2016-10-23 15:45:56 +04:00
|
|
|
//! \file ArcLIN2.cs
|
|
|
|
//! \date Sun Oct 23 09:57:27 2016
|
|
|
|
//! \brief KaGuYa archive format.
|
|
|
|
//
|
|
|
|
// Copyright (C) 2016 by morkt
|
|
|
|
//
|
|
|
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
|
|
// of this software and associated documentation files (the "Software"), to
|
|
|
|
// deal in the Software without restriction, including without limitation the
|
|
|
|
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
|
|
|
// sell copies of the Software, and to permit persons to whom the Software is
|
|
|
|
// furnished to do so, subject to the following conditions:
|
|
|
|
//
|
|
|
|
// The above copyright notice and this permission notice shall be included in
|
|
|
|
// all copies or substantial portions of the Software.
|
|
|
|
//
|
|
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
|
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
|
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
|
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
|
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
|
|
|
// IN THE SOFTWARE.
|
|
|
|
//
|
|
|
|
|
|
|
|
using System.Collections.Generic;
|
|
|
|
using System.ComponentModel.Composition;
|
|
|
|
using System.IO;
|
|
|
|
using GameRes.Utility;
|
|
|
|
|
|
|
|
namespace GameRes.Formats.Kaguya
|
|
|
|
{
|
|
|
|
[Export(typeof(ArchiveFormat))]
|
|
|
|
public class Lin2Opener : ArchiveFormat
|
|
|
|
{
|
|
|
|
public override string Tag { get { return "ARC/LIN2"; } }
|
|
|
|
public override string Description { get { return "KaGuYa script engine resource archive"; } }
|
|
|
|
public override uint Signature { get { return 0x324E494C; } } // 'LIN2'
|
|
|
|
public override bool IsHierarchic { get { return false; } }
|
|
|
|
public override bool CanWrite { get { return false; } }
|
|
|
|
|
|
|
|
public override ArcFile TryOpen (ArcView file)
|
|
|
|
{
|
|
|
|
int count = file.View.ReadInt32 (4);
|
|
|
|
if (!IsSaneCount (count))
|
|
|
|
return null;
|
|
|
|
|
|
|
|
uint index_offset = 8;
|
|
|
|
var name_buffer = new byte[0x100];
|
|
|
|
var dir = new List<Entry> (count);
|
|
|
|
for (int i = 0; i < count; ++i)
|
|
|
|
{
|
|
|
|
ushort name_length = file.View.ReadUInt16 (index_offset);
|
|
|
|
if (name_length > name_buffer.Length)
|
|
|
|
name_buffer = new byte[name_length];
|
|
|
|
file.View.Read (index_offset+2, name_buffer, 0, name_length);
|
|
|
|
for (int j = 0; j < name_length; ++j)
|
|
|
|
name_buffer[j] ^= 0xFF;
|
|
|
|
var name = Binary.GetCString (name_buffer, 0, name_length);
|
|
|
|
if (string.IsNullOrEmpty (name))
|
|
|
|
return null;
|
|
|
|
index_offset += 2u + name_length;
|
|
|
|
var entry = FormatCatalog.Instance.Create<PackedEntry> (name);
|
|
|
|
entry.Offset = file.View.ReadUInt32 (index_offset);
|
|
|
|
entry.Size = file.View.ReadUInt32 (index_offset+4);
|
|
|
|
if (!entry.CheckPlacement (file.MaxOffset))
|
|
|
|
return null;
|
|
|
|
int type = file.View.ReadInt16 (index_offset+8);
|
|
|
|
if (1 == type)
|
|
|
|
entry.IsPacked = true;
|
|
|
|
else if (2 == type)
|
|
|
|
entry.Type = "audio";
|
|
|
|
dir.Add (entry);
|
|
|
|
index_offset += 10;
|
|
|
|
}
|
|
|
|
return new ArcFile (file, this, dir);
|
|
|
|
}
|
|
|
|
|
|
|
|
public override Stream OpenEntry (ArcFile arc, Entry entry)
|
|
|
|
{
|
|
|
|
var pent = entry as PackedEntry;
|
|
|
|
if (null == pent || !pent.IsPacked)
|
|
|
|
return base.OpenEntry (arc, entry);
|
|
|
|
if (0 == pent.UnpackedSize)
|
|
|
|
pent.UnpackedSize = arc.File.View.ReadUInt32 (entry.Offset);
|
|
|
|
using (var input = arc.File.CreateStream (entry.Offset+4, entry.Size-4))
|
|
|
|
{
|
|
|
|
var data = UnpackLzss (input, pent.UnpackedSize);
|
|
|
|
return new BinMemoryStream (data, entry.Name);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2022-04-29 13:25:31 +04:00
|
|
|
internal static byte[] UnpackLzss (IBinaryStream input, uint unpacked_size)
|
2016-10-23 15:45:56 +04:00
|
|
|
{
|
|
|
|
var output = new byte[unpacked_size];
|
|
|
|
var frame = new byte[0x100];
|
|
|
|
int frame_pos = 0xEF;
|
|
|
|
int dst = 0;
|
|
|
|
int ctl = 0;
|
|
|
|
int bit = 0;
|
2016-10-23 16:10:07 +04:00
|
|
|
int prev_count = -1;
|
2016-10-23 15:45:56 +04:00
|
|
|
while (dst < output.Length)
|
|
|
|
{
|
|
|
|
bit >>= 1;
|
|
|
|
if (0 == bit)
|
|
|
|
{
|
|
|
|
ctl = input.ReadByte();
|
|
|
|
if (-1 == ctl)
|
|
|
|
break;
|
|
|
|
bit = 0x80;
|
|
|
|
}
|
|
|
|
if (0 != (ctl & bit))
|
|
|
|
{
|
|
|
|
byte v = input.ReadUInt8();
|
|
|
|
frame[frame_pos++ & 0xFF] = v;
|
|
|
|
output[dst++] = v;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
int offset = input.ReadUInt8();
|
|
|
|
int count;
|
|
|
|
if (-1 == prev_count)
|
|
|
|
{
|
|
|
|
prev_count = input.ReadUInt8();
|
|
|
|
count = prev_count & 0xF;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
count = prev_count >> 4;
|
|
|
|
prev_count = -1;
|
|
|
|
}
|
|
|
|
count += 2;
|
|
|
|
while (count --> 0 && dst < output.Length)
|
|
|
|
{
|
|
|
|
byte v = frame[offset++ & 0xFF];
|
|
|
|
frame[frame_pos++ & 0xFF] = v;
|
|
|
|
output[dst++] = v;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return output;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|