GARbro-mirror/ArcFormats/CreateYPFWidget.xaml.cs

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C#
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2014-08-16 04:42:20 +04:00
using System;
using System.Globalization;
using System.Windows.Controls;
using System.Windows.Data;
namespace GameRes.Formats.GUI
{
/// <summary>
/// Interaction logic for CreateYPFWidget.xaml
/// </summary>
public partial class CreateYPFWidget : Grid
{
public CreateYPFWidget ()
{
InitializeComponent ();
}
}
[ValueConversion (typeof (uint), typeof (string))]
class VersionToStringConverter : IValueConverter
{
public object Convert (object value, Type targetType, object parameter, CultureInfo culture)
{
uint version = (uint)value;
return version.ToString ("X");
}
public object ConvertBack (object value, Type targetType, object parameter, CultureInfo culture)
{
string s = value as string;
if (string.IsNullOrEmpty (s))
return null;
uint version;
if (!uint.TryParse (s, NumberStyles.HexNumber, culture, out version))
return null;
return version;
}
}
[ValueConversion (typeof (uint), typeof (string))]
class KeyToStringConverter : IValueConverter
{
public object Convert (object value, Type targetType, object parameter, CultureInfo culture)
{
uint key = (uint)value;
if (key > 0xff)
return "";
return key.ToString ("X2");
}
public object ConvertBack (object value, Type targetType, object parameter, CultureInfo culture)
{
string s = value as string;
if (string.IsNullOrEmpty (s))
return uint.MaxValue;
uint key;
if (!uint.TryParse (s, NumberStyles.HexNumber, culture, out key) || key > 0xff)
return uint.MaxValue;
return key;
}
}
}