalette (m_input.AsStream, 0x100, PaletteFormat.RgbX);
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int stride = (Info.iWidth + 3) & ~3;
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var pixels = m_input.ReadBytes (stride * Info.iHeight);
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return ImageData.Create (Info, PixelFormats.Indexed8, palette, pixels, stride);
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}
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}
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}
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