GARbro-mirror/Legacy/Blucky/Aliases.cs

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//! \file Aliases.cs
//! \date 2023 Sep 17
//! \brief Blucky formats aliases.
//
// Copyright (C) 2023 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using System.ComponentModel.Composition;
// [970627][Blucky] Rekiai
namespace GameRes.Formats.Blucky
{
[Export(typeof(ResourceAlias))]
[ExportMetadata("Extension", "OSA")]
[ExportMetadata("Target", "BMP")]
public class OsaFormat : ResourceAlias { }
[Export(typeof(ResourceAlias))]
[ExportMetadata("Extension", "WF")]
[ExportMetadata("Target", "WAV")]
public class WfFormat : ResourceAlias { }
}