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using GameRes.Formats.Entis;
using GameRes.Formats.Strings;
using System.Linq;
using System.Windows.Controls;
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namespace GameRes.Formats.GUI
{
/// <summary>
/// Interaction logic for WidgetNOA.xaml
/// </summary>
public partial class WidgetNOA : Grid
{
public WidgetNOA ()
{
InitializeComponent ();
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var keys = new string[] { arcStrings.ArcIgnoreEncryption };
Scheme.ItemsSource = keys.Concat (NoaOpener.KnownKeys.Keys.OrderBy (x => x));
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// select first scheme as default
if (-1 == Scheme.SelectedIndex)
Scheme.SelectedIndex = 0;
}
}
}